RimWorld

RimWorld

Vanilla Factions Expanded - Insectoids 2
2,050 Comments
Mage of Fables 11 hours ago 
Is this compatible with the Odyssey DLC?
Lord Marshall Karis Venner 19 Aug @ 3:55pm 
idunno if im doing it wrong but man does it seem like my insectoids just eat so much jelly vs how much i can make? anyone have tips i would greatly appreciate them
Jfluffy 19 Aug @ 12:22pm 
I love the behavior of the hunter insects so much, autonomously going after animals and bringing it back the corpse to the hive was such a cool idea.
SmolSpearrow 19 Aug @ 7:34am 
After destroying all hives in the hive quest Rimworld will still flag the quest as incomplete, also not being able to stop these just leads to loads of insect hives everywhere kind of breaking the game, gotta be real, its an excellent idea but its executed very poorly
Solpel 19 Aug @ 4:07am 
just had a hard crash to desktop when one of my megaspiders decided to hunt a Zebra from Vanilla animals expanded, as soon as he took a swing it would hard crash. Once I discovered the cause(took a few restarts to narrow it down) I was able to avoid just by having another nearby pawn just hunt the Zebra instead.
Solpel 19 Aug @ 4:03am 
NanoDesu if you have Vanilla expanded events mod you'll then see an option under that to reduce the frequency of most events, including ones from this
Zef 19 Aug @ 3:43am 
How do you get enough insect jelly without cheating (dev god mode) or editing your scenario when using this together with the Insector race mod (also by Vanilla Expanded)?

The insectors need insect jelly (even though i haven't seem them die or have negative modifiers when running out of it, the hives that spawn the bugs and (some) insect jelly require 120 jelly, and the jelly farms need like 80 to build.

In that scenario you spawn with 6 insector pawns but they require way more insect jelly upkeep then what you need to start building the production buildings after researching the basic hivetech technology.

I guess taking on another hive could work to get the needed materials but this isn't realistic when you're just starting out in the insector scenario.
NanoDesu 18 Aug @ 11:04pm 
Is there a setting to reduce the frequency of infested chip chunks somewhere?
Suckeychicken 18 Aug @ 8:38pm 
@Eros hell yeah mean, thanks a bunch!
Toyota AE86 18 Aug @ 6:18pm 
Is anyone having issues where you can't fly a gravship to insectoid hive quest locations? Trying to do so only gives you a "Tile is occupied" message.
Snudrid 17 Aug @ 9:32am 
Insectors (other mod) with hiveglands can build too.
Droider 17 Aug @ 7:00am 
build the basic hive first. only bugs can build them.
Brother Pigeon 16 Aug @ 5:04pm 
My pawns wont build the hive structures?
Torkkar 14 Aug @ 7:23pm 
So my own question is this How do I get my Hunter class insectoids to actually HUNT!? all they do is wander round the hive and I can draft them I can designate targets to be hunted but the hunters do nothing, what am I missing here?
Torkkar 14 Aug @ 7:19pm 
Simply the bosses spawned from Gestation are indeed fully tamed
Eros 14 Aug @ 1:08pm 
Hello!

I created a patch that allows the creep to grow over gravship tiles, for an insectoid Odyssey playthrough, while the official integration is still in development.

I made it for my own game, but posting in case anyone else is interested in using it.

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3548943656
Sm̷ĭ̷̗l̵̓e̸ÿ̷ 14 Aug @ 11:38am 
Will the bosses that are created from chestbursting a player’s pawn automatically tame? *Specifically if im using non-insectoid pawns,* will i have to hostile tame each and every one of the thirty teramantises i want for my swarm?
Jabberwocky887 13 Aug @ 4:41pm 
Love the mod! Feature request though. Odyssey added the ability to have walls be diagonal on the ship. I've seem that functionality in other mods for other walls. Could we get that for hive walls? square buildings just seems odd for a hive.
Molay 13 Aug @ 10:54am 
@demonk might have to use dev mode to remove fog of war. Odds are a nest spawned inside a mountain somewhere and isn't visible. Happened to me before.
Anker 13 Aug @ 10:37am 
Confirmed: It uses the milk code. You must have a tamed empress of adult age before you start getting royal jelly.
Anker 13 Aug @ 9:44am 
Animals can be milked when they're of the Adult stage, but I don't know if dropping royal jelly uses the milking code or not.
Anker 13 Aug @ 9:37am 
I've had my queen for 51 days, now, but I don't have any royal jelly. And my food policy prohibits it, and nobody's starving to override it. Do empresses need to be a certain age before they start producing it?
Sarg Bjornson  [author] 13 Aug @ 8:57am 
Almost as if you couldn't remove mods from saves!
CrazyOatmeal 13 Aug @ 8:45am 
UI becomes deep fried and unresponsive when attempting to remove this mod from load order. As I suspect this is causing another game breaking bug, save is now bricked. Classic Oskar
Demonk 12 Aug @ 2:22pm 
I get the mission to destroy the hive: all insectoids and nests.

I did destroy all, searched the map with z for any destructible objects --- and mission doesn't want to end. What should I do / search for ?
Anker 12 Aug @ 12:17pm 
Had the chance to do some devmode testing. Thumper raids indeed only generate meat and chitin.
Anker 12 Aug @ 9:54am 
Don't have the time to jump into debug save right now and check myself, but you can't get starting insect jelly from a thumper raid, can you? Caravanning around to an infested tile to try to harvest enough jelly is super time consuming. And it can be hard to keep your colonists from eating it anyway...
Unorthodox_fox 12 Aug @ 8:33am 
while making a insect based colony i relized something that is odd, colonist dislike insect structers, you can make them like creep but theres no way to make nest, glow pods, ect pawns dislike how they look even tho its a insect loving colony
Ralathar44 11 Aug @ 3:01pm 
@Grawlichs yeah, i noticed that too, while an insect colony generally isnt worth it building....a small protected one just to print out a stack of static pods is well worth it.

Sustainable power that isn't gated by components or steel, is consistent, has no real location requirement, takes up almost no space, and is unaffected by any events other than solar flare is pretty strong. And with how close you can stack the jelly farms you can get a ton of them really fast.

Prolly the single strongest thing you can do with your hive unless you're using some ludicrously powerful power generation mods. And doesn't require any summoning or cores. Just enough insect jelly to get the first hive, creep, and jelly farm.
Grawlichs 11 Aug @ 2:43pm 
Just noticed that in my current run, staticpods don't cost royal jelly, only 40 normal jelly. Not sure if this was an intentional balance change or a bug, but I figured I'd let someone know.
Punished Hole 10 Aug @ 6:22pm 
Playing a Mechanitor colony with a nearby hive and the idea occurred to me to send my toxic waste to the bugs as a way to get rid of it. Would be interesting if this was a way to juice up a hive for higher risk and higher reward as right now it seems to just have default faction base behavior
G-Fiti 10 Aug @ 3:48pm 
Quick question, what is the intended use for the Burrow wall? I don't see it mentioned in there mod description or change log. It seems very similar to the Hive wall. Just taking more work and beeing less flamable I suppose. But they look kinda special since they don't connect with other walls.
Pawsitive 10 Aug @ 9:15am 
Is it possible to wipe out the insectoids completely?
Z.E.R.T. 9 Aug @ 2:28pm 
normal that my map dont have any faction hive ??
G-Fiti 9 Aug @ 11:27am 
Suggestion: It would be nice to have something like a no-creep zone where Creepers will aboid spreading creep too. So you can grow your creep around your farms/fertile soil more easily. Alternatively a more fertile sort of creep would be also cool.
Ginger 9 Aug @ 10:48am 
any plans for making creep work on gravship substructure? I wanna build a bug ship but it seems like creep isnt growing on it
G-Fiti 9 Aug @ 10:33am 
Suggestion: Choosing Insect wings plus a cosmetic wing set (Alpha Genes) should be made possible. The cosmetic wings then act like functional wing. This would allow you to have different sorts of functioning wings.
Sarg Bjornson  [author] 8 Aug @ 1:43pm 
@Ralathar44: I was going to read your feedback, but since you decided to be an ass, let me just get rid of it
VerdantVulpine 8 Aug @ 10:47am 
Cartoon, how did you make the patch?
Sarg Bjornson  [author] 8 Aug @ 8:50am 
Use mod options and quit the useless bitching
Khadhar 8 Aug @ 8:32am 
I feel like the Creeper spread needs to be sped up substantially, I've had a creeper up for like an in-game year and it's spread to a grand total of 25 tiles. It's basically about the size of a bedroom. I wanted to build a defensive line of thornspitters and thornworms but it's practically impossible when the creep speed is so absurdly slow. Even just doubling the speed to one creep tile a day who help dramatically, but ideally I'd say it should extend one tile every 12 hrs. Insectoids are characterised by their rapid expansion and versatility. At it's current pace, it would take TWENTY ONE in-game years to reach the Creeper's max radius. That's stupid and you know it.
Cosmic Meatball 8 Aug @ 4:42am 
What is the point of chitin?
M4 7 Aug @ 5:19am 
integration with Odyssey would be nice
I.A.N.A.S 7 Aug @ 4:51am 
Please tell me how to summon the patriarch he seems so cool but i have no idea how
Khadhar 6 Aug @ 6:38pm 
Is there other ways to obtain royal jelly than from queens/empresses? I somehow have 2 royal jelly and I haven't fought any bosses yet. I have no idea how I got them. I only have artifical hives and an insector with jelly sacks.
Cartoon 6 Aug @ 4:20pm 
Alright, since I couldn’t make my insect colony work on the Graviship, I went ahead and made a patch myself! Now the entire floor of the ship is treated as Creep, which means I can build all the structures I need to progress inside the ship.

If the developers won’t solve my extremely specific problem for a player with an extremely specific and absurd dream of having a ship infested with insects...

Then I’m here to say: I made the patch! I can finally have my SHIP INFESTED WITH MURDEROUS INSECTS!
SpaceDorf 6 Aug @ 9:22am 
I miss the plasma chainsaw
Sarg Bjornson  [author] 6 Aug @ 1:11am 
@gunns22: all those are now genes in Alpha genes
Ribera 5 Aug @ 8:17pm 
This is major flav, that mods is playable only with insector race, cleaning creep takes forever
Octopole 5 Aug @ 6:05pm 
This mod with insector race is so great!, Well eh there's a small issue that the wave storyteller will fail to spawn waves when you stay in vacuum, reporting a negative raid timer ticks and unlimited red errors