Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Cold War Alter 1971
856 Comments
Haseo  [author] 12 Oct @ 8:31am 
@Charlton Steezy

Yes.
Charlton Steezy 12 Oct @ 7:50am 
do these mods work for skirmish against AI?
Haseo  [author] 12 Oct @ 4:58am 
It start on every new conquest game?
Fruit Juice 11 Oct @ 8:54am 
yea
Haseo  [author] 11 Oct @ 3:42am 
@Fruit Juice

You use only Hotmod and CWA, correct?
Fruit Juice 10 Oct @ 6:26am 
for some reason, I'm unable to start a conquest campaign because of an error that causes my game to crash because it can't find a map named "Capture_the_flag_Europe"
andrewmmuller 7 Oct @ 6:38pm 
im going to use this to make use yes im going to use
Haseo  [author] 7 Oct @ 3:14am 
@Infernum

In description:
"Mod are created to be used directly with "Hotmod 1968" and only with it!
Functionality with other mods is not guaranteed."
Infernum 7 Oct @ 2:52am 
is this compatible with west 81?
Haseo  [author] 6 Oct @ 5:15pm 
@LEGION

Do not use the "very long" duration.
LEGION 6 Oct @ 2:03pm 
I have Hotmod and this activated with Mod Manager, Hotmod first, CWA last.

When I try to start a campaign USA vs USSR, Europe maps selected I get an immediate crash:

Program will be terminated.
APP_ERROR: Could not find any maps for
campaign_capture_the_flag on europe, please double check if
you have all required DLCs installed.
(C:\WORKPROJECT_2\goh\GEM\source_work\eCampaignSaveInfo.cpp:753)

RIP=7ffa5e8366ca [main_loop]
RAX=0000000000 RBX=07eef160
RCX=0000000000 RDX=00000000
RSI=00000001 RDI=0baa0001
RSP=07e0f040 RBP=00000004
>>>>>> gui.cmd.exec_all
>>>>>> gui.cmd.exec(page_show)
>>>>>> gui:pm:show
>>>>>> gui:pm:activate(page_dynamic_campaign)

CALL TO ARMS - GATES OF HELL - v1.055.0 - standard x64
2025.09.29 14:01 - x64 - fa4f95180 - 0x0166532F
Haseo  [author] 5 Oct @ 5:03am 
@skubb

And what exactly you do?
skubb 5 Oct @ 4:17am 
game crashes when making soviet conquest
Hexagrammaton 4 Oct @ 11:19pm 
problem solved, it is a shader conflict between 71 and a PBR rendering mod, I deleted shader file in 71, THX
Hexagrammaton 4 Oct @ 6:06pm 
I have changed most of my video settings in game, however it does not work
Haseo  [author] 4 Oct @ 3:42pm 
@Hexagrammaton
Try change you graphic settings.

@ExCat
Да. На "очень долго" в моде нет нужного кол-ва карт.
ExCat 4 Oct @ 2:11pm 
@Haseo
UNLIMITED компанию лучше не ставить? В атаке одне и те же 4 карты, новые ток на оборону появляются. Ставить просто Долгую?
Hexagrammaton 4 Oct @ 8:04am 
in the maps with fields and water such as woodland and fulda, fields rendered as grey plain without any texture, and water rendered as strange blue with incorrect texture, why would it happen?
Haseo  [author] 2 Oct @ 7:02pm 
@RMTH
GoH maps will be replaced if you activate all correct.

@ExCat
200 евриков не стоят последующих перманентных затрат нервов и свободного времени на поддержание работоспособности мода и последующую починку после очередного обновления либо от разрабов ГоХа, либо от разраба(ов) W81.
ExCat 2 Oct @ 2:54pm 
@Haseo я готов тебе заплатить 200 евро(в крипте или на банк), если сделаешь его совместимым с west 81.
RMTH 29 Sep @ 5:53pm 
Does it work in conquest? How to see it in conquest?
Haseo  [author] 28 Sep @ 4:35am 
@второй шахтер

Я их из мода вроде как не удалял и они доступны в редакторе. Но использовать их нет возможности т.к. разрабы ГоХа новыми анимациами сломали им руки. А исправить это нет возможности. Я могу в создание карт, но не в работу с моделями.
второй шахтер 27 Sep @ 10:52pm 
Автор. Когда вернут модельки пехоты 1970-х годов в униформе 1969?
Haseo  [author] 23 Sep @ 3:23am 
@SJLKGZ

I not planing make it for other mods just bcoz it will end up that after GoH devs update it will stop working with any mods. My knowledge is enough to support work with one mod, but not enough to deal with compatibility issues from two or more mods.
SYGZHK 22 Sep @ 4:05am 
这是个不错的模组,可以尝试兼容这个模组
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2948529344
Haseo  [author] 16 Sep @ 3:20am 
@SJLKGZ
In description.
(!!!) Mod are created to be used directly with "Hotmod 1968" and only with it!
Functionality with other mods is not guaranteed.
SYGZHK 16 Sep @ 2:39am 
请求兼容MACE模组
Haseo  [author] 14 Sep @ 6:33pm 
Тоже верно. Об этом писали в комментариях. С этим ничего не поделать, карт в моде меньше чем надо для варианта "очень долго".
Bibinaboba 14 Sep @ 5:52pm 
Причина в отсутствии карт банально проста, в режиме динамической компании при выборе кол-ва карт |очень долгая" происходит вылет, когда как если поставить просто долгую, то карты подгружаются
Haseo  [author] 14 Sep @ 3:29am 
@Boba

Надо активировать мод крайним.
Bibinaboba 14 Sep @ 2:41am 
инструкция ниже явно устарела, ибо у меня данного файла нету в папке с модом
(!!!) Более-менее рабочий способ для работы с модами:
1) Пройдите в ресурсах мода что планируете использовать по следующему пути:
-> resource -> gamelogic.pak -> set -> dynamic_campaign
2) Найдите файл map_points.set и удалите его.
3) Активируйте CWA71 первым и потом мод который хотите использовать.
Bibinaboba 14 Sep @ 2:40am 
Как сделать приоритет для динамичной компании чтобы карты из мода работали в первую очередь, играю с модом дополнительно codex, ибо он советует твои карты в сборке с hotmod, но у меня не подгружаются в дк твои карты
SirM 12 Sep @ 2:31pm 
From my testing, I’ve come to the conclusion that if there is only one AI on the opposing side, it will not spawn at all. However, when there is more than one AI, they spawn normally. It seems that one of the mods I mentioned is causing the spawn points in your mod to malfunction. Thank you for the advice.
SirM 12 Sep @ 2:06pm 
I tried playing on a vanilla map and everything worked fine. I’m currently testing by uninstalling CodeX but I’m not yet sure if the problem is caused by this mod
Haseo  [author] 12 Sep @ 1:46pm 
Just start skirmish with AI on Stasis map. Only Hotmod + my mod. AI do spawn of any units, include helis. Problem on side by one of mods that you use.
SirM 12 Sep @ 1:12pm 
I have tested 2vs2 on every map of CWA71, but I haven’t tested the remaining maps yet. However, if I had to guess, this issue likely occurs on all maps of the mod. From my tests, I waited up to 20 minutes but the bots still didn’t spawn. I am using the mods Hotmod West, CWA71, and CodeX. Before installing CWA71, everything worked normally in Skirmish mode
Haseo  [author] 12 Sep @ 12:51pm 
@SirM

Informative. May be at least you can say what map(s) that was?
SirM 12 Sep @ 12:45pm 
In skirmish enemy bots do not spawn
Haseo  [author] 12 Sep @ 3:17am 
@Singis
Do not use the "very long" duration. Probably mod just dont have enough maps to fulfill it since last update make them not repeatable anymore.
Singis 12 Sep @ 2:48am 
Seems to work if I set the conquest campaign length to unlimited. If I set it to very large it crashes.
Singis 12 Sep @ 2:41am 
Can't load a conquest campaign using only this mod and Hotmod with Hotmod loaded first and then this one after through the game not a mod launcher. Getting error.

Program will be terminated
APP_ERROR: Could not find any maps for
campaign_capture_the_flag on europe, please double check if you
have all required DLCs installed.
(C:\WORK\PROJECT_2\goh\GEM\source_work\eCampaignSavelnfo
.cpp:753)
RIP=7ff90b515369 [main_loop]
RAX=00000000
RCX=00000000
RBX=14a4f8790
RSI=132b2740
RDX=00000000
RSP=04eaf030
RDI=Obad0001
RBP=000002f1

gui.cmd.exec_all
gui.cmd.exec(page_show)
gui:cmd:exec_show(page_dynamic_campaign)
gui:pm:show
gui:pm:activadte(page_dynamic_campaign)
Haseo  [author] 8 Sep @ 3:15am 
@Smeason
You need activate Hotmod first and my mod after. Not both at same time.
Smeason 8 Sep @ 12:51am 
Real talk, how does one get this to work for hotmod, I put just the 2 mods on and still get crashes?
Haseo  [author] 6 Sep @ 6:26am 
Nope. I dont have the knowledge and desire to delve into the settings of any other mods.
Chip "War Crimes" Jones 5 Sep @ 7:12pm 
Would you ever consider making a West 81 Patch considering that it is by far the most popular expansion to Hotmod 1968 and adds tons of amazing features?
Haseo  [author] 1 Sep @ 6:33am 
I never planned made my mod work with any others mods, except "Hotmod 1968". If it work before somehow - it's not my merit.
MaggyCar 1 Sep @ 3:45am 
do you want to say that your mod from West 81 won't work?
Haseo  [author] 1 Sep @ 3:32am 
@MaggyCar
Read description next time please.
"Mod are created to be used directly with "Hotmod 1968" and only with it!
Functionality with other mods is not guaranteed"
MaggyCar 1 Sep @ 3:05am 
please update it, it doesn't work in DK Conquest, West 81 and Code X doesn't work, and the maps don't show up in DK Conquest