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I think one of the issues was that the gas mask is cheap, in terms of raid points, and it was one of the few options for that slot. I think now there are more options, especially if you use mods that add masks or face coverings.
I love adding fun masks to my modlist, so I never encountered the gas mask issue... because there was always a wide variety of nonsense to pick from.
Do you know if Layers: Capes and Armor mod works with this or would there be a conflict?
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3344566457
I love the mod otherwise.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2739055353
so are these compatible? and does this allow me to have Multiple in the same layer? like Marine Armor & a Cape with shoulder Plates? or multiple utilities like a Ranged Shield belt + ammo bag?
just a cupple questions as I'm looking to replace : https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2212276413&searchtext=gear+layers cause its fallen out of compatibility with the CORE game.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2275655161
My ideo has gendered face-coverings and I've noticed that if I have spare of basically any face covering lying around, a pawn will go to pick it up just because they want to wear one I guess. Regardless of gender.
For those not seeing goggles and stuff, try using one of the inventory mods. Your pawns likely have a facecover on.
For people seeing a lot of gas masks, my theory is that this is the same thing that suddenly saw everyone wearing visage masks in my colony. I think pawns try to fill the facecover (or whatever it's called) slot all the time, including visitors or traders or new joiners.
face coverings are fairly cheap and low tech, now no longer compete for a slot... and as a result suddenly everyone has one.
The recon helmet seems to block the nose and jaw. That doesn't really correspond with the model.
Too bad those re-added goggles don't show up on any of the portrait mods
Have this Award.