Project Zomboid

Project Zomboid

[B41/B42] Simple Overhaul: Traits and Occupations (SOTO)
2,530 Comments
hea  [author] 9 Oct @ 5:46am 
@Tannac you should try, because since release I never heard about that problem. Anyway you can "own" version for your serverpack.
Tannac 9 Oct @ 2:14am 
@hea I haven't tried with *only* soto enabled. It's possible that because that just adding *other* traits at all is triggering this issue. We don't have anything that crosses over with any of the traits you've added at all. They are all entirely separate, and don't change how traits natively work.

If you're okay with us creating a separate mod that simply overwrites certain sleeping traits like I've described while keeping your mod as a dependency, that would be wonderful! We can use what you've described here to disable the traits we don't want (specifically it's ONLY the sleeping traits since they're 'free points' in multiplayer.). Credit and links to your mod would be included as well.
Tannac 9 Oct @ 2:13am 
**Don't have anything that crosses over with any of the traits you've added at all. They are all entirely separate.
hea  [author] 9 Oct @ 1:40am 
@Tannac do you have this problem with only soto enabled? Without mods at all?
No, I would not do any repacks because it suppose to work fine.
You can remove them completely by yourself with changing trait cost to 0 and set false parameter to true.
TraitFactory.addTrait("Desensitized", getText("UI_trait_Desensitized"), 0, getText("UI_trait_DesensitizedDesc"), true):
Tannac 9 Oct @ 12:40am 
We're only using this mod for occupations/traits. Some mods like 'lifestyle' add traits of their own.
Tannac 9 Oct @ 12:40am 
As a follow up @hea, would you be ammenable to perhaps a server-side repack of this mod that simply removes all the traits in question? (IE the sleep traits ect.). It would be unlisted.

Alternatively, would you prefer a mod that has this one as a dependency, but does as described? This is a phenomenal mod with great balancing, but we're really struggling to get it to work with a large modlist and it seems the best solution would be to have a mod that simply overwrites the main perk files to remove those pesky sleeping traits entirely!
hea  [author] 9 Oct @ 12:39am 
@Tannac what traits/occupation miss you using?
Tannac 9 Oct @ 12:24am 
@hea

I've double checked, and while some mods do add traits, none of them are responsible for the behavior where things like 'Lark', a sleeping trait, are available once the player has died and made a new character.

Is there a reason for this? What lines stop the game from offering certain traits that shouldn't be enabled in multiplayer?
Thing 7 Oct @ 7:13am 
@hea Категория:Material, Теги всех таких руд в поиске: IronOre и CopperOre. Драгметаллы вроде нельзя найти собирательством.:DSTghost:
hea  [author] 7 Oct @ 5:51am 
@Thing не уверена, но я посмотрю. Если он входит в какую-то определенную категорию собирательства, то я думаю будет добавить будет не лишним.
Thing 7 Oct @ 5:33am 
@hea в 42 билде добавили кузницу, так же можно найти природный кусок руды с помощью собирательства, вот хотел узнать про то увеличивается у него шанс поиска этого куска, спасибо за ответ.
hea  [author] 6 Oct @ 8:29pm 
@Thing привет. Если честно, то понятия не имею от чем речь) наверное это в каком-то моде про добычу руды.
IosifAvgust 6 Oct @ 2:59pm 
Список модов не понадобился, спасибо за ответы, мод классный, это жевательный табак ломает игру)
Thing 6 Oct @ 2:13pm 
Добрый день, вопрос такой, в 42 билде шанс нахождения руды в поиске у шахтёра больше обычного, включая необходимость 7 уровня собирательства для его нахождения?:DSTghost:
hea  [author] 6 Oct @ 7:01am 
@IosifAvgust Напишите список модов, если есть - ошибки. Без этой информации я ничего сделать не смогу.
IosifAvgust 6 Oct @ 7:00am 
Я сперва на билд грешил, но вроде уже и фикс вышел и моды, которые не чинят я отключил, ну, буду дальше искать(
hea  [author] 6 Oct @ 6:59am 
Так может это проблема того, что мир был создан на версии до 42.12? А очередное обновление от разработчиков всё сломало?
IosifAvgust 6 Oct @ 6:59am 
Не, версия 42.12
IosifAvgust 6 Oct @ 6:59am 
Принято, прошу прощения тогда, буду тестить, пасиба
hea  [author] 6 Oct @ 6:58am 
Не знаю откуда у вас проблема с nan. Я на играла со своим модом и в 41 билде и 42 билде порядка 1500 часов, но ни разу такого не было.
IosifAvgust 6 Oct @ 6:57am 
42 билд, сломалось при создании нового перса на сохранении, вы на стриме говорили, что пытались помочь человеку починить эту проблему и что это из за СОТО(Как я понял), если нет, прошу прощения за беспокойство
hea  [author] 6 Oct @ 6:54am 
@IosifAvgust билд? Как сломалось? Почему считаете, что этот мод причастен?
IosifAvgust 6 Oct @ 6:50am 
Привет, мод классный, но сломались грусть и стресс, битый час ломаю голову, не могу понять почему(
Phade 5 Oct @ 10:54pm 
@RagingLoony I have used this with evolved traits for a very long time, they do work well together but you need to make sure you enable/disable what systems you want to be handled by each mod.
hea  [author] 5 Oct @ 8:32pm 
@RagingLoony no idea to be honest. I think it's only compatible with sub mod. But you can try it yourself.
RagingLoony 5 Oct @ 2:25pm 
How is the compatibility between this and Evolving traits world? IK the description says they're compatible but that was written a long time ago, was wondering if its all still good now?
hea  [author] 4 Oct @ 4:30am 
@Tannac does not happens with only SOTO enabled. Seems like other mods doing that? I'm not sure. Can't really answer that question.
Tannac 4 Oct @ 4:13am 
Hey! I noticed on a multiplayer server that some traits (Like those related to sleeping, and for some reason relentless) are available once a account has made a character and died once. Is there a way to remedy that issue?
bababooey 2 Oct @ 8:05am 
Thanks for the fast reply that would be awesome :)
hea  [author] 2 Oct @ 7:24am 
@bababooey
It's possible with manual code editing, but I don't think I'll be adding anything like that.
Maybe I will add some sandbox settings in the future, but I'm not sure...
bababooey 2 Oct @ 6:41am 
Hello, I've realized that I pretty much take alcoholic with every character I make. Can I bump up the need of alcohol since I want it to make it a bit harder?
hea  [author] 2 Oct @ 12:13am 
@Luca SOTO does not have traits for "not getting zombified".
Luca 1 Oct @ 11:44pm 
I have choosen the trait for not getting zombified, now i'm in sick status for several days..How long does it last ? Is it bugged ?
OnTheWarpath 1 Oct @ 5:43am 
Im using like 6 different trait mods on top of this at the same time and i don't have those issues lol. In fact dynamic traits is the only trait mod I've had any issues with since update but that has a hotfix available separately. all B42
hea  [author] 30 Sep @ 2:28pm 
@enzo lmao! 🧡
enzo lmao! 30 Sep @ 1:55pm 
@hea please dont waste ur time on this guy rude person ur mod is awesome
hea  [author] 30 Sep @ 10:42am 
B42? Maybe something broken in he game itself?
hea  [author] 30 Sep @ 10:40am 
@Baby P search for problems in other mods, for three years no one reported this problem. And it's simply impossible.
Baby P 30 Sep @ 10:39am 
ive tried everything the internet suggest to fix/reset the moddles but then everytime i smoke it goes back to nan/100
Baby P 30 Sep @ 10:38am 
this is the only mod that i can think of but obviously i could be wrong
Baby P 30 Sep @ 10:38am 
comes up with 'nan/100' in the files and same as happiness
hea  [author] 30 Sep @ 10:37am 
@Baby P how?
Baby P 30 Sep @ 10:36am 
this mod has broken my stress moodle and smoking trait
Пернул в чай 29 Sep @ 1:57pm 
@hea удачи тебе в этом
hea  [author] 29 Sep @ 1:52pm 
@Пернул в чай В целом от этого не смысла т.к. литературы полно. К тому же, я жду большего понимания работы с рецептами. Может добавлю в будущем.
Пернул в чай 29 Sep @ 1:41pm 
а почему нельзя писать в 42 билде молитвы за священника?
hea  [author] 27 Sep @ 1:13am 
@SkiedMarek everything looks fine, try resubscribe the mod outside of the game.
hea  [author] 26 Sep @ 11:15pm 
@SkiedMarek thank you. I will check.
SkiedMarek 26 Sep @ 8:41pm 
Hello, first wanna say great mod. Second I just wanted to point out that I get an error message when using the Brawler Perk, but so far I haven't gotten a problem with the other perks. May be on my end.
Zodiac 26 Sep @ 5:07am 
Fixed!