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In file 2994821528\\common\zones\00_zones.txt
in zone_default you have
max_buildings = @BPV_CITY_SLOT (WHY NOT JUST 6 LIKE IN VANILLA??)
in 2994821528\common\scripted_variables\zzz_BPV默认值.txt
@BPV_ZONE_SLOT = 6
@BPV_CITY_SLOT = 3
I DONT know WHY you use variables and not just 6 but i change to max_buildings = @BPV_ZONE_SLOT and everything is fine now.
Since then, the planet view is corrupted. On every Planet the City Districts 4-6 are destroyed and i cannot repair them with the message 'no available slots' or something.
Yesterday there wasnt this problem and i checked, the 3 mods i mentioned above are the only ones which were updated since then in my playset.
So i guess one of these 3 does somehow limit the city districts to 3.
This happens on fully developed planets, but also on new planets (here is only slot 1-3 visible then)
If you need more informations let me know, hope you can help
update: after a bit of trial & error its the 'Expanded Mods Base' mod. As soon as i activate this, i only have 3 city districts instead of 6. I´ll post this message in the other mod bug-section too.
Even in the save you provided, I cannot replicate the issue.
col_habitat_mining:
"modifier = district_hab_mining_max" to "modifier = district_hab_mining_max_add"
col_habitat_research:
"modifier = district_hab_science_max" to "modifier = district_hab_science_max_add"
♥
The entertainers in the holo theatres have become duellists.
My saved file crashed after this mod update
I'm posting a discussion about what other people think
Disabling this mod fixes it but thats obviously gona cause other problems
a feature I could possibly see be added, would be maybe adding extra slots to the defense platforms that scale with the starbase upgrade level.
I also seem to be having the bug where sometimes I also have unused slots on the starbase, but that hasn't happenned recently and it seems to be mostly in effect when I don't have X/T slots weapons unlocked.