Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Do you mind have a look? Thanks!
That is my personal response to your "Why" question, but if you really want that much research and tech content, you could ask Fabilie (the Author) to create an expanded version of this mod that goes on for many more years, and if they want to, have time to, and have a good reason to do so, they will probably do that expansion, but again, im just saying what I personally think here, I dont talk on behalf of the Author, Fabilie, you should talk to him directly about something so complicated as change in the mod's content.
That is an artifact of modded designers from what I've found. Vanilla starting designs don't always fit with the new designers, especially if the structure of the designer is changed and module restrictions are moved around in it. Take Germany: its naval bomber is normally fine, but with the designers here it has the float module in the wrong place and it needs to be moved to the landing gear slot and something added to validate the design, or a new naval bomber designed to take its place. its a pain, yes, but unfortunately the cost of having more in depth designers like this.