Garry's Mod

Garry's Mod

Delta Brony
56 Comments
Monsi 2 Jul, 2019 @ 5:35pm 
OH MY GOD, IT'S KINGSPARTAX37!
Nick's Nickel 15 Oct, 2017 @ 9:53am 
Listen Up here, GMOD is dying because of people like you ( no offense ) Furry, Bronys, French Invasion, "cool Players", and furry servers... Our god Garry has abandoned us beause of people like you.
Aka 9 Jul, 2017 @ 11:09am 
Listen Up here, GMOD is dying because of people like you ( no offense ) Furry, Bronys, French Invasion, "cool Players", and furry servers... Our god Garry has abandoned us beause of people like you.
MegaMedley 3 Jul, 2017 @ 8:32pm 
make npc
💛Ashley💛 11 Jul, 2016 @ 9:21am 
ALICORN MAKE A BOUNCE HOUSE AS A PONY AND MAKE IT A
FEMALE PLEASE
rcmero  [author] 17 Sep, 2014 @ 11:20am 
That is one command. After you type that, you press Enter.
The studiomdl execution is another command.
Ms.Angeline V A L V E 17 Sep, 2014 @ 11:19am 
Okay, so type in that, then studiomdl along with the rest of the path to it?
rcmero  [author] 17 Sep, 2014 @ 11:17am 
No.

cd C:\Program Files\Steam\steamapps\common\team fortress 2\bin

Then you can run studiomdl.
Ms.Angeline V A L V E 17 Sep, 2014 @ 11:17am 
okay so I type in cd studiomdl.exe -game "<path>C:\Program Files (x86)\steamapps\common\team fortress 2" <path>/tf/materials/models/oc/thunderbird/thunderbird.qc?
rcmero  [author] 17 Sep, 2014 @ 11:14am 
On the prompt. Type cd followed by the location where studiomdl.exe is located.

Make sure this appears before you start studiomdl.

C:\Program Files\Steam\steamapps\common\team fortress 2\bin>

Ms.Angeline V A L V E 17 Sep, 2014 @ 11:11am 
Yes, I did, unless the cd directory has to point to the same direction where my oc's qc is
rcmero  [author] 17 Sep, 2014 @ 11:10am 
Are you sure you are running studiomdl from the right folder?

Did you do cd to the correct directory? You probably forgot to do that.
Ms.Angeline V A L V E 17 Sep, 2014 @ 11:08am 
yes
rcmero  [author] 17 Sep, 2014 @ 11:07am 
Yes, that is what I meant. The error that appears in the prompt, is it the default "is not recognizable" error?
Ms.Angeline V A L V E 17 Sep, 2014 @ 11:05am 
It doesn't appear in a box, it appears in the command prompt. which is like I said, sorry, I am a newb at this stuff.
rcmero  [author] 17 Sep, 2014 @ 11:04am 
So let me get this straight, to see if I understand.

The error that appears is the default Windows error. The "is not recognizable" error.

Right?
Ms.Angeline V A L V E 17 Sep, 2014 @ 11:02am 
yup. Something like that. :/
rcmero  [author] 17 Sep, 2014 @ 11:02am 
So the program doesn't even run, is what you're saying?
Ms.Angeline V A L V E 17 Sep, 2014 @ 10:59am 
Doesn't say. It just say's it can't find the file specified It says nothing about not finding the studiomdl.exe or my qc file for my oc....It's like with every step forward, theirs five thousand different issues that keep me from it....
rcmero  [author] 17 Sep, 2014 @ 10:57am 
What file does it say it can't find?
Ms.Angeline V A L V E 17 Sep, 2014 @ 10:55am 
What do you mean?
rcmero  [author] 17 Sep, 2014 @ 10:54am 
What is the output of studiomdl?
Ms.Angeline V A L V E 17 Sep, 2014 @ 10:52am 
Okay, I did that again, and the command prompt still won't locate it....
rcmero  [author] 17 Sep, 2014 @ 10:51am 
Yes.
Ms.Angeline V A L V E 17 Sep, 2014 @ 10:50am 
I moved the pony source files to my desk top and should I write it like this?
"C:\Users\Will24Blight\Desktop\ponies_source"
rcmero  [author] 17 Sep, 2014 @ 10:48am 
That is in the command prompt. In the .qc you write where the source files are located.
Ms.Angeline V A L V E 17 Sep, 2014 @ 10:47am 
So to set up the paths I type in steamapps\common\team fortress 2" <path>\tf\materials\models\oc\thunderbird
rcmero  [author] 17 Sep, 2014 @ 10:45am 
It should work, yes.
Ms.Angeline V A L V E 17 Sep, 2014 @ 10:44am 
That? No I didn't set it up. So I should set up the paths and it should work?
rcmero  [author] 17 Sep, 2014 @ 10:41am 
First line. Check the examples I posted way back.
Ms.Angeline V A L V E 17 Sep, 2014 @ 10:41am 
Is that in the qc itself?
rcmero  [author] 17 Sep, 2014 @ 10:36am 
Does the $cd line in the .qc point to the right location?
Ms.Angeline V A L V E 17 Sep, 2014 @ 10:34am 
I can go to the start meu and locate it easily. and I did look at where I placed it.
rcmero  [author] 17 Sep, 2014 @ 10:32am 
Does the .qc file exist?
Can any of the files mentioned on the .qc be found on their respective locations?
Ms.Angeline V A L V E 17 Sep, 2014 @ 10:30am 
It isn't any of the errors on the page. it just says The system cannot find the file specified
rcmero  [author] 17 Sep, 2014 @ 10:26am 
https://developer.valvesoftware.com/wiki/Compiling_a_model#Common_errors

Check this first. If you still have problems, let me know.
Ms.Angeline V A L V E 17 Sep, 2014 @ 10:24am 
Okay, I put it into commant prompt and it's giving me a error that it can't be found....
rcmero  [author] 17 Sep, 2014 @ 10:22am 
No.
It's more like this:

studiomdl.exe -game "<path>\steamapps\common\team fortress 2" <path>\tf\materials\models\oc\thunderbird\thunderbird.qc
Ms.Angeline V A L V E 17 Sep, 2014 @ 10:20am 
okay so I type it like studiomdl.exe -teamfortress2 <steamapps_common_teamfortress2_bin><tf_materials_models_oc_thunderbird_thunderbird.qc> ?
rcmero  [author] 17 Sep, 2014 @ 10:17am 
studiomdl.exe -game <path_to_game_folder> <path_to_qc_file>
Ms.Angeline V A L V E 17 Sep, 2014 @ 10:16am 
Hmm, okay, what do I type in command prompt? Sorry, I am kinda a newb at this. XD
rcmero  [author] 17 Sep, 2014 @ 10:15am 
Run it from the command prompt. It needs parameters.
Ms.Angeline V A L V E 17 Sep, 2014 @ 10:15am 
Okie, but when I try double clicking on Studiomdl it keeps flashing for a second onscreen and exiting out.
rcmero  [author] 17 Sep, 2014 @ 10:13am 
StudioMDL automatically creates the .mdl file.

And yes, you can view it in the Model Viewer. Much easier than starting the game.
Ms.Angeline V A L V E 17 Sep, 2014 @ 10:12am 
Okay, how do I make it a MDL file to view in model viewer. and btw, is Model Viewer apart of the process as well?
rcmero  [author] 17 Sep, 2014 @ 10:09am 
Not necessarily.

https://developer.valvesoftware.com/wiki/Studiomdl

You need to indicate which game you are compiling for with the -game parameter. You can compile for TF2, the models work in Garry's Mod no problem.
Ms.Angeline V A L V E 17 Sep, 2014 @ 10:09am 
okay, I dragged and dropped it into the studiomdl and it fashed in screen with the command prompt and exited out, is that suppose to happen?
Ms.Angeline V A L V E 17 Sep, 2014 @ 10:03am 
Alright and to compile, I just drag the .qc into the studiomdl? Correct?
rcmero  [author] 17 Sep, 2014 @ 10:01am 
<path_to_steam>\steamapps\common\team fortress 2\bin\studiomdl.exe
Ms.Angeline V A L V E 17 Sep, 2014 @ 9:59am 
Okay, where is the path to the tf2 one?