Unepic
The Dire Keep
24 件のコメント
one good man 2019年12月27日 9時03分 
I need to give this one a try!
Faluzure  [作成者] 2018年9月4日 1時03分 
Merci!
thomas.latonnelle 2018年8月30日 2時47分 
Ca fait du bien de voir du UNEPIC
Dokebo 2016年12月1日 9時34分 
O_o
How many hour required to complite the scenario?:squirtheh:
Faluzure  [作成者] 2016年11月28日 13時15分 
You don't need saving.
Dokebo 2016年11月26日 22時02分 
Ребята, как тут сохраняться?:derp:
The Freakularity 2015年4月3日 12時40分 
For what range of levels is this map?
kurapica67 2014年10月4日 0時23分 
orange key is use for what?
Tacet the Terror 2014年8月9日 12時22分 
It was a lot of fun. The only problem I had with it is the vampire boss thing appears to have go back and search instead of just go back. I ended up getting to the point that the bigger one just kept looping search at the end of the panel. This made it impossible for the leaver pull to kill it. No clue what happens with the map after this part for it happened the time i ran it with a group and solo.
Faluzure  [作成者] 2014年8月7日 7時41分 
Glad you like it!

An update on the second map, it's slow progress. I'm trying to find a good balance between making the dungeon large, but at the same time, it's hard to fit in a 'purpose' to every room. I'm torn between trying to keep it interesting and flavourful, and just throwing in a room of creatures to kill.

Also, damned Torchlight 2 snuck up and stole a couple of my days!
Kender 2014年8月7日 3時11分 
нравиццо
Faluzure  [作成者] 2014年7月29日 2時33分 
It's in a chest past the goblin area.
Shadrel Foxen 2014年7月29日 2時03分 
Btw, where is the red key?
Faluzure  [作成者] 2014年7月29日 1時09分 
Thanks for the encouraging comment. I do believe that more work would definitely be required before this made it to the official maps, though!

I hope to finish the sequel map to this while waiting for feedback and then polish this one up when the new is released for testing. I need more comments about things that can be changed and improved!

Finally got enough ratings to get a 3-star result, so there is clearly room to improve in some people's eyes. I need to know the areas for improvement before I can call the map finished.
Shadrel Foxen 2014年7月29日 0時12分 
I WANNA MAKE A PETITION TO GET THIS ADDED TO THE OFFICIAL MAPS.
It's just that awesome.
Faluzure  [作成者] 2014年7月28日 14時59分 
The orange key is not hidden, just requires you to run the little maze before the worms die to fire traps.
Rob142 2014年7月28日 13時15分 
Very nice map, but where is the orange key?
Faluzure  [作成者] 2014年7月27日 15時00分 
"The Attack on the Necromancer's Lair", the sequel to "The Dire Keep" is already in development. The room layout is drawn up and it looking to be much larger than TDK, at over 60 rooms (not counting what's behind the doors!) and will feature some truely hair-pulling puzzles and an innovative forking-path design. This will give you either greater replay, or increased challenge, depending on decisions you make as you progress in the dungeon. As before it will be designed for seasoned adventurers looking for challenging fights.

You will be able to get revenge on the Necromancer for his treachery!
Fexlipi 2014年7月27日 14時51分 
Very Good
Aricel 2014年7月26日 22時43分 
Nice dungeon, still trying to figure out how to get the orange key though. Anyone wanna gimme a hint? ^^
Yorokobe 2014年7月26日 22時23分 
Faluzure  [作成者] 2014年7月26日 11時02分 
Something is up with how Steam displays the video, it plays a second then skips to the next screenshot. If you are having this issue and can't view the video in the client, you can access the video directly on Youtube: http://youtu.be/ufHc4OzVhKA
Carbu 2014年7月25日 13時05分 
First rules of making bosses : immune them to mental cause a stun boss is a bit easy. I liked the story :) was cool.
Faluzure  [作成者] 2014年7月25日 12時01分 
To Do:
Put loot throughout dungeon, and in Vault.
Await feedback from testers regarding difficulty of monsters. Adjust as required.
Go through the main keep and decorate the rooms, still a bit bare.
Add checkpoints where needed.