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adding a living planet that would eat other planets to increase its own size and districts. Now somehow this seems something a terravor race would do, consume other planets to make its own planets bigger and better. If you still look for some idears that would be something i think would be neat to have. With such an origin or civic, maybe by eating planets one could get at times a choice to also get the modiviers from that planet. Which then would be an awsome thing to be compatible with Guilli's Planet Modifiers and Districts ... accumulating more and more special modifiers and disctricts .... *mind blown* =) anyways back to omnomnom
But could I ask you to make the automation part a different mod from the buffed rewards? I enjoy the QoL but the extra resources are a bit too much for me.
the yellow exclemation marks in brackets.
strangely enough , when i settled the planet for the second time, right after it was settled it was complettly consumed, i havent yet been able to replicated it another time, but i am looking out for another opportunity, it netted me an additional 10+ pops =)
When you consume a planet which has a special project marker on it, than i the planet seems not to be destroyed, instead i could send a colonyship and settle there again. During the colonization process the consumption function still runs in the background, so that after 2 cycles i see 4 pops on the planet ... even though the colonization isn't even done yet. That i think is not quite as it should be :)
Should you ever get this to work with all celestial objects, then i would definetly suggest to tune down the ressource gain again. Either i had a really good start, will do another run afterwards maybe, but decreasing alloy and minerals by 15% should still be suffifient and as i said even more should you get this to work with all uncolonizable planets.
then again, not sure that this is even the issue why it stops
The timer went through a few times, then stoped and i can't reengage him.
It tells me there are more than 0 districts, yet when looking at the planet, there are not even any hive or foundry disctricts shown, less than 0 so to speak.
i will give it a try right away
have thought about making other objects in space consumable? like barren, toxic, magma, anything that terravor could not colonize, but still would see as a snack for the way.