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Rapporter et oversættelsesproblem
-> Incorporated, expanded, and reworked Interactive Commanders from @CCP Virus
-> Added 100+ War Related Events:
- County Occupation: Events for when you occupy an enemy county
- Desperate Standing: Events for weaker defending armies (10% chance)
- Siege/Movement: Negative and Positive events for siege/marching armies
Hi, do you mind if we at The EU5: Extended Timeline team implements/adapts some content from this mod into EU5:T accredited of course, thank you for any response!
**Also if you are interested in helping or contributing or giving advice about LLM event + content mods we would appreciate it.
p.s. Actually, I've tweaked the balance a bit, using your modifiers that penalize a player for having a lot of piety/prestige/gold. Maybe it's even possible to expand the events using the whole variety of traits and modifiers introduced by the mod. It has so large potential.
When I turn feudal how can I remove tribal duchy buildings?
I have the same problem. How to build something new? Duchy building is gray and unclicable :(
Whenever this mod comes back from the void, its going to need a submod for the Warcraft mod to work