RimWorld

RimWorld

Nice Facial Animation
283 kommentarer
"Hey_Hero!" 27. sep. kl. 14:08 
Sorry for asking but the mods supports Anthrosonae too?
Retro Soul 18. sep. kl. 12:05 
I've noticed that beards like the "stubble" style display a bit off. The bottom part of the chin is not covered by it, to be more precise. Are there any mods or settings to fix this?
YouHub 16. sep. kl. 11:51 
A very cool and high-quality mod, actually the best faces and so on in the workshop, retains the spirit of the original, has a serious note, as well as an amazing style.

BUT we need a compatibility patch with the mod - Vanilla Textures Expanded - [NL] Facial Animation and especially with - Reel's Facial Animation Textures, which perfectly complements your mod by adding character mouths and improving them.


Then there will be an ideal
Tydarius 7. sep. kl. 10:39 
Fuck you for the Rick Roll, love your mods though
硫酸白菜 6. sep. kl. 23:54 
Excellent balance of visuals. Thank you for creating this mod.
Luckspeare 3. sep. kl. 11:16 
Also: Very well-done art. Love it.
Luckspeare 3. sep. kl. 11:04 
The other error is:

[Nice Facial Animation - Start of stack trace]
Verse.PatchOperationRemove(xpath="
Defs/FacialAnimation.EyeballTypeDef[
defName = "EyeWide" or
defName = "EyePointy" or
defName = "EyeDull"
]
"): Failed to find a node with the given xpath
Verse.PatchOperationSequence: Error in the operation at position=1
[End of stack trace]
Source file: C:\Games\Indiv\Rimworld\Mods\3302079637\Patches\RemoveFacialAnimation.xml

But my loadout is a fuckmess of 381 mods at the moment of this writing, so I'm not going to bother providing Hugslib report unless (a) you ask me because it would still be useful to you, or (b) I find a moment to isolate it better.
Luckspeare 3. sep. kl. 10:35 
Error on following loadout:

Vanilla Expanded Framework
[NL] Facial Animation - WIP
Vanilla Textures Expanded
Vanilla Textures Expanded - [NL] Facial Animation
Nice Facial Animation


[Nice Facial Animation] Patch operation Verse.PatchOperationSequence(count=4, lastFailedOperation=Verse.PatchOperationRemove(
Defs/FacialAnimation.EyeballTypeDef[
defName = "EyeWide" or
defName = "EyePointy" or
defName = "EyeDull"
]
)) failed
file: C:\Games\Indiv\Rimworld\Mods\3302079637\Patches\RemoveFacialAnimation.xml

https://gist.github.com/HugsLibRecordKeeper/e71576e7557db80bc0cefea2e5ac3881


I got another similar error on a much larger loadout, but I haven't isolated that one.
Μμ 30. aug. kl. 2:19 
While I like this mod, I do wish there was a distinct head for babies. Right now they just have regular-ass heads and it's extremely distracting
DeluvianSenecca 29. aug. kl. 9:48 
Hello. This mod is a must for me. But I would love the option to add a mouth to my pawns. Please add an option thank you!
Spank Daddy 23. aug. kl. 20:39 
thanks for the 0 to 1000000 fps mod! it helped with the fps drop from this mod
Zeph Grey 20. aug. kl. 20:56 
Don't look directly at the statues. You must not let them know that you know they are watching....
eighmy_lupin 19. aug. kl. 16:46 
*Reads the "0 to 1,000,000 FPS Optimizator" link*

*Feels a mix of "why haven't I hear of this mod" and "theres no way it does that."*

*Clicks link*

"This is the best mod ever"
Xynerorias 18. aug. kl. 9:17 
How goes the progress on your pawn & face renderer ?
MrModernArt 13. aug. kl. 11:29 
Why do the statues blink...
Aurenical 12. aug. kl. 20:08 
That FPS Optimizator just made my night, thanks!:steamsalty:
水槍王 10. aug. kl. 20:55 
wtf is 0 to 1,000,000 FPS Optimizator:lunar2019smilingpig::lunar2019smilingpig:
Meowskyi 9. aug. kl. 5:03 
Great job, you really nailed the vanilla vibe.
cal-paleo 9. aug. kl. 0:26 
GreyVoice 8. aug. kl. 12:20 
With the Non-Binary mod active, all non-binary pawns appear with either no face texture, or the default anime face shapes that Facial Animation, as well as the eye shapes.
Eclipse 8. aug. kl. 0:20 
The best vanilla-like facial animations
Chinese rice bowl 3. aug. kl. 20:59 
ahh, thank you. I think i didn't get that meme cuz i'm Korean. By the way, I really love this mod. i think i will never use other face mod after this. you are my personal jesus christ, bro
JoeOwnage 3. aug. kl. 14:09 
Where did you get the HD Yttakin body
Latex Santa 2. aug. kl. 0:36 
@Hellcat
It's an old and classic meme.
Years ago, when you asked for a thing and you got a link, it sometimes lead to this song, as a trolling attempt.
This means that "you got Rick Roll 'd".
It used to piss me off, nowadays it just makes me grin like a fool.

This was a classic back in the day, as early as 10 years ago.
This is a rare privilege youngster.

You just got to see a glimpse of Internet culture before it went to sh*t.
Andromeda  [ophavsmand] 1. aug. kl. 16:41 
@Hellcat hello zoomer!
Chinese rice bowl 1. aug. kl. 16:37 
whats about that song in recommend mods? lol
Script Whore 30. juli kl. 16:27 
Hi there! Would there be a way this somehow works with 'Oops too many bodyparts 2'?
Mega 29. juli kl. 15:25 
@Andromeda sure will do! sorry and thanks,
Latex Santa 29. juli kl. 4:49 
@Andromeda
I'll report them to Dr Who and tell him we have Weeping Angels over here. O___O
Andromeda  [ophavsmand] 29. juli kl. 4:35 
report blinking statues to [NL] Facial Animation, not to me
Dradem 29. juli kl. 0:20 
Oh, just found out that I turnig on the eyes option in "Draw gene-parts" in "[NL] Facial Animation" caused the eye problem. It's perfect now. xD
Dradem 28. juli kl. 23:40 
Another problem in this mod at least in the alternate version is that both "red eyes" and "gray eyes" genes have their eye texture in front of the animated eyes in the mod, so characters with those genes don't blink as the animation happens behind their eyes. It would be nice if there was a fix for it.
Dradem 27. juli kl. 23:38 
I have blinking statues in my game and use alternate version as well I hope there's a fix. Love this mod.
LioTheManlyBadAssHero 25. juli kl. 9:05 
Yo can u do an addon for this mod that gives them a Mouth?
Mars Mars Mars 24. juli kl. 20:04 
Laughed so hard when I too discovered the cursed blinking statues
Mega 23. juli kl. 14:43 
there is a issue regarding the new statues of the 1.6

actually the statues faces are animated like pawns, can you make them static? its a bit cursed for the statues to blink and move lol

I actually use your alternate version of this mod with colored eyes
тетеря, блин 22. juli kl. 18:09 
mouth options? otherwise looks great thanks.
BlaQNYC 22. juli kl. 7:36 
@andromeda K Subscribed. Thanks again for your hard work.
Andromeda  [ophavsmand] 21. juli kl. 14:23 
@BlaQNYC boosty [boosty.to]
BlaQNYC 21. juli kl. 13:57 
@Andromeda Link the Boosty then, sir and/or madam. I can't let such talent go unrewarded.
Andromeda  [ophavsmand] 19. juli kl. 11:36 
@BlaQNYC Unfortunately, I don't have much time right now to dedicate to creating mouth artworks. The simplest thing you can do is try to take mouths from some similar mod and make an addon.

As for Patreon or Ko-fi – I'm from Russia, and the current political situation is not very favorable for such transactions. I do have Boosty, which is almost the same as Patreon
BlaQNYC 19. juli kl. 11:30 
I hate to join the noise of people asking for requests, but I was curious if there's any chance you may add mouths to this mod in the future? I love these faces more than other mods, but I think mouths do add a lot to the personality of each character. Especially when sleeping, eating, etc.

Also you definitely have the best mods out there. Can you consider putting up a patreon or kofi or something? I'd love to support such a great craftsperson.
Turkwise 19. juli kl. 10:40 
This is the best facial animation mod if you're looking for something that doesn't turn all your pawns into anime characters and probably my favorite overall, especially the eye color version.
My only real grievance is that the eye and brow type variety is a little low, even just a few more options for both would go a long way. The textures are relatively simple though so I might just try making my own.

Looking forward to whatever successor you might make for this mod if you decide to create your own rendering framework.
stinkyFerret 18. juli kl. 22:54 
Hahaha keep an eye open tonight.. that rickroll wont be forgotten
Xubisca 17. juli kl. 16:07 
ah yes the 0 to 1,000,000 FPS Optimizator, my favorite mod
marcomagallon 17. juli kl. 0:10 
OMGGG nice Rick-roll 😂🕺🏼😂
Ramenood 15. juli kl. 16:44 
How did you get your Pawns to be so HD?
Lord Asshat 14. juli kl. 21:48 
Can confirm, just go into the "About.xml" file and change 1.5 to 1.6 and it just works lol
Shootnik 13. juli kl. 4:22 
СУКА РИКРОЛЕР))))
Cyber Witch ~ 12. juli kl. 19:59 
Your modd are really nice. Love them