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报告翻译问题
The entertainers in the holo theatres have become duellists.
My saved file crashed after this mod update
I'm posting a discussion about what other people think
Disabling this mod fixes it but thats obviously gona cause other problems
a feature I could possibly see be added, would be maybe adding extra slots to the defense platforms that scale with the starbase upgrade level.
I also seem to be having the bug where sometimes I also have unused slots on the starbase, but that hasn't happenned recently and it seems to be mostly in effect when I don't have X/T slots weapons unlocked.
https://imgur.com/a/tcCKonL
Here's the modset in question if you're interested in trying to help or are curious what I was using when I have this issue
I was wondering if you ever play with Ethics & Civics and PD yourself?
I tried to 3-way merge some files from your mod and those for districts, but those have some hiccups, especially the generator districts. E&C only uses the inline script for farmers_add and not for technicians (don't remember the miner one).
This is an example of a 3 way merge attempt by me: https://pastebin.com/XGuVGcFx
My thought process as a none-modder was this: make sure I copied all different variable cost-code related blocks to the patch. Same with the triggered_planet_modifiers.
It is also kinda weird because it just removes the biomass stratum completely, as with this mod the pops get split into menial drone, complex drone, and no category atleast on the management screen. Without it they are all listed as biomass in that box.
https://pastebin.com/5dLQKGzd
For me the problematic file was in
Common\scripted_effects - generate_start_deposits_and_blockers
It wasn't all that complex to make a compat patch in Irony Mod Manager, I barely remember what I did. I'm not a mod maker at all, just have some basic knowledge about code.
I had different issues though that made me remove all expanded based mods for now (not entirely sure they are the cause, though)
When building districts (farm, generator...) no actual jobs were added. But I'm still troubleshooting that one.
For anyone else looking around, this mod is the reason why resource deposits wont spawn on planet types added by planetary diversity (and possibly other mods). Don't have the energy to figure out why or how to fix it though unfortunately.