Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Will get working on spawning cars, foraging, and story zones next.
Working on some custom buildings on it now :)
Gonna go back to add those awesome curbs, add some logistics pre-made buildings, and fix some of the buildings I saw were broken which were from the pre-made pool.
- Added buildings!
Gonna go back to working on my commission, but I will return to working on the map when I'm done!
Sorry for the delay, I'm sitting on a big update which would add lots of buildings and such. I was given a commission so that has taken me away from the map I'm doing, of course! :)
Plans: Adding an army base, industrial area, several churches, hospitals, a Camp, a "hidden" preper house with a wall, a gun range, several gun stores, fire stations, and police stations.
Road detailing will come later.
Since this is super beta, I have not had a chance to add the car objects, so no cars spawns yet.
I also have not had the time to add the Map Zones so items will not respawn yet.
As far as I know, this does not overlap with any other maps. I followed Rakib Ryan's "Is this cell taken?"
https://rakib-ryan.itch.io/is-this-cell-taken
I have also let them know in advance that I was moving my Sagewood map into those cells. Hopefully, they can update their mod to include this map.