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Nahlásit problém s překladem
I would like the ability to build roads if possible and connect my empire together with infrastructure.
Just to reiterate for the crash: The freeze and hard crash is a known vanilla CK3 issue that they have not fixed yet.
PC Specs:
Ryzen 9 5950x 16-core, 32 thread
32GB DDR4-3600MHz
RTX 4060 Ti 16GB
2x 2TB nVME m.2 SSDs
I have fixed the adventurer decision - it was a misplaced bracket!
As an unabashed Roman North Africa stan, though, I'd like to make one request - if possible. Could the more inland regions perhaps get a little representation? I think this will break up the rather oppressive application of the dryland terrain by Paradox in that region, while keeping with the existing density of roads you've already employed in Andalusia & Morocco.
Using the (historically accurate) city of Constantine as the hub, I'd suggest:
1) A road going due east to connect with the cute little "driveway" you've already Made for Kairwan.
2) Another road going due southeast to meet up with the existing road in Gabes.
3) A final road going due west, connecting to Satif, then going down into the northern end of Ashir and Tahert, before connecting back to the existing road somewhere in eastern Morocco.
Just a thought, of course. No worries either way. Thanks again for the awesome work!
Which traditions, onion? The tooltip won't mention the new terrains, but it should always also apply to the same terrains (but road). Can you give me one where you can confirm that it doesn't function correctly in practice?
Checking strategic marches tomorrow also