Project Zomboid
Totally's NATO and Commonwealth Firearms Pack
233 ความเห็น
BLACKHAWKUH60L 9 พ.ย. @ 3: 16pm 
Thanks for the mod! I dont to find TIHFP..... this its in red....
Totally_Innocent  [ผู้สร้าง] 5 พ.ย. @ 9: 14am 
@moodwany

Right!

Got it. The M60 is named the same in both my mod and guns 93'.

Its a quick fix then!

Remove the following mod:
TNFPNameVFE

Removing this mod will have no impacts on your game whatever since its just a rename!

This will fix the issues your having!

New items will be named correctly from now on!

Thanks for all your support!
moodwany 5 พ.ย. @ 6: 39am 
And yeah, when you gonna look in spawning, make more spawn zones like:
Closets, gun shops etc for all guns
moodwany 5 พ.ย. @ 6: 04am 
Nope, only setting that your mods have, guns 93' have and base game settings
Totally_Innocent  [ผู้สร้าง] 5 พ.ย. @ 3: 49am 
@moodwany

So the NOT USED, DON'T SPAWN is meant to be there, since with VFE installed, means you should really be using the vfe M60 under the name Base.M60MMG. It's done by the sub mod TNFPNameVFE, and a similar one for B41 is done by TNFPNameB41.

But it's really weird that it's spawning, with a checks around item spawning and I'm personally unable to get it to spawn.

What mods are using at current?

You said your using Guns 93? Any mods related to altering spawn rates or anything?
moodwany 5 พ.ย. @ 2: 16am 
They spawned naturally (The same actually name have MP5K mags), i would try with no VFE, but with guns 93' or vanilla firearms
Totally_Innocent  [ผู้สร้าง] 4 พ.ย. @ 12: 38pm 
@moodwany

Ah! Are you spawning in Items or did it spawn naturally?

Because anything with that designation should simply not spawn, and its marked up that way for server hosts. Its possible I messed up the Item spawning though
moodwany 4 พ.ย. @ 10: 51am 
Basically, it's says "NOT USED, DON'T SPAWN" on your m60...Guess some VFE Shenenigans or smt, because with MP5 and other guns no problems
Totally_Innocent  [ผู้สร้าง] 4 พ.ย. @ 9: 51am 
@moodwany

Sorry for the late reply on this!

Can I ask how the M60's Conflict?

Thanks
moodwany 31 ต.ค. @ 5: 56pm 
Totally. I found out that your M60 somehow conflicts with VFE M60. I unsure if VFE Recived an Update
Zenthynell 26 ต.ค. @ 4: 52pm 
aight
Mayasura 25 ต.ค. @ 2: 00am 
seems like Scope in TNFP_assaultrifles.txt under the M16a1 is capitalized, instead of just "scope" causing the 2x, 4x and 8x scopes not to render? Unless I misunderstood something, hope it's helpful.
Totally_Innocent  [ผู้สร้าง] 16 ต.ค. @ 12: 54am 
@Zenthynell

Hi.

I have been extremely busy IRL, but its on the list. I probably will come back in a few weeks once stuff has settled. Do not worry, this has not been left on the shelf
SDgamer 13 ต.ค. @ 8: 17pm 
is their a section where i can request you to add new guns? Asking because i want to see you add the PP-19 Bizon and PP-19 Vityaz to the Eastern Block Pack at some point
Zenthynell 13 ต.ค. @ 2: 50pm 
Also I think you should fix the range for the M60 cuz it should be max I think
Zenthynell 13 ต.ค. @ 12: 57pm 
I hope you can do the submod for the B41 firearm components when you're available and when you want to, cuz we use B41 and not all components are compatible.
FlyingSquid96 5 ต.ค. @ 1: 12pm 
do you know if this works with real full auto?
Totally_Innocent  [ผู้สร้าง] 4 ต.ค. @ 7: 46am 
@FlyingSquid96

Oh, its mostly for servers to ensure they spawn the right items, so it marks down items that shouldnt be spawning, because they wont work etc.

Also it does a few minor name changes to VFE weapons, so changing the M16 to M16A2 and so on
FlyingSquid96 4 ต.ค. @ 7: 27am 
also can i ask what exactly naming for vfe compat does?
FlyingSquid96 2 ต.ค. @ 4: 53pm 
thank you mate let me know if you decide to work oni t
Totally_Innocent  [ผู้สร้าง] 2 ต.ค. @ 4: 50pm 
@FlyingSquid96

I can look into it when i get time.
FlyingSquid96 2 ต.ค. @ 4: 41pm 
i know this is a big ask but i hate myself, i like to make this game hard for me so could you possibly add another submod to this mod that increases the sound radius of all guns even more? like maybe x1.5 or x2.0, obvs if you do it make a submod so its optional
vzutyy420 2 ต.ค. @ 4: 10pm 
I enjoy this mod very much. Hope in further updates you will add sling and guns without magazines models.
moodwany 1 ต.ค. @ 8: 54am 
Good to know
Totally_Innocent  [ผู้สร้าง] 1 ต.ค. @ 5: 50am 
Fixed
moodwany 1 ต.ค. @ 2: 05am 
I found i usnure if is a glitch or not, but Browning HI-Power not working
Nyx2330 26 ก.ย. @ 8: 15am 
Is there a chance that you might add sling models for your firearms in the future?
Zenthynell 24 ก.ย. @ 5: 34pm 
oh okay
Totally_Innocent  [ผู้สร้าง] 20 ก.ย. @ 2: 17am 
@Zenthynell

That would require a submod.

I've investigated this alot, due to my own interest in additional compatibility, and all It did was cause more issues, with little to no success

At some point ill look into it, but if you wanna do it yourself, your more than welcome to create a submod, so long as you add a link to the original mod and credits
Zenthynell 19 ก.ย. @ 6: 10pm 
So all weapon attachments of B41 Firearms are gonna be compatible with the mod? because for example the MP5A4 cannot take 9mm suppressor, or it needs a submod?
Totally_Innocent  [ผู้สร้าง] 19 ก.ย. @ 1: 34pm 
@Smoke Rush

No problem my dude, Im human, I miss things, so im happy people raise bugs so I can fix em!

Attachments in PZ are weird, since every mod overwrites each other.

I have a fix for this in core which enforces attachment compatibility across my mod and either VFE or B41 Firearms.

Im just annoyed I missed it is all!
Smoke Rush 19 ก.ย. @ 1: 18pm 
@Totally_Innocent

I hope I didn't come off too strong. I don't even know if that's the problem. I play on a multiplayer server that has a lot of mods, and I haven't done any testing in single player, but it seems like many of the attachments listed in the weapons script files can't be attached to the guns. The AR10 for example, can only use the Delph AI Scope when it should be able to use 2x - 8x as well.
4ndr34_92 17 ก.ย. @ 3: 34pm 
Good job! :cleanfloppy:
Totally_Innocent  [ผู้สร้าง] 17 ก.ย. @ 12: 30pm 
@Smoke Rush

Mildly embarrassing that I've never noticed that before.

Will fix ASAP.

Sorry for any issues
Smoke Rush 17 ก.ย. @ 11: 33am 
I think the attachments section for the AR10 is formatted incorrectly. x2Scope through RedDot are spaced over from the previous line instead of tabbed over, so these items can't be attached. The fixing section for the AR10 attachments has the same issue; they need to be tabbed, but they are spaced for formatting.
WaPaKs 11 ก.ย. @ 8: 31am 
brita arsenal compatible?
BLACKHAWK 10 ก.ย. @ 6: 17pm 
anyone know if is this at all compatible with britas and arsenal(26)gunfighter? I need that m14a1(foldable) All the m1 carbines I find never have a foldable stock.
Totally_Innocent  [ผู้สร้าง] 3 ก.ย. @ 10: 00am 
@nobucketneeded

Okay thanks man

I couldn't replicate personally, and im unable to do anything this weekend, but once i get ill see whats up with it!

Thanks for your help man
nobucketneeded 3 ก.ย. @ 8: 46am 
hey sorry long weekend, i have replicated it on both the original version by Hyzo and the revamped version by the user myself.
Totally_Innocent  [ผู้สร้าง] 30 ส.ค. @ 7: 39am 
nobucketneeded

What version of B41.

I'll try get a patch out this weekend

Garfield

Ill investigate this weekend
nobucketneeded 30 ส.ค. @ 7: 15am 
hey there im noticing that with B41 firearms enabled the mp5k model is that of an upside down full stock mp5, i havent seen this with VFE
Garfield. 30 ส.ค. @ 6: 52am 
just tested red dot on mp5a4, same problem it could be because this is on an old save from when before attachments are actually added? but red dot shows on the ar-10
Totally_Innocent  [ผู้สร้าง] 30 ส.ค. @ 12: 18am 
Zenthynell

I'll look into it when I get time.

Probably will require a submod
Totally_Innocent  [ผู้สร้าง] 30 ส.ค. @ 12: 17am 
Garfield.

Hi!

I'll investigate this today! Thanks for the report!
Garfield. 29 ส.ค. @ 12: 10pm 
it seems like the m40a1 doesn't show attachments, load order should be something like VFE, then Historical Pack, then this mod right? i tried putting on the redfield scope on it and it did not show the model
Zenthynell 26 ส.ค. @ 2: 38pm 
also can you make all the machineguns compatible to firearms B41 attachments?
Zenthynell 17 ส.ค. @ 3: 09pm 
@Totally_Innocent I heavily suggest you to check it because the endurance changed after we added your mod.
Totally_Innocent  [ผู้สร้าง] 16 ส.ค. @ 12: 21am 
@BigBrotherBilly

Hi. That could be possible, but you'd need to do some modifications yourself to get there.

I keep working on 28 Days Later stuff, but haven't ever gotten around to finishing it. Maybe one day!


@ellos3246

You can stop NATO firearms within the Knox Military Zones, but you can disable specific nations directly, let's say allow French but stop British.
ellis3246 15 ส.ค. @ 11: 54pm 
Are there sandbox options to disable certain countries' firearms from spawning into the map?
[VKF] Half Light Grindset 15 ส.ค. @ 7: 36pm 
m60e3 my beloved