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Amplitude.Mercury.Simulation.ArmyRansackDistrictAction:ApplyRansackEffect()
Amplitude.Mercury.Simulation.ArmyRansackAction`1[[Amplitude.Mercury.Simulation.District, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnEntityActionStart()
Amplitude.Mercury.Simulation.ActionController:RegisterAction(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfDefense:ProcessOrderRansack(System.Reflection.RuntimeParameterInfo)
Unknown Type:Unknown Method
Amplitude.Mercury.Simulation.Empire:ProcessOrder(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
I 've got several critical errors and is all of type index out of bound, hope this will help the debug
Please fix that bug - my friends and I would love to play this MOD - thank you in advance!
food isnt adapted to game speed, so in normal speed you gain 6 food from rivers, not 15
Amplitude.Mercury.Simulation.ArmyRansackDistrictAction:RemoveRansackEffect()
Amplitude.Mercury.Simulation.ArmyRansackAction`1[[Amplitude.Mercury.Simulation.District, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:StopRansack()
Amplitude.Mercury.Simulation.ArmyDisruptDistrictAction:ApplyInfiltrationEffects()
Amplitude.Mercury.Simulation.InfiltrationArmyAction:OnNewTurnBegin()
Amplitude.Mercury.Simulation.Action:OnPass(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ActionController:ProcessPass(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationPasses:InvokePasses(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Sandbox.SandboxState_TurnBegin+d__1:MoveNext()
Amplitude.Coroutine:Run()
'