Stellaris

Stellaris

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Unconventional Initial Systems
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3.758 MB
29 Jun, 2019 @ 8:57pm
26 Jun @ 8:48pm
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Unconventional Initial Systems

Description
update to 4.0!

Unconventional Initial Systems
Unconventional Initial Systems FOR Origin , initial system

This MOD add more Initial Systems. Each Initial Systems has matching settings, with a total of 8 origin themes, including the following 30+ different Initial Systems(optional) to choose from:

Origin: Prosperous World
In the legend of this civilization, the world tree, Euktrasil, lifted up nine different worlds with the branches of a giant tree. After the advent of the Space Age, people called the system with plural habitable planets in the system by the name Euctahir Hill, which means prosperous world.

Initial System (optional):
-Apple Orchard
-Yggdrasills
-Cradle
-Stone Ocean
-Shelter

Origin: Old Days Capital
The civilization that originated from here once swept across the heavens and overwhelmed the heavens, but in the end it could not resist the passage of time, and for some reason it was once lost between the stars. After a long period of time, the remnants of the remnants have rekindled the fire of civilization in their homeland and are about to rise again among the stars.

Initial System (optional):
-Gate of Seven Seals
-Shelter
-Expelled Paradise
-Wandering Sphere

Origin: Times Herald
The ancient civilizations that originated here have begun to experiment with space travel in the ancient system before other civilizations have developed FTL technology. This unusual experience allowed this ancient civilization to occupy a place in space before other civilizations developed hyperspace shipping channel technology.

Initial System (optional):
-Yuttian
-Cyberlux
-Great Khan
-Zelo
-Baol
-First League
-Irassian
-Vultaum

Origin: Quasars
Originated from a crowded quasar with multiple star systems, the influence of the giant source effect of quasar on the gravity well cut off the hyperspace channel between this system and other system, making it difficult to contact with the outside world initially. Almost , There are no hyperspace channels around the initial system.

Initial System (optional):

-Bottled Cluster
-Neon Celestial (neta - Approaches To Celestial)

Origin: Galaxy Lost
The civilization here is an ancient ancient that accompanied the birth of the galaxy, and the entire civilization once dominated the entire galaxy as an awakening empire, but the civilization was then destroyed for various reasons, and eventually became a degenerate empire, and all technology and culture were forgotten. After a long interval, you will be the first leader to awaken from the Fall, rebuilding your civilization from scratch.

Initial System (optional):

-Sinaps(neta - Unreasonable)
-Time Traveler
-Starting from Zero (neta - A person who watches the sea )
-Deep Space Exile (neta - The Biography of Napoleon )

Origin: Everlasting Companionship
The civilization born in this System has been in contact with another alien civilization in the primitive era, and has accelerated the process of civilization in mutual communication.

Initial System (optional):

- Destiny: This system gave birth to your civilization that was in contact with another alien advanced civilization in the primitive era, and you had benefited from communication and accelerated the process of technology.

- Innovations: The civilization born in this system is a nomadic civilization in the void, and has long established connections with another primitive civilization in other galaxies, accelerating the process of civilization through mutual communication. After entering the space age, your civilization naturally became a vassal to another primitive civilization, accepting it as a adopted son.

- Swornbrothers: The home system of the civilization born in this system has a dormant gate, which is a potential technological advantage, or is it the sword of Damocles hanging overhead? When your civilization harbors doubts and opens the gate, it discovers that the other end of the gate is a civilization that shares your loyalty. Therefore, you become sworn brothers and form a federation.

Origin:Planetary Will
Civilization here originated on a living planet that can incubate and produce self replicating factors like cell division.

Initial System (optional):
- Ghroth / Hungry Feast Square World
- Golden Tree
- Clockwork : (neta - Clockwork Planet)

Origin: Distar Universalis
In ancient times, there existed a ancienting civilization known as the Gate Builders, who once ruled the entire galaxy brilliantly and were enthusiastic about building star gates in the galaxy and building a network of galactic highways. But as time passed, they were ultimately destroyed by an ancient disaster. Despite the death of the ancients, faith still exists. The Grey, once used by the gatebuilder to build the Star Gate, gained wisdom through spontaneous organization over a long period of time and formed your civilization in the same way as its creator before his passing.

Initial System (optional):
-7-cluster
-Truth Seeking Agreement

Compatible with the following MODs:
-Planetary Diversity (Version 3.7)
-Guilli's Planet Modifiers (Version 3.7)
Popular Discussions View All (3)
0
11 Nov, 2023 @ 5:40am
初始恒星系一览(施工完成)
乌烨子
0
27 Apr, 2023 @ 11:54pm
Retrocompatibility Doubt
Jashkar
0
6 May, 2020 @ 11:46am
Bug Report
TurtleShroom
444 Comments
泰拉博士不太拉 4 Oct @ 8:01am 
大佬,需要更新
小蛋糕 2 Oct @ 7:18am 
作者大大,我使用环境改造机械星球时发现特化枢纽多了三个,并且只对母星有效,请问这是正常现象吗?使用的是苹果园位置开局。
PIT PYG 24 Sep @ 4:36pm 
Is there anyway for you to fix the localisation issue for English on some of the systems? Here is a picture to illustrate what I mean: https://i.imgur.com/DwN2fBw.png
你是个什么卵蛋 23 Sep @ 1:41pm 
我的Γ星团开局直接就输了,开局国家就提示游戏结束了。。。
iRejectTheWorld 22 Aug @ 2:59pm 
远星风云的万众归一路线现在获得的类生体荒野效果失效了
iRejectTheWorld 22 Aug @ 1:22am 
请问后期天灾会走Γ星门么
更陈王奋起挥黄钺 1 Aug @ 2:27am 
可以取消成长星球每次成长以后加百分之十全产的效果吗?太超模了,或者改成百分之一.
鱼梁木 28 Jul @ 6:27am 
醉生梦死配瓶装星簇有惊喜。
有bug导致其余的星球没有主城区。
不过等待1年后自动补上了,很神奇。
零风蚀年 19 Jul @ 7:58am 
活体星球的数值给到平民岗太超模了,如果是普政智械开局就直接拉满组装外加平民岗爽吃了
AI会使用星球意志起源的决议吗?