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If you'd like to discuss this issue in more detail, please use the Bug and Issues sub-forum.
I tested in testarena by using admin commands to spawn them in, if that affects anything.
I had filtered on certain keywords to prevent NPCs from dropping certain NPC only items. However it's not possible to filter out all items, due to everyone having a different naming convention.
The pet count increase will likely increase for boss mods (assuming that they're also using conditionals in the config file).
As for the boss patterns, this mod will likely cause extra minions to spawn with both installed, though some boss patterns might be overridden (depending on which mod has a higher priority score).
Feel free to post other related questions in mod synergies.
I.e. this is very slow for enemies (about 0.5-1 HP per second for regular mobs when not hit for 3 seconds). This is quickly negated by even slow level 1 weapons; and exists so that weakened creatures don't die in 1-hit if players revisit them an hour later.
For further questions about mod compatibility, please use the Mod Synergies thread.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1107121436
And a 35% chance to try and drop another item from their existing loot pool.
( like this one https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2791153471&searchtext=drop+item )
From memory RPG Growth's stats overwrites those of Tougher Mobs, so what carries over is the loot bonus, boss updates and commander NPCs AI (Disclaimer I have not tested Rally mode from RPG Growth)
@𝔐𝔲𝔯𝔞𝔫 and @Putn Hi, could you please send the error details to bugs and issues? It' may be a rare case of a conflicting mod that tries to edit the same event.
@xINATEIx: That would have to be made separately, I'm not sure if it exists.
Thanks to everyone using/sharing the mod.
P.s. we've just released a chaotic creative tactics roguelite platformer on Steam:
https://store.steampowered.com/app/841600/Aura_of_Worlds/
So I'll be preoccupied with release for some time, thanks for your understanding.
if you have some free time, please fix this
so i re-sub again, i really like everything now with this mod. More challenge and less farm intense.
Given that this mod gives a chance of NPCs to drop their weapons, it's possible a usually unobtainable NPC weapon from Frackin Universe dropped as an item. While I added a filter to prevent the most common cases occuring (e.g. weapons with NPC in their name), each developer has their own naming convention, so uncommonly an unobtainable weapon can spawn from other mods.
We're looking forward to fully releasing our game, Aura of Worlds, next month ✨!
@BlackSoul_Eternal: I'm afraid not currently as the methods are interwined.
@Dmitri, @Ollie_Greenhorn, and @MozarteanChaos thank you 🌠
looks really cool I need to try it with my friends
The mod is complete with over 100 patches and updates combined.
That said, I'm open to suggestions, though any further updates will likely occur after our indie game releases in Q2 this year.