DayZ
Zens Enormous Package
152 Comments
Altar 11 hours ago 
Since last update, I cant join the server after update the mod. Error about PBO Mod Music...
An idea ?
Thanks
Joe Trojan 23 Oct @ 1:39am 
Zen, could you please include "m_Version": X, similar to Expansion, in your files to help us ensure we are updating to the latest versions?
Joe Trojan 15 Oct @ 9:59pm 
@Gambit, the first.
Gamb1t 8 Oct @ 9:47pm 
in your readme.txt
<file name="cfgspawnabletypes.xml" type="spawnabletypes" />
or should it be
<file name="cfgspawnabletypes.xml" type="cfgspawnabletypes" />
?? just double checking :steamthumbsup:
Fil 4 Oct @ 3:22am 
Where Where can I find the Zen's Camp Sites mod?
Terry Lava 22 Sep @ 8:11am 
yeah, the server is not loading the pbo because it was changed after it was signed
Altar 22 Sep @ 1:33am 
@Tangerine,
Thanks for the workarround. That working for me.
Delete the pbo and upload the new same mod : @Altar_Fix_Zens_ModPack
Tangerine 22 Sep @ 12:50am 
Deleting ZenTreesplosions.pbo client side fixes the issue... I'm guessing the PBO is not linked in to the server so it doesn't load or know it exists. Remove from the client and away it goe's. Please Zen, if the ZenTreesplosions isn't loading server side, just remove it from the list for now. Thanks for your hard work, your MODs are now the Defacto minimum requirement for immersion. Enjoy your coffee's... Love You Bye
Terry Lava 21 Sep @ 5:53pm 
if it takes him a while to respond, you are allowed to repack his mods. dude stays busy
Altar 21 Sep @ 1:34pm 
Desable : ZenPersistentTrees ; ZenTreesplosions do the same error.
Can't connect to the server (The client has a PBO that is not on the server)
Red Jagged Blade 21 Sep @ 1:03pm 
i am getting the same issure with zentreesplosion.pbo and it is not showing up in the file with the other pbo's
CactusKing 21 Sep @ 12:09pm 
Zenarchist, we’re all waiting for you 🤣
Tompkins 21 Sep @ 10:20am 
Having the same issue with zentreesplosion.pbo not being recognized when trying to log into the server.
Oops 21 Sep @ 9:13am 
Sorry to bother, we are experiencing the same issue as below users have mentioned unfortunately after the release of the last update:

Client side has a PBO (zentreesplosion.pbo) that does not exist server side. Did attempt some troubleshooting for both client / server side and couldn't fix it.

Ultimately tried to remove the mod and that's when we noticed the damaged files. We did try rolling back to a previous backup but the issue persists where files are damaged when Zens Enormous Package is not installed.

If anyone has any luck fixing it in the mean time, would appreciate a heads up on a resolution. Otherwise we will just have to wait (would rather not have to do a server wipe lol).

Thanks! Have a great day :)
>LSO< Zackia71 21 Sep @ 8:58am 
I have the same error and even by removing the mod from the server it is impossible to make the server work (my provider replied that the update damaged the game files) no solution since
CactusKing 21 Sep @ 8:52am 
Help!! Since the latest update, it shows the following error, with both server and client updated:
kicked from server: 120 (The client has a PBO that is not on the server. (C:\Program Files (x86)\Steam\steamapps\common\DayZ!Workshop@Zens Enormous Package\addons\ZenTreesplosions.pbo))
HyperRonan 8 Aug @ 8:48am 
The mod is no longer compatible with the Drone Delivery mod. Do you think this can be fixed please?!
Deáthmáge 5 Aug @ 1:38pm 
Hello kind sir, is the Sleeping Bag mod in this pack the same as the Sleeping Mod?
Gobbles 29 Jul @ 3:52pm 
so if i download this and zen notes, this mod will work now?
Gobbles 29 Jul @ 3:51pm 
@knightZ Are you sure it works? because zen music crashes my server, and thats in the mod pack
Atlas 28 Jul @ 12:09am 
Also to everyone else - I have been using this Mod for Months now and it works fine.
I realised that I was getting an error like everyone else - that was (at the time) because it NEEDED ZenNotes mod to work too (dependant on the external mod).
Download this, AND ZenNotes, and it worked for me perfectly!
Atlas 28 Jul @ 12:08am 
Zen bud - your last update (yesterday) broke the mod - it says the Mod has a Workshop ID of 0.
Just wanted to let you know.
Gobbles 24 Jul @ 6:08pm 
is there any plan to fix this awesome mod?
eliahu 20 Jul @ 2:55pm 
ERROR PBO
Ghostz 20 Jul @ 2:04pm 
ERROR PBO
U4EA JESUS 16 Jul @ 1:53pm 
Fixed by adding notes and zep to a repack
U4EA JESUS 16 Jul @ 1:35pm 
cant get this to work. gives the message saying client has more recent pbo but does not say a pbo file. files are directly copied from one machine to the other so there exactly the same in contents.
Ingal 5 Jul @ 4:01pm 
The serverGUI doesn't work. When you place it your hand it only gives you an option to dismantle and gives you a piece of paper.
Armos121 4 Jul @ 3:41am 
worked fine for me. just download the notes mod from workshop and add the files from addons and extras to the modpack files on your server
CASTLE 3 Jul @ 7:44pm 
Server-breaking bug — be warned.
Removed this mod and my server kept crashing from leftover script calls (ActionZenWritePaper) and corrupted persistence files.
Even after deleting the mod, it left behind ZenUpdateMessages.json in storage which caused STATUS_ACCESS_VIOLATION client-side and constant mission init failures.

Fix required:

Manually remove Zen-related .json and .bin files

Clean init.c and scripts if anything references Zen

Tell your players to wipe mod cache or they’ll crash too

Not worth the cleanup — I wouldn't recommend unless you're ready to deep dive into persistence surgery.

Use with extreme caution.

also tried the comment below this and it never worked
#MrG 3 Jul @ 9:48am 
put notes mod before ZEP in mod line, to get rid of message
Tech 3 Jul @ 9:12am 
including Zen notes allows the server to boot without error but Clients joining the server are prompted with an Ignore/Abort error for multiple declarations of "ZenNotesConfig"

I am at work, so i cant do any in-depth troubleshooting, since I'm away from my Dev pc and dayz modding tools.
#MrG 3 Jul @ 8:14am 
I thought it might, just repack the whole pack with zen notes inside
Tech 3 Jul @ 8:13am 
Adding the Zen Notes mod Resolves the issue and allows the server to boot.

I dev my own mods. Zen if you read these and need someone to bounce Tests through a test server. lemme know. glad to help out if needed.
#MrG 3 Jul @ 7:55am 
I'm sure he does just works way to hard for us and misses things, OR it's something we've done. Feel free to use the mod pack on my page, just 40 of his available mods for now while we wait for a fix or update
Tech 3 Jul @ 7:53am 
Same issue. server is hanging on boot.
Issue with ActionZenWritePaper.

does Zen not have a test Environment before publishing updates?? I'd be willing to test updates on my server before publishing if needed.
#MrG 3 Jul @ 7:46am 
did wonder if worth trying to add the zen notes and see if it works. For now i just made up a pack with all his mods other than the things only in enormous pack
HyperRonan 3 Jul @ 7:43am 
Having the same issue, trying to reinstall the mod and wipe loot and server but it doesnt work...
#MrG 3 Jul @ 4:52am 
Any Ideas Pls? >>>Can't compile "World" script module!

ZenModPack/scripts/4_World/classes\useractionscomponent\actionconstructor.c(51): Can't find variable 'ActionZenWritePaper'
Banaynay 16 Jun @ 2:48pm 
Same here, nothing currently has the flag protection and we have territory turned off.
UNHINGED 16 Jun @ 2:24am 
Anyone else having an issue where even though you have Territory turned off in the main config, that you dont get the Flag Protection Icon on built items? Not sure if they are flag protected or not
Ghostz 8 Jun @ 7:00am 
Can't compile "World" script module!
ZenModPack/scripts/4_World/entities\zenmods\zenzippo\zenpetrolligh ter.c(3): Multiple declaration of variable 'START_SOUND'

error when using simple match together
Banaynay 7 Jun @ 5:20pm 
Noticed you have a 4 digit version of the combo lock, does it do anything different from vanilla? Also its using the model of the 3 dial, unsure if intentional.
SilverOcircle 7 Jun @ 1:32am 
Hey Zen,
your mod pack is getting better and better - ty for all your work.
can you change "if (!ZenModEnabled("ZenRepairPumps"))" in Well.c please?

also the flag pole shows 100 objects and 1000 cargo items and it dosent matter what i put in the config. the server log shows the correct numbers: TERRITORY @ <10807.2 12848.9> CONTAINS 2/75 OBJECTS AND 9/500 CARGO ITEMS - CANBUILD=true

and one more thing: No matter what items I enter in RequiresTerritoryBlacklist, I can still build them outside of a territory. do i miss something? the block looks like this:
"RequiresTerritoryBlacklist": {
"MessageText": "",
"BlockedActionText": "",
"ItemBlacklist":
{
"FenceKit": 0,
"WatchtowerKit": 0
},
"ActionBlacklist": {
"ActionRaiseFlag": 0
}
},

Greetings to Australia
#MrG 5 Jun @ 4:11pm 
Never mind, anyone finding this issue just enable combination locks in zens territory config =)
#MrG 5 Jun @ 3:56pm 
Sorry to be that guy but once a flag is built we add combilock and cannot raise the flag to claim the territory... Sorry to ask and TIA, wtf are we missing? lol
OldGoodGabe 4 Jun @ 11:07pm 
You have been kicked from the game. Data verification error : Missing PBO of unknown origin. The server mod installation may be corrupted. (@Zens Enormous Package/addons/ZenExampleNotificationAudio.pbo)
Jeremy Clarkson 4 Jun @ 4:25am 
after further testing its no longer telling me its "ZenSleepManager" doing it in the crash log, its turned into an Access Violation error so idk. disregard i guess :steamfacepalm:
Jeremy Clarkson 4 Jun @ 2:59am 
Hey Master Zen, my server seems to crash when a character crashes really hard into a static object. I'm assuming it's got something to do with being knocked uncon?

GSP-ATL-SRV4306, 04.06 2025 02:06:47
NULL pointer to instance
Class: 'ZenSleepManager'
Function: 'OnModifierDeactivate'
Stack trace:
ZenSleep/scripts/4_world/classes\zensleepmanager.c:820 Function OnModifierDeactivate
ZenSleep/scripts/4_world/classes\playermodifiers\modifierbase.c:18 Function Deactivate
scripts/4_World/classes\playermodifiers\modifiersmanager.c:216 Function DeactivateAllModifiers
SilverOcircle 3 Jun @ 1:42pm 
NULL pointer to instance
Class: 'ExpansionQuestModule'
Function: 'RemoveClientMarkers'
Stack trace:
ZenMap/scripts/4_world/3rd_party\expansionquestmodule.c:31 Function RemoveClientMarkers


VERY BAD ERROR: ZenModEnabled(ZenBasebuildingConfig) - THAT MOD WASN'T FOUND! TYPO?
Function: 'Error'
Stack trace:
scripts/1_Core/proto\endebug.c:92 Function Error