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How many hour required to complite the scenario?
An update on the second map, it's slow progress. I'm trying to find a good balance between making the dungeon large, but at the same time, it's hard to fit in a 'purpose' to every room. I'm torn between trying to keep it interesting and flavourful, and just throwing in a room of creatures to kill.
Also, damned Torchlight 2 snuck up and stole a couple of my days!
I hope to finish the sequel map to this while waiting for feedback and then polish this one up when the new is released for testing. I need more comments about things that can be changed and improved!
Finally got enough ratings to get a 3-star result, so there is clearly room to improve in some people's eyes. I need to know the areas for improvement before I can call the map finished.
It's just that awesome.
You will be able to get revenge on the Necromancer for his treachery!
http://gtm.steamproxy.vip/id/Wuttttttttttttttttttt/myworkshopfiles/?appid=730
Put loot throughout dungeon, and in Vault.
Await feedback from testers regarding difficulty of monsters. Adjust as required.
Go through the main keep and decorate the rooms, still a bit bare.
Add checkpoints where needed.