Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
correct, but thats what HL:A calls them, meaning valve is unintelligent on firearm titles!!!!!!!!!!!!!!!!!!!!!!!!!!!
Joking since I did read the description and if it makes people feel better I went on an accidental rabbit hole for the reaction videos.. XD
Anyways, this seems neat..
Will have to use it once I get my link cable for the Quest 2..
When you start a new game you must select "Start Game With Addons" and the panel on the right will show which addons you are starting the game with. You cannot load a saved game with new addons.
After starting the game open the console with '~' and type "AlyxLib" into the filter bar to make sure it is running. If not something unusual is occuring.
Are there any other mods enabled that might conflict?
I haven't experienced this but maybe the disabling I do causes a hint progress reset somehow.
We all know that magazines are actually stored in the balls.
In all seriousness I had to disable hints via console.
I'm not actually sure if this mod was really the cause, but the hints appeared after i installed this mod so i just assumed that was the case.
It dynamically disables the hint system to avoid the "partial mag" hint so this would be why.