AI Roguelite

AI Roguelite

GUI Redux
8 Comments
AI Roguelite: AI-generated RPG  [developer] 6 May, 2024 @ 9:38am 
I just pushed an update with some of your changes. Since the frames already work pretty well I am not sure if it'd be worth the extra effort to change all of them again, but you are welcome to do that if you enjoy it, or try making completely new borders and I will see whether it's suitable to incorporate into the base game (the frames would have to be "neutral" enough to go with any genre of playthrough)
Uncertain  [author] 6 May, 2024 @ 7:48am 
Developer: I think I see what you mean. I'd initially fit the flowery cornery bits to the bottom of the main text box, making sure they weren't overlapping the inputs there, and then I think the rest of the borders were sized to match those. Removing the flowery parts would be totally doable — it might require recreating the whole thing based on an initial flowerless border image, but that probably only takes like 5–10 minutes per border once the method is figured out.

I believe I also slightly edited the background/frame of the top-left Player Stats area in the inventory screen, but I was wary of messing with its frame because I imagine like a 21:9 monitor would stretch it in ways I can't predict. I could alter the frame to match Cleaner UI's version.

I'd hoped to eventually make themed versions of the mod, but I don't think I could create good thematic borders for them, so a plainer border set that could just be hue-shifted or something might be a useful asset for that too.
Evenstaar 5 May, 2024 @ 9:14am 
Maybe I should get into modding...
Uncertain  [author] 5 May, 2024 @ 12:18am 
Eee, I'm so glad you like it! I'd like to help and I will try to properly read & consider the details of your posts as soon as I can (difficult life stuff ongoing, brain melted).
Evenstaar 4 May, 2024 @ 6:47pm 
Oh my god it's god
AI Roguelite: AI-generated RPG  [developer] 4 May, 2024 @ 3:02pm 
Feel free to ignore my previous message; I suspect what you did isn't easily transferrable and I can't guarantee I'd use the changes even if you went through the effort of removing the corners. Anyway, I did a side-by-side comparison and it looks like this mod might not even need to remove the corners to look good, so I'll go with that. Thanks again.
AI Roguelite: AI-generated RPG  [developer] 4 May, 2024 @ 2:35pm 
This is a great mod which I'm trying to incorporate, but is there any chance it'd be easy for you to repeat the process for another image? It's partly my fault, but I'd been already using the fixed frames from "Cleaner UI" for quite some time: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2977099205 which you may notice if playing the game unmodded. And I did not update the "default" folder with the new images (I am now adding a warning in the readme of that folder for future updates, that the assets in that folder may be outdated).
Evenstaar 4 May, 2024 @ 9:13am 
This is really clean. I really hope the dev reads this and fixes the moddable gui bugs, because the player image (and follower image) look like a crinkled piece of tin foil. And nobody likes being tinfoil.