Total War: WARHAMMER III

Total War: WARHAMMER III

(Decky) Tech-Tree Compilation SFO Submod [RISE OF THE RAT Update]
156 Comments
ChopChop 1 Oct @ 1:58am 
Hello, first of all thank you for the mod. It takes a lot of work to make tech compatible and i appreciate the effort. I host a submod to Decky Tech-Tree too, that makes various mods compatible. Sadly many people ask me about compatibility with SFO that i myself don't play, so i have a link to your SFO submod in mine. However your submod and SFO is not compatible with the mods i submod and people still complain that SFO tech is in the way when they enable various mods i listed in description. Can i ask you to consider adding my tables that make various mods compatible here and make sure that SFO doesnt overlap please? I'm very tired of people asking me about SFO compat, i'd appreciate your help as its very exhausting

Tech-Tree Compilation Submod
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3359782763
tetrion 23 Sep @ 6:41am 
Дякую! Найкращий!
一眼丁真 22 Sep @ 8:03am 
love you
TheAngryReaper AU 22 Sep @ 4:25am 
hey mate, game crashed on launch with this, the base mod and SFO only. crash report specifies this pack as the problem. it said the invalid database record is skv_tech_skrolk_1_6 in table technology_nodes_tables and pack file !1!1_WH3_Tech-Tree_Decky_SFO.pack
zeratul 21 Sep @ 11:47am 
thanks for your work.update plz.
一眼丁真 20 Sep @ 2:57am 
@KoKa-KoJla This will now cause the game to report an error. Please update this mod:steamhappy:
Sai 19 Sep @ 3:54am 
Ohhh mighty lord, please partake of this sacrifice of my neighbors' kentucky fried cat and grant us an update!
luke.sluszniak 19 Sep @ 3:45am 
Yeah, it is time to update.
Johnny 18 Sep @ 1:50pm 
Please update! we love you thanks
一眼丁真 18 Sep @ 2:33am 
@KoKa-KoJla Could you update this mod? The sfo has been updated:steamhappy:
ᛣ Munin ᛉ 22 Aug @ 6:11pm 
Same issue as below
Doland 21 Aug @ 7:41am 
empire tech overlaps, any hope for an update
奥威尔·切瑞先生 20 Aug @ 2:34am 
The active skill brought by the Skaven Weapon Team Technology is displayed normally but cannot be clicked for use
xpangel 7 Jun @ 1:40am 
If this submod doesn't change the original tech tree components like base mod, it causes some tech tree translation mod to be partially invalid.
839097368 18 May @ 5:23am 
I suppose we need an update?Seems there's a crash here
Mikker 5 May @ 11:43pm 
i have try everythink but i can not get a new tech tree ass lizzardmen
kodiak 27 Apr @ 6:22am 
Good afternoon, I have subscribed, re-subscribed and verified files but Kislev still appears to missing all the techs. I haven't touched load order but was wondering if I have conflict? Many thanks.
Sageboba 27 Apr @ 3:19am 
Thanks for the update!
weather with you 26 Apr @ 10:54pm 
cool
bnw82002 26 Apr @ 10:50am 
Thanks for updating!
Roseo 26 Apr @ 4:38am 
@KoKa-KoJla that was it, great! somehow didn't think about dependencies
KoKa-KoJla  [author] 26 Apr @ 4:16am 
@Roseo, probably mod preloads SFO chevrons (due to having most likely increased order), changing mod order (so rank icons mod will be 1st in order) should fix the issue
Roseo 26 Apr @ 3:44am 
Hey, for some reason it reverts the ranks icons after rank 3 back to vanilla chevrons. Checked through rpfm but absolutely nothing should conflict.
Dale 23 Apr @ 5:44am 
Much love! hopeing for update ^^
LUNATIC 22 Apr @ 4:58pm 
PLS update, your guys are waiting for you!
Sageboba 21 Apr @ 2:40pm 
Any chance of an update?
天师砍恶魔 17 Apr @ 3:59am 
update please
KDSGCC 7 Apr @ 1:50am 
update please
NeoBuzantinos 6 Apr @ 12:01am 
tech tree of Kislev many of them are missing! Can you update the mod please?
Cpt Crappy 22 Mar @ 3:57pm 
looks like some of the wood elves tech are missing
Crazy Knight 21 Mar @ 6:19pm 
Please update,Vampire Counts SFO,Nowadays, the technology tree will overlap
Commander_Kell 3 Feb @ 4:36pm 
Fucking legend. Cheers mate!
razorstrike 1 Feb @ 6:09am 
Thanks man you're the best!
JIAKEN 1 Feb @ 3:12am 
Thank you so much !
bnw82002 31 Jan @ 12:26pm 
Thank you!
Pumko 31 Jan @ 9:12am 
Кола, сяп за апдейт :3
cryohellinc 31 Jan @ 9:06am 
Thank you so much!
KoKa-KoJla  [author] 31 Jan @ 8:45am 
Update is up, I was kinda making update and then responded, expected a bit longer to take it turn, but on my first sight seems everything is now looks normal. Report if you noticed some weird technology position bug.

Btw hail new patch for finally fixing tech groups overlapping if technologies had another tabs!
KoKa-KoJla  [author] 31 Jan @ 8:31am 
Thanks for notifying, I was kinda busy so I could only read your messages this week, but I will try to update as soon as possible.
神说万岁 29 Jan @ 9:23pm 
Please update, it will now cause the game to crash upon entering
cryohellinc 29 Jan @ 2:00am 
Causes crash, please update.
Seuras 28 Jan @ 11:13pm 
update pls
luke.sluszniak 27 Jan @ 7:46am 
We need update, my friend.
Commander_Kell 25 Jan @ 9:30pm 
Yeah looks like this will need update before working. Can't wait! This and SFO are must-haves in my modlist now. :)
Crazy Knight 25 Jan @ 3:10am 
SFO updated, this Mod needs to be updated,please
SFO updated, this Mod needs to be updated
fireball900 24 Jan @ 1:19pm 
Looking forward to this being updated, I love this for the added length!
Amogus 15 Oct, 2024 @ 4:02pm 
Khorne doesnt seem to work for me
cryohellinc 28 Sep, 2024 @ 11:31am 
Can we get an update please?
Jopanis 5 Aug, 2024 @ 7:22am 
Any plans to make a compatibility pacht for Grudgebringers? The UI is just a little broken.