Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
2.至于DogDays中的领袖出生地会尽可能刷在 靠近河流(3)、靠近草原山脉(1)、靠近沼泽(1)的草原上(5),可能内陆地块更容易满足条件。(出生地参考了动画里的设定)
3.而且在动画里这三个国家就是在大陆中心的,我在设计的时候也就希望它们离海远一点
但是想请教下,盘古草原湿地地图,好像玩家都会出生在大陆中央。但我翻了翻领袖设定代码里,没有关联地热之类的,地图代码的出生点那几行也没看出来什么,这种情况是什么原因导致的呢
This is a text bug, which located at Flonide_Text.xml:
<Row Tag="LOC_ABILITY_GEWIN_AXER_ATTACK_BUFF_PREVIEW" Language="en-US">
<Text>{LOC_ABILITY_GEWIN_AXER_ATTACK_BUFF_NAME}:{LOC_ABILITY_GEWIN_AXER_ATTACK_BUFF_PREVIEW}</Text>
</Row>
--------------------------------------------------
When you click the unit, the preview will be loaded, and will crash for infinite recursion.
Due to my negligence, I forgot to fix it in the English version, which led to this bug.
Thank you for your report!
真懷念