Total War: WARHAMMER II

Total War: WARHAMMER II

High Elf Personality
77 Comments
Diomedian_ Swap 3 Oct @ 5:00pm 
Is there a Warhammer III version of this mod?
Sandboxhead 21 Aug, 2024 @ 12:03pm 
Buffs stack poorly... must build harem!
Alshua  [author] 19 Apr, 2024 @ 3:27pm 
@Trino K - It isn't designed with SFO balance in mind, but to be honest, I think it's probably totally fine. It adds no units or anything.

@Layth36 - I actually gave it a minor patch as recently as February; I have definitely moved on to WH3 but I like to keep everything working for the WH2 diehards. I'm still happy to fix any issues that may arise. Compatibility with the mod you mention would have to come from the other author, I'm afraid; I know most of them have moved on.
Layth36 17 Apr, 2024 @ 7:00pm 
Tested this mod today on Vortex campaign and it still works! It's also save game compatible! However, I was hoping it would work with "Unlock All Skills" mod but sadly it doesn't.
Trino K 10 Mar, 2024 @ 6:47pm 
SFO compatible?
Alshua  [author] 25 Feb, 2024 @ 9:23am 
I know it's not a new High Elf Personality, but I hope users who were excited to see this in Warhammer 3 will enjoy the High Elf Politics system Rhox and I made in the new The Phoenix Court mod in Warhammer 3. It comes from a similar philosophy as this mod, just on a societal level rather than person-by-person.
OoO 17 Feb, 2024 @ 4:45am 
Hey Alshua it was a great exp to play this in WWII. Cant wait to see this port into WH3. Have a good day mate
Tunch Khan 7 Jan, 2024 @ 10:56am 
Great news. Can't wait. :steamthis::steamthumbsup:
Alshua  [author] 7 Jan, 2024 @ 12:08am 
@Cegorach - I'm afraid it hasn't yet. I haven't forgotten it, though, and intend to have it out eventually. I unfortunately poured a lot of code into this one that makes it a complex port, and I have gotten much better at modding, too, so I would want to overhaul some aspects of it. I know it's been a long wait.

For the moment you can look forward to a major new WH3 High Elf release from me and Rhox, however, coming soon.
Cegorach 4 Jan, 2024 @ 5:03am 
Did this mod ever get ported over to WH3?
Deloi 30 Aug, 2022 @ 5:28am 
You also made the female cultist of tzeentch mod, right? Cant wait for this mod on I.E.!
Tunch Khan 5 Aug, 2022 @ 10:25am 
Thank you Alshua. Looking forward to it.
Alshua  [author] 4 Aug, 2022 @ 2:36pm 
This mod will definitely come to Warhammer 3 after IE comes out... and it will be even better. :mbpraise:

@Tunch Khan: I would like to make more Personality mods. I'm going to wait until IE comes out and this one is ported over, though.
Tunch Khan 29 Jul, 2022 @ 3:09pm 
Why just HE? Everyone needs a personality. Except of course the redheads. :WH3_greasus_rofl:
Ritter Salbei 19 Jul, 2022 @ 2:54pm 
Really hope this mod comes to Warhammer 3, it's wonderful.
Tunch Khan 19 Jul, 2022 @ 9:07am 
<3
Alshua  [author] 9 Jul, 2022 @ 7:24pm 
Thanks so much, 玛奇玛. There is a LOT of text in this mod now, so it's really awesome that you translated it. I added a link to your translation mod in the description.

And I'm glad you think so, Willyum. There's a lot of cool stuff to discover in this mod, I hope you enjoy it.
Family Man Willyum 9 Jul, 2022 @ 12:39pm 
This is amazing work. More stuff like this makes the game feel much more personable, when you have actual relationships between the characters apart from just faction bonuses or debuffs. Keep up the great work!
VA11-HAll--AA 9 Jul, 2022 @ 10:10am 
I made a new Chinese translation, btw the High Elf Historian's notes and the response from the Chief Scribe are interesting.
taracanino 28 Jun, 2022 @ 10:42am 
Great mod makes the elfs feel more special.
Jabel 12 May, 2022 @ 10:22am 
Well, this is embarrassing. I didn't have the mod activated. Yeah, they're working fine together. Thanks.
Alshua  [author] 11 May, 2022 @ 7:44pm 
If it is "Eagle Mount for Handmaiden," or the compilation mod by that author, that mod is compatible with High Elf Personality. I tested it just now to make sure; they both function together. That mod places the Eagle mount in slot 99, which means you will want to look on the top row on the far, far right side.

It is possible a different mod is overwriting the eagle mount. Do you perhaps have a mod that adds a skill dump? Sometimes those are placed in slot 99.
Jabel 11 May, 2022 @ 12:05am 
Adds an eagle mount to the top row of Handmaidens.
I'll have to look up the name.
Alshua  [author] 10 May, 2022 @ 2:10am 
It seems to me like that would work, but it can be hard to predict what Total War will do. Which mod is it overwriting?
Jabel 10 May, 2022 @ 12:19am 
If I refunded all skill points, would I be able to remove this mod midsave? It's overwriting another mod.
Serris 24 Apr, 2022 @ 5:34pm 
:surprisedbubble:
Alshua  [author] 24 Apr, 2022 @ 5:29pm 
MAJOR update.

- Many loreful dilemmas added. Philosophers resolve a random ethical question, musicians perform, poets can choose how to complete a new poem, and more.
- Historians and Authors can write books which can be traded as useful items.
- Skills have been balanced, with some made unstackable, to encourage diversity of choices.
- The first Loremaster-only skills have been added: Blade Lord and Suppressor of Cults.
- Nobles gained the Author skill
- Mages gained the Violist (someone who plays an instrument called the "viol") and Geologist skills. Now the 8 types of mage have more significantly different skill selections available
- Various effects can change the Mood of the kingdom, or gain or lose the Favor of one of the ten Kingdoms of Ulthuan.
- Many new, custom icons for effects


As always, my hope is to avoid adding too much power to the faction with these skills, while adding customization and roleplay elements.
Alshua  [author] 7 Apr, 2022 @ 6:32am 
I would definitely like to make a version for other factions. Dark Elves would probably be next, followed by Wood Elves. It may take me a long time, though, as I have a lot of different mod ideas.

@Chiseanne: I can't include a randomizer, but I would be very grateful if you used the "Balance Suggestions thread" (or just commented here) to tell me which skills you feel pressured to take over and over again. In addition to balancing them, I have some tricks in mind to make skills less desirable to take repeatedly.
Castellan of sea 31 Mar, 2022 @ 9:46pm 
Is this mod compatible with sfo?
Chiseanne 27 Feb, 2022 @ 11:38am 
oh and can you include a randomizer? it will prevent me (and others) from picking the same skills over and over again.
Valerie Halla 19 Feb, 2022 @ 6:50pm 
I really love the idea of this mod, adding extra flavor to the characters via traits and talents. I think you should definitely expand it to other factions!
Carnage for Khaine 7 Dec, 2021 @ 8:00pm 
will there be a dark elf/ wood elf version of it? thanks
Chiseanne 27 Nov, 2021 @ 12:41pm 
I like the idea! to prevent them from beeing too powerful you could also add some negatives for the flavor...also not too powerful ;-) thx for this mod
Severus Licinius Maximus 27 Nov, 2021 @ 10:54am 
amazing,good job ,great mod!
GCFox 27 Nov, 2021 @ 8:49am 
What would be mind exploding but i think impossible if there would be an second mod combine with that were the characters might get children and you can use them after a certain amount turns as random heros or lords combined with a view events you need to do of course i would say that they need an full amount of like 12 turns to get the children and before that happens certain intimacy level but like i said this would i think be a too big project
Feanaro Meneldur 23 Nov, 2021 @ 10:47pm 
Is there something like that for Dark Elfs?)
Alshua  [author] 23 Nov, 2021 @ 9:37am 
@Captain Rutabega: No cess taken; I went ahead and fixed "botanist" (though I'll wait to update until I have more changes than that). People so rarely commit lutiny these days that you probably haven't had caused to write about it in a while.

@gongoozler: A second request for Nagarythe... I actually haven't gotten a chance to play Alith yet, but I'll look into it.

@Hunter Q: Yeah if I get to a Dark Elf version, I want to make sure it feels very, very Dark Elf-y.

@Albedo: I don't like mods that feel too overpowered, so I am going to try to keep this one meaningful but not overwhelming.
Captain Rutabega 22 Nov, 2021 @ 3:59pm 
Belay that- I'm a moron; you were right the first time, it really is 'lutenist'.
Captain Rutabega 22 Nov, 2021 @ 3:57pm 
Lovely work! Adds a tremendous amount of character to these, well, characters. I like your mod so much I feel compelled to say, with no bad cess, that it's 'botanist' and 'lutinist' (unless these guys/gals are just the most lutinly folks around- a Lutin being a kind of fairy or sprite from old French folklore).
Ed-girl Allan poe 22 Nov, 2021 @ 2:44pm 
I have no idea how you managed to get romance into a war strategy game and that alone is impressive enough for me to subscribe
Emperor 22 Nov, 2021 @ 12:52pm 
Elf simps.
Qmmander 21 Nov, 2021 @ 10:54pm 
Instant sub after reading the romance bit. You're not alone my friend. Seeing Imrik described as a handsome jerk only helped affirm the decision. I'm hoping for a dark elves version too, which would similar, just kinkier.
gongoozler 21 Nov, 2021 @ 4:07pm 
@pietclayden Yes, would be next for adding unique Nagarythe traits with Generic Hands of Shadow Crown mod.
Albedo 21 Nov, 2021 @ 12:40am 
It's good that you didn't go nuts with the buffs.
Colonel_Catsup 20 Nov, 2021 @ 6:24pm 
@Alshua that's great I cant wait for the others! good luck!
Alshua  [author] 20 Nov, 2021 @ 6:12pm 
@Colonel_Catsup: I'll look into it once I get this one more how I want it.

@mano308gts: Thank you so much for the support, and the reports. I agree that some of these abilities are too easy to stack; the trouble with heroes is that you can have so many of them. I'm going to try to make some into unstackable effects later, maybe. Ah, and a "couturier" is not a courtier. A couturier makes fine clothing.
Colonel_Catsup 20 Nov, 2021 @ 5:16pm 
do you plan on making this for other factions as well?
mano308gts 20 Nov, 2021 @ 3:57pm 
This is REALLY awesome, although I have made note of a few things:

"Courtier" is not spelled 'couturier' (minor quibble),
the historian blurb is MIA (at least for life mages),
it has a minor conflict with the Bytz Expanded Heroes mod (both mods are functional, but the skills layout is messy).

STILL, 100% awesome. REALLY killing it, too, on adding interesting lore-building for the characters, even if it's also possible to min-max on %chance for things like hero actions, etc... XD
zerinp 20 Nov, 2021 @ 3:11pm 
@Alshua thanks. Loving the mod by the way, surprised the developers didn't think of something like this.
zerinp 20 Nov, 2021 @ 3:08pm 
@Skilling4killing it appears to be saved game compatible.