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That being said I've noticed a significant bug or design oversight. All light tanks at the start of the game start with the radio module in the wrong slot, rendering the initial tank unusable even if already being produced. While it is easy to fix in game, just by earning xp and changing the module while playing, I can't say the AI is so keen to do so. I've also noticed that the AI won't really opt to build any light tanks, and aims only for mediums. But I haven't done enough testing to see if that's just the ai or related to this mod. Either way, still very happy with this!
just suggestion more upgrade for tanks... module like night vision, special project, more mecha.. but its very hard to cording and spend much time.
I hope you can further develop this great mode when you have time!
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3361759799
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2208506616
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3379792238
..? :(
12/10
It does not work if you are planning on only using this mod without the two other Overhaul mods though, and I am not planning on making a seperate compatch for each of the mods (or any combination thereof)
I'm using that and RT56 but the RT56 patch+basemod alone won't work
If you do decide to spend extra money, in my opinion NSB is one of the best DLCs
I have been sick so it's a pretty small patch, but I assume that it still has something for everybody. Check out the Changelog for a detailed list of the things I have done and, most importantly, continue enjoying yourselves! More Content is in the works.