Project Zomboid

Project Zomboid

Totally's NATO and Commonwealth Firearms Pack [Updated to B42]
426 Comments
MexicanTapWater 16 Oct @ 6:16pm 
THIS MOD IS CURRENTLY BROKEN Cool mod when it worked but it will brick every gun across vanilla and modded on any save with it.
FriskyFritz 12 Oct @ 7:12pm 
There is an error with the default pistol, cannot fire weapon systems
clown_emperor 10 Oct @ 1:49am 
confirm error when you fire the weapon, the bullets won't come out
piss goblin 6 Oct @ 12:09pm 
the mods totally broken at the moment. there is a bug that stops all firearms (vanilla and from mods) to not fire at all. praying you put out a patch because i genuinely really liked this mod alot. the gun additions were all really great and fit super well into the game. hope you can fix it man :( :p2cube:
Sundance967 5 Oct @ 6:38pm 
Looks like theres a bug with some of the weapons that makes it so you can't put the guns into holsters
lars-morich 3 Oct @ 8:13am 
broken
spuddynz 30 Sep @ 8:41pm 
is this safe to add mid game?
Convert 28 Sep @ 2:31am 
Last update broke the mod
gooman 27 Sep @ 12:03pm 
please update this w mod
_caesarj_ 27 Sep @ 9:23am 
your mods are essential, Totally! Please update :)
asasas 27 Sep @ 3:01am 
please update, dont work in b42
gooman 26 Sep @ 11:42am 
PLEASE update this mod bro
gooman 25 Sep @ 8:21pm 
mod needs update from the new pz update
Hamsterminator 11 Sep @ 4:28pm 
TNFPNatoReponseBandits, does this onee work with BanditsV2?
Marl3c 10 Sep @ 12:56pm 
would it be possible to make B41 Firearms and Totally's NATO and Commonwealth Firearms work with Totally's Eastern Bloc Firearms, cause currently the supressor(b41 firearms) and attachments(Nato&B41 firearms) cant be installed on the eastern Eastern Bloc Firearms. btw love your mods. nato+b41Firearms are in all my games. Keep it up your amazing!
msukhets 8 Sep @ 4:11am 
Add g3 pls
BACKPACK 3 Sep @ 8:02pm 
trying to get this to work on build 41, keeps saying Bandits is required, cant seem to find a bandits mod that is compatible, anyone have any advice or tips, new to Zomboid
Garfield. 1 Sep @ 8:12pm 
hey dude! just wanted to report that when using this mod with VFE it completely breaks attachments for some guns such as the folding stock mini-14 (cant equip red dot or laser), this can be circumvented by using the 'VFEaddToMountOn' lua function that VFE uses instead of manually changing the attachment list!

im not a great modder so i dont actually know if the correct terminology is 'function' lol, ive tested modifying this mod and i think the file that wrecks VFE attachments is "CompatabilityAttachment.lua" which overrides red dots and lasers

i suck at explaining this so here's what i did to actually figure out how that function works:

VFEaddToMountOn("Base.RedDot", "Base.InsertWeaponHere");

hope this helps in anyway :spiffo: (it probably won't be too helpful)
Jan2004p 29 Aug @ 1:43pm 
*procedural distro i meant
Jan2004p 29 Aug @ 1:42pm 
I got a question, when's will items called DO NOT SPAWN UNUSED are going to be removed from lootable so they actually dont spawn for regular players in containers?
SDgamer 26 Aug @ 10:28pm 
@Totally_Innocent Only cause i remember you are dealing with some IRL stuff, you doing alright?
piss goblin 20 Aug @ 5:42pm 
holy shit, a dev actually adds a c7a1. so sick man cheers
Migs 15 Aug @ 1:14pm 
M40 sound effect is awesome
AmoryBlaine 14 Aug @ 2:53pm 
M14 takes .308 instead of 7.62x51 when using Firearms 41
Bumbling Fool 10 Aug @ 4:07pm 
I have B42 firearms installed along with a few of your other gun mods. To my knowledge I don't think I have any other gun mods, but for some reason the MP5 was invisible. I have used other guns from your mods before, so I know this isn't something that happens to all of the guns. I'm not sure if this is a conflict with B42 or a bug within your mod, or a conflict with some other mod, but I thought I should make it known here.
Inquisitor 9 Aug @ 9:13pm 
im stupid, i had invisibility enabled to test the guns in peace. the gun sounds work
Inquisitor 9 Aug @ 5:46pm 
after installing this mod all of my firearms sound silenced now.
Rayde 4 Aug @ 9:35pm 
Would it be possible for you to add the FN P90? It's a very well known and unique Belgian firearm that shoots the one of a kind 5.7 round. It's also my favourite gun ever. If you have the time for this one day, that would be appreciated!
Peter the Fox 4 Aug @ 6:44am 
Great mod. One issue I have with it though: many Firearm mods provide suppressors for at least some of the guns. Could you please add some to your historical mods? I wouldn't say no to a suppressed Lebel 1886. Even if it would lower the radius by maybe only 30%...
tickleth thy pickle 3 Aug @ 12:17pm 
does this work with b42 firearms?
Odysseus 3 Aug @ 10:04am 
Does this still work for B41 or was support for that build abandoned?
Bucket 1 Aug @ 9:16pm 
are there suppressors included in this mod?
Dropped 27 Jul @ 10:26pm 
@Phade +1
DRAGUNOV CRUX 26 Jul @ 11:33am 
Do suppressors work in this mod?
Eris Luuvan 25 Jul @ 7:33pm 
Hey, I adore your mods and just wanted to say that I appreciate you efforts and hope your day is going well. :D
Best of luck with real life, and life in general! Don't worry about us, I'm sure the internet can find ways to occupy itself, regardless of how bitchy it might get about it haha.
Phade 18 Jul @ 5:21am 
Hi Totally, hope you're well. I was wondering if there was anything you could do on your end to make htis mod play nice with the firearms b42 mod? at the moment it seems all the items added by this mod are invisible and unusable if used with the firearms b42 mod, and they are perfect companion mods together.

Sadly, it seems like the Firearms b42 modder isn't in any rush to update.
SDgamer 17 Jul @ 10:10am 
@Totally_Innocent do what you need to first buddy. Handling stuff IRL should come first especially if it is family matters
Totally_Innocent  [author] 17 Jul @ 2:15am 
@SDgamer.

Its a bug. I just have alot on my plate. Im sorry.
SDgamer 16 Jul @ 10:28am 
ok, the just checked again and the MP5A2 will not let me put it on my back. Can't tell if some other mod is screwing with it or it is a bug from this mod
AmoryBlaine 14 Jul @ 7:18pm 
Also, what are the spawn rates for NATO guns referring to? Non-American NATO weapons? Or does it impact the American weapons as well.
AmoryBlaine 14 Jul @ 2:48pm 
Does the automatic compatibility just replace the B41 gun spawns?
Huàng Tùng 13 Jul @ 12:00pm 
can u make this compatible with guns of 93
SDgamer 11 Jul @ 11:16am 
Only since there doesn't seem to be a focus on Lore-Accuracy, if you can could you please add the UMP-45, MP7 and Colt 9mm SMG?
Combat Droid 10 Jul @ 7:50pm 
is there a waty to make it more likely for the weapons to spawn in civilian locations?
SDgamer 4 Jul @ 7:42am 
meant to say MP5A4 pardon (assuming i am getting something wrong)
SDgamer 4 Jul @ 7:41am 
not sure why but, the MP5A2 won't let me put it on my back. I've done it before so i can't tell what caused said issue
hello, are there gun attachments for catching falling ammo links during combat yet? if not, it would be a neat addition!
arno breker 2 Jul @ 5:31am 
hey man some of the guns are invisible for some reason, maybe its being overwritten by the gunfighter mod
ZuluBravo 29 Jun @ 4:55pm 
@Totally_Innocent would you consider adding the ART ii scope for the m14 to your mod
rifties 28 Jun @ 2:16pm 
Im assuming this is compatible with your Eastern Bloc firearm's pack as well?