Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
About Vulture (search the doc for vulture): https://docs.google.com/document/d/1BR6eezkN_qqgQX7ifrIrlJqFoYK_OSihDoQGX7tXNBc/edit?tab=t.0#heading=h.dtpvdln57xkl
Thank you for the quick answer. Is there a place where this kind of info can be seen? Long War wiki maybe?
That is intentional behaviour. On FL3 you gain access to Vulture, but that is also when the Chosen activate. They do that regardless of regions reached or any other points. However, their activities can still be affected by your Covert Actions, if you are lucky.
Using almost all mods in this collection: https://gtm.steamproxy.vip/workshop/filedetails/?id=3503978560
I see that in the list there is a link to Long War of the Chosen [Experimental] version of the mod with ID 2663990965 But there is no regular LWotC version with ID: 2683996590
Is this intentional? Or was the regular version not yet available when you created the list? Which one should I use for the most current playthrough in August 2025 ?
Does this mod/ the New Mod Launcher place the save files somewhere else?
Just to check, @megabot - which QoL mods have you added to the game? Or maybe somehow you used a different mod compilation, and some configs for vanilla research remained despite removing the mod causing it?
The graze chance adds to the UI turning an 80% shot into a 100% shot, but not telling you that 10% either side of your shot is "graze" territory ...
That aside there should be a setting in the Mod Menu to adjust the band, can even set it to 0graze
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2098062078
Unfortunately, this also affects the soldiers you send on Covert Ops, which it should not. So when they get "Ambushed" and I have to do a rescue mission, those covert soldiers are stripped of all gear and are helpless on the battlefield with none of the weapons I originally equipped them with.
I'm sure this "bug" has something to do with how LWOTC has disabled Covert Actions by default. Because any soldier I select as a Haven Advisor still has their gear equipped when I use the [Unequip Barracks] button.
Please download the much much much better community maintained Alternative Mod Launcher and launch the game using this. Google should bring up it's github as the first result when searching. Follow its FAQ/Setup guide. With the AML nearly 99% of "mod(s) not working" issues cease to exist.
Thankyou all ... :)