RimWorld
Obsidia Expansion - Mothoids Xenotype
27 bình luận
Lored  [tác giả] 18 Thg08 @ 5:07pm 
@J Without third-party manipulation - No.
Cherry Picker mod might help. If not, it's best to contact the authors of these animations.
J 18 Thg08 @ 4:57pm 
is there a way to rremove eye texture for all your mods?
they seem to be little off with Facial animation on
Lored  [tác giả] 10 Thg08 @ 8:34am 
Starting today. Bug reports posted outside the proper thread will, unfortunately, be ignored.
Thanks for your understanding.
Dalvap 9 Thg08 @ 2:51pm 
я обязательно повторю сюжет той манги...
Cake Moth 15 Thg07 @ 7:50pm 
0.0 I know what i must do now! :koboldkiss:
Darkmoon 2 Thg07 @ 4:24pm 
I have a circular dependency error when sorting this mod with RimSort
Generic Helldiver 18 Thg05 @ 6:42am 
Smash, next.
Lored  [tác giả] 23 Thg04 @ 8:15am 
@Tenty Gene mechanics can be a bit confusing.
Yes, when creating a character, the xenotype’s gene list might show a metabolism of -4, since each wing gene is active and contributes its own -3 metabolism cost.
However, during gameplay, some mutually exclusive genes will become inactive. This applies to genes like hair color, skin color, body type — and in our case, wing genes. The pawn will end up with only one active wing gene, while the other becomes inactive, and the total metabolism impact will adjust accordingly — in this case, resulting in the expected -1 metabolism.
Tenty 22 Thg04 @ 8:04pm 
Oop, I admit I failed the spot check on the standard lacking wings, but the prime still has two wings both of which take metabolism landing it at -4 instead of the intended -1.
Lored  [tác giả] 22 Thg04 @ 6:54am 
@Tenty That's right! If you read the description to Xenotypes, everything will become clear :slimeamazed:
Tenty 21 Thg04 @ 10:37pm 
Both the image in the workshop here and the in-game premade xenotypes have the default "moth wings" gene on the Mothoid Prime instead of the standard Mothoid. This results in Prime having two wings and standard having no wings.
Dekar_Serverbot 11 Thg07, 2024 @ 4:27pm 
will she eat my lettuce?
Chesse5552024 14 Thg06, 2024 @ 4:11pm 
Is This vanilla friendly with graphics and lore.
 Papa bones  26 Thg11, 2023 @ 4:26am 
>Q: Is this mod CE compatible?
A: Just like the core mod - Obsidia Expansion.

im sorry comrade, that info is outdated...
Lored  [tác giả] 2 Thg10, 2023 @ 11:55pm 
@DadRadSkittle Sorry, but I don't see any errors refer to Obsidia Expansion mods. Perhaps the problem is in another mod or some mods incompatibility, since there are many mods installed.
During tests, all xenotypes from Obsidia Expansion mods made children without any problems.
DadRadSkittle 2 Thg10, 2023 @ 1:24pm 
Logs try to generate a pawn but fail for mothoid pawn
https://gist.github.com/HugsLibRecordKeeper/5c9f989bfb48c078d91b04efa33d2f6e
DadRadSkittle 2 Thg10, 2023 @ 1:11pm 
I have one of these in my colony and she can get pregnant but when the birth is done there is no new child pawn
[JdG] Pejman 23 Thg04, 2023 @ 2:52pm 
Are they attracted to Lömp tho ?
Lored  [tác giả] 30 Thg11, 2022 @ 5:53am 
@Treeson thnx, fixed.
Treeson 30 Thg11, 2022 @ 5:38am 
it says :
Could not resolve cross-reference: No Verse.DamageDef named OTCAcid found to give to Verse.DamageFactor Verse.DamageFactor

have completely no promblem with running the game though, still hurt some gaming mood(-20)
Conniday 12 Thg11, 2022 @ 11:38pm 
Moffworld
Bosh 9 Thg11, 2022 @ 5:25pm 
M O F F
gabek 7 Thg11, 2022 @ 11:04am 
It's pretty interesting, but it's sad that the art is not in the style of rimworld
Mister Buisness Mann 7 Thg11, 2022 @ 10:05am 
@Large Moron (bird races are superior)
nothing to see here 7 Thg11, 2022 @ 9:59am 
MOTH
HIM 7 Thg11, 2022 @ 7:20am 
No wings? :(
Crimson Moth 7 Thg11, 2022 @ 6:51am 
Finally