Arma 3
Antistasi Ultimate - Mod
2,683 Comments
crystalsexton31 3 hours ago 
anyone else not having flags spawn for the bad guys
2_Modray 20 hours ago 
Any way to disable the HQ anti-friendly fire radius? I'm playing alone anyway, so all it does is get in the way.
forward 20 Aug @ 8:52am 
Where can I get a mission file to run on a dedicated server?
Riskyvibes420 16 Aug @ 10:38pm 
does anyone know how i can fix the mission not showing up on the list when trying to start antistasi? it just vanished one day and i cant figure it out
Walshy 15 Aug @ 2:56pm 
Hello is it possible for HC ai to take over factory flag or is it just a player that can do this as iv men over at a factory killed all enemy but still do's not change to my factory
Clumsy 14 Aug @ 8:06pm 
My players are spawning in the ocean, and the only mods we have are the Optre ones
Xherdos 14 Aug @ 6:06am 
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3019571546

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3019570269

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3222259903

I think i've seen the Faction but i'm not certain maybe use ALL the Mods from these Collections (All Antistasi Ultimate Star Wars ones)
HugoBears 14 Aug @ 5:27am 
anyone got links to the star wars mods needed to run rex's clone uprising faction? i cant seem to find them
Rise-of-kurai-duffman 13 Aug @ 2:11am 
im currently having a issue with the star wars mods for this, for some reason no matter what mod config i do for them even just using the stated mod list, my supply missions are not actually spawning any supplies for me to take to the town, then the mission fails almost immediately
Kyorith 12 Aug @ 12:00pm 
The save i play on with a friend recently randomly got weirdly extremely unbalanced. About as soon as we hit War Level 5 the enemies had infinite resources and would send an infinite amount of attack and support waves at us.

We spent about an hour yesterday on top of a hill with an outpost shooting down US Army attack waves, which appeared around every 3 minutes consisting of atleast 3 Helicopters, 1 Attack Helicopter, 2 Cas Planes and 2 C130s and i really do mean "atleast". In total there were more than 10 waves before we finally decided something had to be bugged.

Today when defending against an ION attack the same thing happened. They usually could only muster maybe 1 Cas Plane and 1 or 2 Helis but they send the entire population of Asia at us for no apparent reason. We checked all the regular options like the resource balance but its all on 1.0x so we can only assume its bugged.

Any help would be appreciated.
Medic✚Panther 6 Aug @ 11:21pm 
no vehicle crashes in mission 'reconnaissance vehicle crash site', even if i wait till the expected crash time
DrinkYourKoolAid 6 Aug @ 5:45pm 
Is there a way to remove restriction for AI to enter as pilot? I dont care if they suck
Cmole 6 Aug @ 7:36am 
Never mind about my last question, forgot to allow cba_a3.
Cmole 5 Aug @ 5:34pm 
Hey! Thanks for this great mod, seems to be getting better as time goes on.

Any chance you might do zombie faction for occupiers or attackers? Would be nice "little" spice up for normal antistasi. Webknight zombie mod has common ones and special infected, which some of them are capable of taking down vehicles of all kinds: cars, APCs, tanks, aircraft. Would be a nice little uncommon faction to fight against, horror antistasi of sorts.

Also why doesn't "mutant" faction for civilian faction appear even though I have Webknights on? I have lots of other mods too and it only appears then. No idea which of them then allows it to be on.
SohrabMirza 5 Aug @ 5:41am 
when using tts Blowout not all option are available for it in cba, like there is no option for AI Unsheltered go uncon
brandonelienriquez 3 Aug @ 2:35pm 
im not getting attacked at all i made base defenses base towers and the russian faction i put in my save.there support corridor flag is gone after i took all of there resources and outpost and there airfield. after i did that they only attacked 1 time and never attacked again which i want so i can test my defense set up but since there not attacking any of my bases it feels boring now. in antistasi community that was never a issue u can take all the invaders base and they still will attack the airfield i took from them and there flag dont go away either. once i seen the flag dissapeer i was like dam its about to get boring. i love to see my base getting attack its a real epic scene to watch. but now cant even see that because the only time they attack is when i take their like if i take there base rite now they will only attack 2 times after i took the outpost and never attack again boring.
bwsoldier 1 Aug @ 9:06pm 
Is it normal for RHS units, civilians, and vehicles, to spawn alongside civilians Arma 2035 vehicles? Unfortunately, this is a major immersion issue, as we can also purchase 2035 vehicles. We wanted to play with only RHS units on the Chernarus Summer map. I also have the mod RDS Civilian Pack, to help a little with the problem.
Comrade From FSB 1 Aug @ 10:53am 
can you do LR Armed Forces of Russian Federation support?
brandonelienriquez 31 Jul @ 4:28am 
anybody else crashing on antistasi just started happening yesterday to me ?
Izumi 31 Jul @ 4:12am 
hello anyone know how i start the mission on an hosted server its already eveything configed but i cant start it solo always need 2 player to start how do i fix this?
is there some way to use zues no matter how many times i trie i cant get specific items i need for my scenario and its realy starting to iritate me
The Whommissar 29 Jul @ 1:42pm 
does anybody know where to find the config for this mod so that it can be run on a rented server?
juno 29 Jul @ 10:59am 
Any chance of compatibility with the armor plates system mod?
General Kuckerson 29 Jul @ 5:47am 
Anyone know how to fix the Republic of Erestria troops having no clothes on?
brandonelienriquez 29 Jul @ 5:44am 
sometimes when i see that they get stuck i dismiss them really quick. thats the only trick that works
brandonelienriquez 29 Jul @ 5:42am 
i cant even use zeus to get them out because the vehicle blows with all the troops
brandonelienriquez 29 Jul @ 5:41am 
i think giving them vehicles to spawn with was a bad idea knowing that arma has so many building to get stuck in i mean it looks cool but a very bad idea.
Xherdos 29 Jul @ 5:40am 
Use Zeus to get them out of the Building, The Ai tends to annihilate their programming once they are in a Building.
brandonelienriquez 29 Jul @ 5:38am 
sometimes when i recruit a sqaud there vehicles gets stuck in a building or when they do get stuck i tell to dismount and try and have them run there after i do that they dont listen to the waypoint i give them. ill give a waypoint like rite next to my position and when i look at the map there not even heading to my location. never had this problem before on the old 1.
Middle Nut [B.O.R] 28 Jul @ 11:26pm 
I can't get the breach to work on star wars vehicles, no matter what I have and no matter how much I have it tells me i dont have the right explosive charge. Is this a bug or am I missing something?
FLSnowy062 28 Jul @ 1:11pm 
Is there any way to prevent being ejected from the Vehicles when put into a down State as this is annoying.
SAMURAI_8I3 28 Jul @ 11:22am 
How do you activate the resource checkboxes (ammo, fuel, repair) in the garage?
ClusterFranky [Ger] 28 Jul @ 4:41am 
i cant get scion to work
Soviet Monkey 27 Jul @ 7:20am 
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Klimt 27 Jul @ 6:54am 
Hi, can someone explain how the slots work now? I remember playing the mod about half a year ago. When I hosted a local game, I could choose which slot I wanted to join. If you picked the Commander slot, you could use medkits, toolkits, and hack drones. But in the new version, I can't select that anymore, and my character can no longer use medkits or revive himself with "withstand" unless he has the small first aid kits in his inventory. Is that normal?
loz 27 Jul @ 6:13am 
anyone got a issue with the "persistent save" it dosnt seem to save??
2_Modray 26 Jul @ 5:52pm 
There seems to be an issue with the "Intercept Armored Convoy" mission. Regardless of where the convoy is going and where it's coming from, the mission consistently completes itself (with the "mission successful" message) without me doing anything.
SoySauce 26 Jul @ 1:32pm 
Does anybody know if there are IRA faction compatible mods for this version out there?
Moschito 25 Jul @ 12:16am 
@Bolan I've already ported the "AntisasiUltimate.vars" file in the profile folder but when I try to load the game the save doesn't show up, am I missing something else?
2_Modray 24 Jul @ 6:37pm 
Is there a way to disable friendly AI from autolooting? They keep snatching shit from my loot crate instead of letting me take the haul back to base.
latin lover 24 Jul @ 4:16am 
Why is fuel consumption so quick? I cant go a km before my car gets empty
Bolan 23 Jul @ 10:56am 
@Moschito save game is in the documents, in your profile
Moschito 23 Jul @ 2:25am 
Hi, is there a way to port a savegame to another pc? I've tried to copy-paste the mission .vars but it doesn't work
brandonelienriquez 22 Jul @ 2:46am 
after playing it i like it much better then the old one. and it does work with cup and rhs just dont mix them together and you should be fine.
maddog_fr 22 Jul @ 1:26am 
please tell me it works with rhs and cup
brandonelienriquez 20 Jul @ 4:20pm 
whats the differnce between the community version and this version ? because im about to just switch to this one since it gets updated
forward 20 Jul @ 10:55am 
I signed up for it and turned it on in the launcher, but I don't see the mission in the game?
BigCheeze 20 Jul @ 10:13am 
Will there be a button in the menu to garage vehicles in an area around the player? Would be an awesome addon
Deserted Gamer 15 Jul @ 2:02am 
best mod ever made
SpaceGhost 11 Jul @ 4:49pm 
You specifically? No. Definitely not.