RimWorld

RimWorld

Nice Facial Animation
283 Comments
"Hey_Hero!" 27 Sep @ 2:08pm 
Sorry for asking but the mods supports Anthrosonae too?
Retro Soul 18 Sep @ 12:05pm 
I've noticed that beards like the "stubble" style display a bit off. The bottom part of the chin is not covered by it, to be more precise. Are there any mods or settings to fix this?
YouHub 16 Sep @ 11:51am 
A very cool and high-quality mod, actually the best faces and so on in the workshop, retains the spirit of the original, has a serious note, as well as an amazing style.

BUT we need a compatibility patch with the mod - Vanilla Textures Expanded - [NL] Facial Animation and especially with - Reel's Facial Animation Textures, which perfectly complements your mod by adding character mouths and improving them.


Then there will be an ideal
Tydarius 7 Sep @ 10:39am 
Fuck you for the Rick Roll, love your mods though
硫酸白菜 6 Sep @ 11:54pm 
Excellent balance of visuals. Thank you for creating this mod.
Luckspeare 3 Sep @ 11:16am 
Also: Very well-done art. Love it.
Luckspeare 3 Sep @ 11:04am 
The other error is:

[Nice Facial Animation - Start of stack trace]
Verse.PatchOperationRemove(xpath="
Defs/FacialAnimation.EyeballTypeDef[
defName = "EyeWide" or
defName = "EyePointy" or
defName = "EyeDull"
]
"): Failed to find a node with the given xpath
Verse.PatchOperationSequence: Error in the operation at position=1
[End of stack trace]
Source file: C:\Games\Indiv\Rimworld\Mods\3302079637\Patches\RemoveFacialAnimation.xml

But my loadout is a fuckmess of 381 mods at the moment of this writing, so I'm not going to bother providing Hugslib report unless (a) you ask me because it would still be useful to you, or (b) I find a moment to isolate it better.
Luckspeare 3 Sep @ 10:35am 
Error on following loadout:

Vanilla Expanded Framework
[NL] Facial Animation - WIP
Vanilla Textures Expanded
Vanilla Textures Expanded - [NL] Facial Animation
Nice Facial Animation


[Nice Facial Animation] Patch operation Verse.PatchOperationSequence(count=4, lastFailedOperation=Verse.PatchOperationRemove(
Defs/FacialAnimation.EyeballTypeDef[
defName = "EyeWide" or
defName = "EyePointy" or
defName = "EyeDull"
]
)) failed
file: C:\Games\Indiv\Rimworld\Mods\3302079637\Patches\RemoveFacialAnimation.xml

https://gist.github.com/HugsLibRecordKeeper/e71576e7557db80bc0cefea2e5ac3881


I got another similar error on a much larger loadout, but I haven't isolated that one.
Μμ 30 Aug @ 2:19am 
While I like this mod, I do wish there was a distinct head for babies. Right now they just have regular-ass heads and it's extremely distracting
DeluvianSenecca 29 Aug @ 9:48am 
Hello. This mod is a must for me. But I would love the option to add a mouth to my pawns. Please add an option thank you!
Spank Daddy 23 Aug @ 8:39pm 
thanks for the 0 to 1000000 fps mod! it helped with the fps drop from this mod
Zeph Grey 20 Aug @ 8:56pm 
Don't look directly at the statues. You must not let them know that you know they are watching....
eighmy_lupin 19 Aug @ 4:46pm 
*Reads the "0 to 1,000,000 FPS Optimizator" link*

*Feels a mix of "why haven't I hear of this mod" and "theres no way it does that."*

*Clicks link*

"This is the best mod ever"
Xynerorias 18 Aug @ 9:17am 
How goes the progress on your pawn & face renderer ?
MrModernArt 13 Aug @ 11:29am 
Why do the statues blink...
Aurenical 12 Aug @ 8:08pm 
That FPS Optimizator just made my night, thanks!:steamsalty:
水槍王 10 Aug @ 8:55pm 
wtf is 0 to 1,000,000 FPS Optimizator:lunar2019smilingpig::lunar2019smilingpig:
Meowskyi 9 Aug @ 5:03am 
Great job, you really nailed the vanilla vibe.
GreyVoice 8 Aug @ 12:20pm 
With the Non-Binary mod active, all non-binary pawns appear with either no face texture, or the default anime face shapes that Facial Animation, as well as the eye shapes.
Eclipse 8 Aug @ 12:20am 
The best vanilla-like facial animations
femboy eater 3 Aug @ 8:59pm 
ahh, thank you. I think i didn't get that meme cuz i'm Korean. By the way, I really love this mod. i think i will never use other face mod after this. you are my personal jesus christ, bro
JoeOwnage 3 Aug @ 2:09pm 
Where did you get the HD Yttakin body
Latex Santa 2 Aug @ 12:36am 
@Hellcat
It's an old and classic meme.
Years ago, when you asked for a thing and you got a link, it sometimes lead to this song, as a trolling attempt.
This means that "you got Rick Roll 'd".
It used to piss me off, nowadays it just makes me grin like a fool.

This was a classic back in the day, as early as 10 years ago.
This is a rare privilege youngster.

You just got to see a glimpse of Internet culture before it went to sh*t.
Andromeda  [author] 1 Aug @ 4:41pm 
@Hellcat hello zoomer!
femboy eater 1 Aug @ 4:37pm 
whats about that song in recommend mods? lol
Script Whore 30 Jul @ 4:27pm 
Hi there! Would there be a way this somehow works with 'Oops too many bodyparts 2'?
Mega 29 Jul @ 3:25pm 
@Andromeda sure will do! sorry and thanks,
Latex Santa 29 Jul @ 4:49am 
@Andromeda
I'll report them to Dr Who and tell him we have Weeping Angels over here. O___O
Andromeda  [author] 29 Jul @ 4:35am 
report blinking statues to [NL] Facial Animation, not to me
Dradem 29 Jul @ 12:20am 
Oh, just found out that I turnig on the eyes option in "Draw gene-parts" in "[NL] Facial Animation" caused the eye problem. It's perfect now. xD
Dradem 28 Jul @ 11:40pm 
Another problem in this mod at least in the alternate version is that both "red eyes" and "gray eyes" genes have their eye texture in front of the animated eyes in the mod, so characters with those genes don't blink as the animation happens behind their eyes. It would be nice if there was a fix for it.
Dradem 27 Jul @ 11:38pm 
I have blinking statues in my game and use alternate version as well I hope there's a fix. Love this mod.
LioTheManlyBadAssHero 25 Jul @ 9:05am 
Yo can u do an addon for this mod that gives them a Mouth?
Mars Mars Mars 24 Jul @ 8:04pm 
Laughed so hard when I too discovered the cursed blinking statues
Mega 23 Jul @ 2:43pm 
there is a issue regarding the new statues of the 1.6

actually the statues faces are animated like pawns, can you make them static? its a bit cursed for the statues to blink and move lol

I actually use your alternate version of this mod with colored eyes
тетеря, блин 22 Jul @ 6:09pm 
mouth options? otherwise looks great thanks.
BlaQNYC 22 Jul @ 7:36am 
@andromeda K Subscribed. Thanks again for your hard work.
Andromeda  [author] 21 Jul @ 2:23pm 
@BlaQNYC boosty [boosty.to]
BlaQNYC 21 Jul @ 1:57pm 
@Andromeda Link the Boosty then, sir and/or madam. I can't let such talent go unrewarded.
Andromeda  [author] 19 Jul @ 11:36am 
@BlaQNYC Unfortunately, I don't have much time right now to dedicate to creating mouth artworks. The simplest thing you can do is try to take mouths from some similar mod and make an addon.

As for Patreon or Ko-fi – I'm from Russia, and the current political situation is not very favorable for such transactions. I do have Boosty, which is almost the same as Patreon
BlaQNYC 19 Jul @ 11:30am 
I hate to join the noise of people asking for requests, but I was curious if there's any chance you may add mouths to this mod in the future? I love these faces more than other mods, but I think mouths do add a lot to the personality of each character. Especially when sleeping, eating, etc.

Also you definitely have the best mods out there. Can you consider putting up a patreon or kofi or something? I'd love to support such a great craftsperson.
Turkwise 19 Jul @ 10:40am 
This is the best facial animation mod if you're looking for something that doesn't turn all your pawns into anime characters and probably my favorite overall, especially the eye color version.
My only real grievance is that the eye and brow type variety is a little low, even just a few more options for both would go a long way. The textures are relatively simple though so I might just try making my own.

Looking forward to whatever successor you might make for this mod if you decide to create your own rendering framework.
stinkyFerret 18 Jul @ 10:54pm 
Hahaha keep an eye open tonight.. that rickroll wont be forgotten
Xubisca 17 Jul @ 4:07pm 
ah yes the 0 to 1,000,000 FPS Optimizator, my favorite mod
marcomagallon 17 Jul @ 12:10am 
OMGGG nice Rick-roll 😂🕺🏼😂
Ramenood 15 Jul @ 4:44pm 
How did you get your Pawns to be so HD?
Lord Asshat 14 Jul @ 9:48pm 
Can confirm, just go into the "About.xml" file and change 1.5 to 1.6 and it just works lol
Shootnik 13 Jul @ 4:22am 
СУКА РИКРОЛЕР))))
Cyber Witch ~ 12 Jul @ 7:59pm 
Your modd are really nice. Love them