Total War: WARHAMMER III

Total War: WARHAMMER III

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Building Slots Extended
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File Size
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146.860 KB
2 Oct, 2022 @ 9:11am
25 Jun, 2024 @ 12:21pm
22 Change Notes ( view )

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Building Slots Extended

In 1 collection by Myxameno
Quality of Life/Immersive Immortal Empires
123 items
Description
IMPORTANT: This mod was made to be compatible with Mixu's Unlocker and won't work without it!

This mod works with ChaosRobie's Immortal Empires Expanded and The Old World campaigns!

Are you tired of huge cities of High Elves or the Empire having just a couple of buildings? Worried you won't be able to build all available landmarks and still have barracks to recruit you troops? Well, then this here mod is for you!

This mod increases number of building slots in ALL settlements you may possibly want to!

- Major Settlements now have 12 building slots (Nurgle and Daniel have only 10 slots since without ports and resource buildings they don't have enough to fill 12 slots).
- Minor Settlements now have 5 building slots.
- Province capital cities and one-city provinces that are important to specific race now have 14 building slots (e.g. Couronne for Bretonnia, Lothern for High Elves, Wei-Jin for Grand Cathay etc) or 16 building slots (e.g. Black Pyramid of Nagash for Tomb Kings, Sartosa for Vampire Coast/The Empire/Bretonnia/Dark Elves, Kislev/Erengrad/Praag for Kislev).

And that is not all!

- Ogre settlements now have 5 building slots.
- Beastmen Herdstones now have 5 building slots.
- Warriors of Chaos Altars now have 5 building slots.

Other versions of this mod:

- Building Slots Extended (Minor Settlements Only)
- Building Slots Extended (Minor Settlements Only) - Six Building Slots Version
- Building Slots Extended (Major Settlements Only)
- Building Slots Extended (Major Settlements Only) - Twenty Building Slots Version (made by CheesyRamen)

Submods:

- Building Slots Extended - Six Building Slots for Minor Settlements Submod
- Building Slots Extended - Wood Elf Outposts Submod
- Building Slots Extended - Extra Races Compatibility Submod
- Building Slots Extended - Extra Races Compatibility Submod - Six Building Slots Version
- Building Slots Extended - Tier 4 / Tier 5 Minor Settlements Compatibility Submod
- Building Slots Extended - Tier 4 / Tier 5 Minor Settlements Compatibility Submod - Six Building Slots Version
- Building Slots Extended - Undercities, Gardens, Sanctums, Cults, and Coves
- Building Slots Extended - Gardens, Sanctums, Cults, and Coves

F.A.Q.

1. What is the correct load order for this mod to work?

The correct on is the default one which is:
1. Mixu's Unlocker - MIXER.
2. Building Slots Extended.
3. Mod Configuration Tool

2. I have more slots / less slots / no slots / CTD / no power, your mod is broken!

I will be glad to assist you with your issue, but before writing something like this please check and try the following:
a. You have all required mods for BSE to work downloaded and activated: Mixu's Unlocker - MIXER, Building Slots Extended, Mod Configuration Tool.
b. All of these three mods are updated. Be aware that Steam sometimes misbehaves and is not updating mods automatically, so please double check this.
c. The load order is correct as you can see above.
d. Try to launch the game with only these three mods to exclude any possible mod conflicts.
e. Try to launch a new campaign. BSE works with startpos files which are loading and processing at the beginning of a campaign, so it won't work for existing saves if you didn't use Mixer before downloading BSE.

3. Settlement UI for me is to big in provinces with a lot of settlements and partially covers other UI elements, but on your screenshots it's not the case!

There is the UI Scale setting in the game's options, changing it will increase/decrease the size of all UI elements. The only issue is that, for some unknown reason, Creative Assembly decided to lock this setting for players with screen resolution lower than 2560x1440.

This is solvable with this great mod by sudkks - 3 Rows of Building Slots!

4. Is it compatible with [insert any modded race/faction here]?

Some races and factions work with BSE out of the box without any additional changes needed. The ones I personally verified are:
- Skeleton Crew's Legendary Characters, Skaven Clans, Garbag's Cunnin' Alliance, Marienburg, and Dynasty of the Damned.
- Cataph's Kraka Drak and High Elf Sea Patrol.
- Red's Estalia.
- OVN's Citadel of Dusk and Dread King Legions.
- maffer's Bertrand the Brigand.
- Poljanan's Yin-Yin, the Sea Dragon.

Some other races and faction require changes to be made to BSE. There is a submod called Extra Races that you can find higher in the description. It currently covers the following:
- OVN's Albion and Fimir.
- Mixu's Gnoblars and Mousillon.
- Nanu's Sartosa.
- Skeleton Crew's Rotblood Tribe.
- Poljanan's Jade-Blooded Vampires.
- Lost2Insanity's We'z Speshul.
- Alshua's Ellyrion.
- Cataph's Southern Realms.
- SilentObserver's Estalia from Cataph's TEB x Red's Estalia Compatibility Patch.
- Team Nagash's Legions of Nagash.
- BasedMeme's Champions Of Undeath: Conquest Of The Blood Dragons.

In case you find any other modded race or faction that doesn't work with BSE and you would like it to, then let me know in the comments and I'll see what can be done (no promises though).

5. How many building slots per settlement level do I get?

These are the numbers (they include settlement building slot, port building slot and all other slots you may think of):
a. Major settlement get 3/5/7/9/12 slots per level for Tomb Kings, Vampire Coast, Vampire Counts, Dark Elves, High Elves, Lizardmen, Skaven, Khorne, Slaanesh, Tzeentch, Greenskins, Dwarves, Cathay, Kislev, Empire, Bretonnia, Norsca, Chaos Dwarfs, and Warriors of Chaos (Dark Fortresses).
b. Major settlement for Daemons of Chaos (Daniel) and Nurgle get 2/4/6/8/10 slots per level.
c. Major Settlements for Wood Elves get 3/5/7/10/14 slots per level.
d. Minor Settlements for everyone get 2/3/5 slots per level.
e. All settlements for Ogre Kingdoms and Savage Orcs get 2/3/5 slots per level.
f. Beastmen Herdstones get 2/2/3/4/5 slots per level.
g. Special settlements get either 3/5/7/10/14 or 3/6/9/12/16 slots per level depending on a settlement.

If you find a bug please first check with the troubleshoot steps in the F.A.Q. section above, and, if it still persists, then let me know in the dedicated Bug Reports thread.
Popular Discussions View All (1)
43
28 Sep @ 1:08pm
Bug Reports
Myxameno
692 Comments
Marcus Antonius 4 Oct @ 10:51am 
Update please
Irishbandit3 30 Sep @ 5:25pm 
does this mod work with Trench Warfare mod for the empire?
ChopChop 29 Sep @ 3:57am 
Hello friends, i have now updated and fixed the UI files created by Myxameno (thank you friend) and integrated in new mod. If you have problems with Dwarf Deeps or Unusual Locations - use the linked mod and thank Myxameno for creating all the BSE mods :TalismanCrown:
[UI] Builder: 3 Rows Settlement & Foreign Slots
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3576835384
The mod provides 3 rows of slots to both cities and all forms of underground expansion (UCCSG+D) :steamthumbsup:
alparsoylerkaya 24 Sep @ 5:46am 
Does it works with sfo ?
Théoden 23 Sep @ 8:31pm 
I think it needs an update
HazardHawk 21 Sep @ 7:59pm 
Twenty slot version is working fine
REITERPALLASCH 21 Sep @ 5:31am 
The mod author has not been online since december of 2024 so an update is unlikely. Someone else will have to do it and upload their own.
Ghostgg10 20 Sep @ 10:23pm 
The mod obfuscates Deeps and Unusual Locations. so possible for an update?
BioVolck 5 Sep @ 4:54am 
up plz
n.pedrazalis 4 Sep @ 12:33pm 
Hello the mod is outated in my mod manager uptate please