Arma 3
Overthrow-Dev 2021 by Dorf
24 Comments
agent47 12 Feb @ 2:09am 
cant bank money or take from resistance
agent47 11 Feb @ 9:45pm 
need key
Oleg Jughashvili 26 Oct, 2024 @ 2:43pm 
i cant withdraw cash from resistance in my save... community edition said the update to CBA and something else broked overthrow
[v0³]R4mb3l 20 Dec, 2023 @ 12:33pm 
Hey i wanted do play it with an friend but i had to see that there is sadly no key in the mod folder is there an solution?
Thx in advance
LaoMei 老美 6 Jul, 2023 @ 8:29am 
There's a bug that if you sell drug to civilian or gang, once they agree to buy, player can remove their clothes and player will receive money but the drug will stay inside those clothes.
Dahitman  [author] 14 May, 2023 @ 6:16am 
@sleeping paralysis bobcat, thank you for noting the mod interactions. I currently use the mod list in the collection "Overthrow for dummies". And I believe "3CB Factions" and their unholy alliance is something unaccounted for in this mod for now. I do not know how it functions. But I do appreciate your feedback for other users in the future!
Dahitman  [author] 13 May, 2023 @ 10:22pm 
@Jay, on job frequency, I do not have a good way to solve this. I do not recall exactly as it's been >2 years. I think I tried to make factions more reliable and the drug trade more profitable to balance out what to do before going into industries.
Dahitman  [author] 13 May, 2023 @ 10:08pm 
@76561198083019420, to anyone else having "Contact expansion" requirements, please let me know. I have it but didn't launch with it. So far the game didn't throw any full-screen ads about it. Only asset used via server was the AI i use as a priest that has a tinfoil hat and cigarette for aesthetics. But if that's limiting people playing the game, I'll swap it to a more normal uniform. The server I run this on is using an account without contact, and I don't launch with "Contact Expansion" currently in the 2023 May timeline.
Dahitman  [author] 13 May, 2023 @ 10:05pm 
@Vig lusta, regarding craftables, unfortunately, I have no more time to implement it. However, people are free to add/modify my code, it's all up on github up to the current day (2023).
Dahitman  [author] 13 May, 2023 @ 10:04pm 
@MrAlfred, old reply, but with FASTER (arma github server tool). It's easier to have preset running that way which includes headless launching.
MrAlfred 8 Apr, 2022 @ 5:57am 
@noghiri Hey, how did you manage to get headless working? Because it shouldnt work out of the "box". Even tho it says so on the wiki..
Vig lusta 20 Mar, 2022 @ 7:09pm 
any chance your gonna add more craftables like ovethrow plus and more faction representatives?
Midnight 15 Feb, 2022 @ 6:22pm 
Any ETA on next update?
Jay 22 Dec, 2021 @ 5:32am 
is there anyway to increase the job frequency in the files? so i could have like 10 traitor missions at once?
sleep paralysis bobcat 20 Dec, 2021 @ 3:53pm 
Greetings! I am running this on a dedicated server with 2 headless clients. Vanilla works as expected. I would like to note a mod interaction: 3CB Factions causes the Unholy Alliance to spawn, as all BLUFOR 3CB units seem to be added to the spawn lists. This causes behavior such as NATO bases spawning with attached Chernarussian Civilians in VW Golfs and also Takistani Militia in Datsuns with DShKs hanging out next to NATO machinegunners.
Riskaz 9 Nov, 2021 @ 6:31am 
Or they run away V Not sure which it is, or if its a mixture of the two
Riskaz 7 Nov, 2021 @ 12:39pm 
Been getting a constant glitch where the shop keepers despawn and never come back. Or they can be ordered to take cover, run, etc with ace.
Koger 17 Sep, 2021 @ 6:58pm 
Could you add Shop compatibility for universal ammo system Not all the bullets just A couple from each caliber and could you make the Enemy Use grenades and RPGs For the vehicles you could add super vehicles mod
Osiris 14 Sep, 2021 @ 4:52pm 
not sure if this is super important or easy to fix but im noticing that the text in the box under map info and the box at the bottom of the resistance tab are cut off by a lot
Dahitman  [author] 3 Sep, 2021 @ 10:30pm 
It's been reverted back to unedited checkpoint, will come out when priest-build is live. Should be fixed but probably need testing.
Dahitman  [author] 3 Sep, 2021 @ 1:25am 
@wife beater, thanks for reporting the bug, I've listed it on github. I will try to investigate on my own local server tomorrow and see where it goes. Feel free to visit https://github.com/guilemouse/Overthrow/issues/40 to fill out more info if you encounter more specific issues.
76561198118270026 2 Sep, 2021 @ 11:12am 
checkpoints dont work, the inventory search itself never starts for me and if i try to leave the checkpoint i just get shot
Dahitman  [author] 26 Aug, 2021 @ 1:25am 
@Lyme thank you for testing, Malden might work but my specific development is all for Tanoa to work 100%. The code I'm modifying is mostly all in non-map specific circumstances. But I can't openly guarantee to anyone all other map works.

If you do see any bugs on Malden for specific placements of factories, camps, NATO FOBs, etc that goes underground, feel free to visit https://github.com/guilemouse/Overthrow , my github and post a report there too. It may help debug in the future. :steamthumbsup:
Lyme 25 Aug, 2021 @ 7:51pm 
It loaded my malden 2035 save fine, and seems to be working so far.