RimWorld

RimWorld

Vanilla Factions Expanded - Empire
2,206 Comments
SugarTits 21 hours ago 
I'm getting the same error as @Izanami, there went that run...
Izanami 4 Oct @ 4:57am 
@Legodude17 @Allie @Xrushha

Getting an error:

Error in Vanilla Factions Expanded - Empire, assembly name: VFEEmpire, method: <>c__DisplayClass0_0:<RunInt>b__0, exception: System.MissingMethodException: Method not found: RimWorld.QuestPart_DropPods RimWorld.QuestGen.QuestGen_Misc.DropPods(RimWorld.Quest,RimWorld.Planet.MapParent,System.Collections.Generic.IEnumerable`1<Verse.Thing>,string,Verse.Grammar.RulePack,string,Verse.Grammar.RulePack,System.Nullable`1<bool>,bool,bool,bool,string,System.Collections.Generic.IEnumerable`1<Verse.Thing>,RimWorld.QuestPart/SignalListenMode,System.Nullable`1<Verse.IntVec3>,bool,bool,bool,RimWorld.Faction)
[Ref F71B84BC]
Alerios 29 Sep @ 10:39am 
Is there a reason about why we can't paint the absolver armor and helmet?
TakeABreak 25 Sep @ 4:03pm 
how do I disable the shuttle retexture? I just want the vanilla one but the option in Vanilla textures expanded does nothing.
Anta'el Feir 20 Sep @ 3:34am 
When starting a new game, the start screen with the scenario description hangs indefinitely, and the map itself does not actually launch. I don't know how to describe it more accurately, as I can't get the error log because every time I click, the game offers to close or generate a log. I spent half a day using the process of elimination to figure out that the problem is with this mod (I have 300+ mods). This never happened before. Maybe one of the recent updates broke everything?
Crimson Shadow 13 Sep @ 1:16pm 
i feel like a freeholder shoudlnt have 2 bodyguards i feel they dont need any and mabyer the bodyguards should only start at a baron
... 10 Sep @ 2:17am 
error when launching gravship:
Error in LordToil.UpdateAllDuties(): System.NullReferenceException: Object reference not set to an instance of an object.
[Ref 6014E83A]
at RimWorld.LordToil_Ritual.UpdateAllDuties () [0x000bd] in <24d25868955f4df08b02c73b55f389fe>:0
at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil newLordToil) [0x00189] in <24d25868955f4df08b02c73b55f389fe>:0
- TRANSPILER net.pardeike.rimworld.lib.harmony: IEnumerable`1 VisualExceptions.ExceptionsAndActivatorHandler:Transpiler(IEnumerable`1 instructions, MethodBase original)
- POSTFIX VFEEmpire.Mod: Void VFEEmpire.HarmonyPatches.Patch_Lords:GotoToil_Postfix(Lord __instance, LordToil newLordToil)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Valid 9 Sep @ 6:49pm 
awesome but the starting scenario is stupid as hell.
Brett 9 Sep @ 9:52am 
have the same error as Cpt. Yossarian and тетеря, блин below.
Gabe Knight 6 Sep @ 5:23pm 
Extremely bugged. I don't recommend at all.
Shavius 6 Sep @ 12:53am 
Could you put the naming convention of noblesDetailList as a Rulepack so it can be translated?
TcT Goth98 5 Sep @ 11:36pm 
Is anyone else not having the first quest to join the empire by saving the guy starting?
Broverman 5 Sep @ 1:04pm 
Any way to remove a pawn's honor being displayed beside their name, it's REALLY bugging me that everytime they get mentioned anywhere I see like "Cole, The Miner, The Marksman, The Warrior, First of His Name, The Great is no longer wandering in a psychotic state"
Gabe Knight 3 Sep @ 7:21pm 
Hello, does anyone know if it is possible to hide the Royalty button from the main menu to open it via a hotkey? Checked the options but couldn't find it. THX.
тетеря, блин 3 Sep @ 1:09pm 
have the same error as Cpt. Yossarian below.
The front fell off. 30 Aug @ 2:59pm 
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Cpt. Yossarian 29 Aug @ 6:23pm 
I've already submitted a bug report through the google forms link, but i figured i'd post here for extra visibility. I get an error on start up, but only Taranchuk's Mod Error Reporter seems to catch it. Other mod error checkers do not seem to catch it. The only mods running are Harmony, Mod Error Checker, Hugslog publisher, VEF, and all the DLCs.

Top line of the error: Error in Vanilla Factions Expanded - Empire, assembly name: VFEEmpire, method: <>c__DisplayClass0_0:<RunInt>b__0, exception: System.MissingMethodException: Method not found: RimWorld.QuestPart_DropPods

Hugs Log: https://gist.github.com/HugsLibRecordKeeper/e4b1dcb4fb02d5affbd4263ba13f4379
Laquillare 29 Aug @ 6:37am 
The Mod Devs DO NOT check comments guys. Please learn how to read.
Ranger Dimitri 28 Aug @ 6:07pm 
Any way to disable the shuttle retexture? Or to at least swap between them? Don't get me wrong it looks cool, but I also play with Dead Man's Switch and it has its own neat texture and I wish I could get the option to swap between them. Sure it's a relatively minor thing, but for me it'd be cool.
The Crow 28 Aug @ 3:56am 
Hi, it appears that all empire quests are bugged they appear as ERR: https://gist.github.com/HugsLibRecordKeeper/5f179d0c5ed8b73995535745bf8e32c0
Gabe Knight 27 Aug @ 7:53pm 
@xentionX thanks, so no way to become Emperor/Empress via the mod itself?
DocHolliday 27 Aug @ 2:27am 
This is a very minor and niche complaint but I wish the "Call Imperial Regiment" permit was called "Call Imperial Platoon" or even squad, a regiment consists of THOUSANDS of soldiers lol.
kazakmikola12 26 Aug @ 6:28am 
Bureaucracy...
RHeckenkamp 25 Aug @ 8:46am 
Bug: My colony betrayed the empire and became part of the deserters (via the vanilla expanded mod), but colonies keep sending me their tithe.
Xeraphim 21 Aug @ 10:39am 
I know that it'a not a bug, but it would be greatly appreciated if the Royal Gossip could be nerfed or turned off. I won't have more than one noble because their honor increases without end. I would prefer having to get honor only from the Empire so I can control what rank they have.
xentionX 21 Aug @ 9:27am 
@GabeKnight only way to "become" Emperor/Empress is to add the title yourself with Character Edit or something like that IIRC
SaintD 20 Aug @ 3:27am 
Yeah, I also got utterly sick of Deserters being added to other faction raids, even when I had already completely removed the Deserter faction. It's been happening constantly, I had a raid from a pirate faction which was entirely Deserters.

I have to unsubscribe this whole thing just to really get rid of them.
Dizzy Ioeuy 20 Aug @ 1:27am 
It's always a kick when the Emperor (Ogribious Genarch, frex) contacts me for something quest related.

I go to check the court listing and the *Empress* is NOT named the same! And isn't even male!
Gabe Knight 17 Aug @ 6:59pm 
Hey!:) RP Question: can you become the actual Emperor using this mod by climbing to the top of the noble/empire hierarchy? Thanks.
Nyavertell :3 16 Aug @ 12:19pm 
@Bilbo Ballbag Your titled pawns enjoy the dance and your peasants play the instruments. I dunno what dictates who shows up as musicians because I got pawns that had a fraction of the skills of others in my colony.
Bilbo Ballbag 15 Aug @ 12:38pm 
Why can't I change which colonists take part in a grand ball? The game only lets me send my two titled pawns, an android, and a toddler.
Veteran 12 Aug @ 12:32am 
Is there a way to disable deserter pawns from spawning in other factions? Even if it's a change to the .xml files? I like having the deserters, but when it's a dedicated deserter raid. Sometimes the game will throw in deserters among the tribals or pirates and it can be too much, especially early-game.
unluckyalways 11 Aug @ 6:13pm 
Deserter armor is op. Like, it can be obtained from injured deserters, which is not difficult, and the cataphract can most often only be crafted in a lategame. Why does it have almost equal stats as the cataphract armor, but does not reduce movement speed?
sturm-sc2 10 Aug @ 1:33am 
Odyssey did add buildable shuttle, Could you please give us the option to build shuttle that looks like your armoured shuttle please ? <3 (In this mod or in another one)
Cleric_McManus 9 Aug @ 1:28pm 
@Axiom how many other mods are you using with this one?
Cleric_McManus 9 Aug @ 1:28pm 
@Firo you need to have a vacuum resistance of at least 50% to reduce the severity of vacuum exposure.
ADudeSomewhere 9 Aug @ 12:33pm 
So if I were to give a pawn an honor, let's just say "The Gardener" and then rank them up too high (Baron is the lowest rank that plant work is disabled, so let's just say to there), would that honor just end up entirely useless on that pawn?
Axiom 9 Aug @ 7:34am 
Final quest is 100% bugged, and if anything ever happens to the shuttles, the game will crash no matter what. I like this mod a lot but those are two game breaking bugs that will end a run. Youc an get stuck with a shuttle in your map (from any number of quests) and if it's broken, game over. And you can't get rid of it.
Firo✨ 9 Aug @ 3:35am 
Found a weird behavior of an piece of armor Janissary cuirass (masterwork quality): despite the fact, that the item has +30% vacuum resistance buff pawns still do get vacuum burns rapidly with vacsuit helmet being on
leo6511 7 Aug @ 6:39am 
hey, i know its a very specific thing, but would it be posible if we got a variant for braziers that dont require fire? i mention it for when you are going throu this but with a sanguifage or any other colonist that is frightened of fire
duke dunac 6 Aug @ 3:42pm 
Does anybody know if two nobles in the same colony can share a ballroom/gallery?
Nah(?) 5 Aug @ 5:11pm 
For some reason, my galleries never recognize their impressiveness. It's not satisfying my Magister's needs, despite being well above the threshold. I also had problems when I got a royal gallery quest with it not being acceptable, due to not having enough impressiveness despite it being at something like 200 out of 130.
No Mic Tweetus 5 Aug @ 11:36am 
Will we ever get the imperial shuttles into the vehicle pack?
Ribera 5 Aug @ 5:40am 
@Wintermute, yeah quantity over quality
Wintermute 5 Aug @ 5:38am 
@Ribera oh noes an all-volunteer mod team didn't bother to fix a very minor edge-case bug that doesn't cause any major harm on one of their many, many high quality mods
Ribera 2 Aug @ 12:38am 
Two years ago, I reported an bug according to yours recommendations via form submitting: When a small animal gets food poisoning, it falls into a cycle of vomiting and drinking aperitifs until the last unit. The bug still exists, you are produced 1,000 mods, and no one cares about quality anymore.
fr0 31 Jul @ 7:42pm 
I love this mod but hate the Royal Gossip feature. Is it possible to disable that?
Piniut LEGIT 30 Jul @ 8:13am 
@Hadley Eltex is from Vanilla Psycasts Expanded, not from VFE - Empire.
Tydram 29 Jul @ 9:51am 
I noticed that this mod says that it includes the Royal Shuttle skin, but I never activated it and I still have that skin on my games, is it a bug or is that skin also in Textures Expanded or another VE mod?

Not that I mind, I'm just curious.
Nekomancer H 29 Jul @ 2:02am 
Is it normal that the Royal Ascent quest is triggered at Archon title? wasn't it supposed to need stellarch title?