Total War: WARHAMMER III

Total War: WARHAMMER III

Building Slots Extended - Bastions, Forts & Gates - 12 Slots
60 kommentarer
ChopChop  [ophavsmand] 10. okt. kl. 6:04 
MOD UPDATE :steamthis:
Added extra slots to
Warriors of Chaos fort
Daemon of Chaos fort
ChopChop  [ophavsmand] 29. sep. kl. 3:51 
NEW COMPATIBILITY UI MOD :steamthis:
[UI] Builder: 3 Rows Settlement & Foreign Slots
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3576835384
ChopChop  [ophavsmand] 11. sep. kl. 4:09 
not really
TekStyler 11. sep. kl. 3:41 
possible to add "swap building" option? So we can change a building into another one of the same tier instead of destroy and rebuild?
ChopChop  [ophavsmand] 28. aug. kl. 2:36 
This mod only add slots.
If i would add any buildings to custom factions - that would be via my other mod Additional Buildings: Bastion Fort & Gate, but im currently not interested as im working on other mods. Maybe in the future i will get there :steamthumbsup:
-Rune- 27. aug. kl. 19:39 
Is there a submod for Albion etc? Doesn't seem to work for them at all, not able to build anything.
ChopChop  [ophavsmand] 9. aug. kl. 14:43 
MOD UPDATED :steamthumbsup:

@CaptainKampfkeks Not sure if the mod you found the comment on is updated but the BSE mod used to break Dwarf Deeps, Unusual Locations and all sorts of undercities/cults etc. i explained there which modules are broken and which not to use :)
CaptainKampfkeks 29. juli kl. 12:48 
I found your comment on BSE, but how is it broken exactly? In my rudimentary testing right now, it seems to work in conjuncture with the fort mods.
What doesn't seem to work is the patch for 3 rows of building slots. Should your mods work with that one, or would it be feasable for you make a compatch?
ToothDooD 17. apr. kl. 11:21 
@human72 https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3357512115 this mod is pretty much required to add the buildings
ToothDooD 17. apr. kl. 11:19 
@human72 this mod allows you to put any building you would be able to put in a city in the forts. In lore the forts (at least the ones in the empire) were like actual towns so it's relatively lore firendly.
Human72 12. apr. kl. 17:12 
so can we see in a screenshot what buildings can be put in to those forts?
Human72 9. apr. kl. 20:26 
so? if forts will have building slots? what do we put in them? :O
Lisan al Gaib 8. apr. kl. 20:49 
@SK-XCarbonX - You probably have "BSE - Minor Settlements 6 slots" mod enabled too.
SK-XCarbonX 18. mar. kl. 10:58 
Hey no worries. I appreciate the time you take out of your life to deliver the mods that you do. I played to about 60 turns with absolutely no issues with the mod. It Honestly was like I said a fortunate issue haha.

Then I stopped cause of my obsession of wanting everything under the sun for a empire play through....... I'll never finish a empire campaign 😮‍💨 lol
ChopChop  [ophavsmand] 17. mar. kl. 17:52 
thank you, it's not intended and i will investigate when i will get a chance, but im busy till end of month, appreciate the testing and report
SK-XCarbonX 17. mar. kl. 10:34 
The 12 and 6 building slots extended for bastion/forts/gate. I tested both mods. Both gave 2 extra building slots to minor settlements.
ChopChop  [ophavsmand] 17. mar. kl. 7:54 
Which mods u are talking about? i have 6 mods for bastion/fort/gate
SK-XCarbonX 16. mar. kl. 22:50 
@ChopChop I don't know If this is a ... fortunate side effect, but both your forts/bastions/gates mods extend minor settlements to 6 slots for empire/Franz. I don't think I have any mod conflcts. I don't have any other building slot extension mods.
Unborn 4. mar. kl. 1:19 
i had this mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?edit=true&id=3228731182
but the bad main mod. Thank you a lot
ChopChop  [ophavsmand] 3. mar. kl. 1:42 
no worries, i hope this helps
ChopChop  [ophavsmand] 3. mar. kl. 1:40 
you need standalone modules and nothing that touches undercity/cult etc made by Myxameno, more info i left in the comment of the Building Slots Extended https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2870464661
Unborn 3. mar. kl. 1:39 
Tnx
Unborn 3. mar. kl. 1:39 
[Mod] Additional Buildings: Bastions, Forts & Gates 5.3
the main mod and this one
ChopChop  [ophavsmand] 3. mar. kl. 1:38 
BSE mod is broken, please check the comments of that mod as i already made extensive explanation why that mod is broken and which mods to use instead :steamthumbsup:
Unborn 3. mar. kl. 1:34 
Yes. Thats why i asked here. And additional buildings from recomended mods
ChopChop  [ophavsmand] 3. mar. kl. 0:41 
Using BSE?
Unborn 2. mar. kl. 17:44 
Hi anyone had issues with the deeps having no slots? i have 130 mods its 3am ill test again tomorrow without most of the dwarf mods
ChopChop  [ophavsmand] 2. mar. kl. 3:44 
You asked the question under the extra slot mod so i will answer first for the slot mods:
All my extra slots mods require MIXER and they will not be compatible with Radious, as Radious doesnt work with MIXER.

Question about my mod: Additional Buildings: Bastion, Forst & Gate:
Mod will be compatible with Radious, but with limited features listed in that mod description (will work just with only 1 slot in fort/gate, bastion have 4). Once again for full features you need MIXER thats not compatbile with Radious.
Guts The Black Swordsman 1. mar. kl. 20:19 
are your mods for bastion expansion and province expansion compatible with radious?
@ChopChop
cuka2000 8. jan. kl. 5:20 
Are there any plans to apply this to the Old World campaign mode as well?
ChopChop  [ophavsmand] 2. jan. kl. 19:26 
Nice one thank you Arawwn :steamthumbsup:
Arawwn 2. jan. kl. 19:24 
I can confirm that fix the problem! Thanks!!
ChopChop  [ophavsmand] 2. jan. kl. 17:07 
Thank you and i appreciate the throrough and proper mod issue report with mods dialed down to a couple of them. I respect this and as you see it made the fix possible and reasonably quick, sorry for the issue and thanks again
Blitz 2. jan. kl. 17:05 
Sorry about the slow response, had some technical glitches with Prop Joes mod manager lol

Anyways, glad to say that you fixed it and I really appreciate you for the quick response and fix on this, thank you so much
ChopChop  [ophavsmand] 2. jan. kl. 16:47 
Ok this helps a lot, please resub to linked mod and then check again friend as i had gates tables from before i made the separate slots mods just for the bastion fort and gate. Now i updated the mod and removed the 8 slots for those settlements:
BSE (Minor settlements only) - 8 building slots version
https://gtm.steamproxy.vip/workshop/filedetails/?id=3257109494
Blitz 2. jan. kl. 16:38 
Let me start with thanking you for this awesome mod + all your others, amazing job!

I seem to also have the 8 slots for Helmgart and I disabled all my mods except 9 of them

1) Expanded Building Overhaul
2) BSE - Bastions, Forts & Gates - 12 slots
3) Mixer
4) BSE (Minor settlements only) - 8 building slots version
5) Additional buildings: Bastions, Forts and Gates
6) Additional buildings: Bastions, Forts and Gates | Economy submod
7) Additional buildings: Bastions, Forts and Gates | Military submod
8) Additional buildings: Bastions, Forts and Gates | Province submod
9) IEE
Arawwn 1. jan. kl. 16:21 
yep, I'm gonna investigate! ;)
ChopChop  [ophavsmand] 1. jan. kl. 16:20 
hi i didnt change anything in any mod for helmgart for a long time friend, it might be another mod ;/
Arawwn 1. jan. kl. 16:18 
Hello!
I can confirm for the 8 slots of Helmgart, I've begin my campaign with 12 slots 3 days ago, and today this pass to 8!
ChopChop  [ophavsmand] 17. dec. 2024 kl. 6:45 
Im investigating and trying to get a fix 👍 stay tuned as they 6.0 updates made things harder
ChopChop  [ophavsmand] 17. dec. 2024 kl. 2:55 
do you have IEE enabled?
J3S 17. dec. 2024 kl. 2:27 
helmgart fort only has 8 slots for me
ChopChop  [ophavsmand] 16. dec. 2024 kl. 15:52 
Thank you! Mod updated, please resub

Fixed Cathay slots to 12 :steamthumbsup:
Muggy885 2. dec. 2024 kl. 15:18 
I tested this with the console command mod. Transferred ownership to Zhatan who is a neighbour, he gets 8 slots, transferred back to my control, I get 4 slots, as Miao Ying.
Muggy885 2. dec. 2024 kl. 15:13 
Bastions are only giving 4 slots when cathay owns them but give 8 slots when owned by other factions.
ChopChop  [ophavsmand] 1. dec. 2024 kl. 7:54 
Can you explain please? All works on my side
Alaric 1. dec. 2024 kl. 7:51 
Seems to not work with other submods. Only one can be active at once (either new buildings, or military buildings, or 12 slots, etc) depending on the order of activation
Phukface 27. nov. 2024 kl. 16:33 
Does this work alongside your other mod that add additional buildings? This one to be specific:

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3357512115
Kane Beckett 11. nov. 2024 kl. 13:43 
mmh ...it is not working for me. Are there types of mods which have conflict potential with this one?
ArmoredCondom 8. nov. 2024 kl. 14:29 
mod also extended my pp :steamthumbsup: