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https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3484624947
I love using Medullin with the IV Drug Injector mod. If my solo pawn can make it to the hospital bed, he will survive.
I'm a bit lazy to update the version right now because I don't have the files installed at the moment.
I would imagine this to be considered equivalent to industrial tech medicine yes?
If so this could have even simpler backstory of being used for ambulances or warzone field hospitals where time is more important than quality care. Just to buy time or stop the bleeding.
I guess that does make sense. Maybe I'll think of using Luciferium for this too, something something mechanites. I don't know, I'll keep it as is since it's just a simple xml mod.
There used to be some mods that allowed you to do that, but it seems the ones I know are broken for 1.4.
I stopped working on this sadly, but it could be something to do with the "CombatDrug" definition that Yayo and Go-Juice have, letting raiders use it..? Dunno!
That seemed to be the issue, I hadnt changed the policy for them, Thanks for the help, looking forward to using it!
I don't know about other medicine mods but you might have to set a drug policy before they can pick up the injectors. Happened to me with Vanilla Go-Juice too.
Thanks for the art feedback though
btw the art is really good, feels like it's actually from vanilla
medullin will cost 3 neutroamine no more no less
Adding medicine to the recipe won't make sense!! (it has sutures and splints inside!)
This is a Vanilla problem.
You have to set a drug assignment for carrying drugs.
@ThePionier The side effect is that because it induces rapid natural regeneration, it can cause scars more often than competent medicine treatment
@The Blind One
Whaddya think it should be made of then?
Idea and art are very cool though.