Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Improved Conquest Penalties
Počet komentářů: 20
Mavrik347  [autor] 5. lis. 2015 v 12.31 
All my mods are made to ensure they can never cause a crash :/ does the game crash with no mods? If not then are you Continueing a campaign or loading the game straight to the menu?
TotalWar577 4. lis. 2015 v 16.28 
This seems to be causing a crash with the latest patch (it's the only mod I have checked off as being installed). Any way to update it as I really like the ideas.
Mavrik347  [autor] 28. čvn. 2015 v 9.19 
Yeah -10 is correct, -25 is vanilla.
Suburban Hillbilly 21. čvn. 2015 v 11.32 
On hard, the provincial instability supposed to be 10 for same culture? I'm trying to determine wether or not this mod is taking effect with the unofficial mod manager (and I don't normally play on hard). With the official one, my game crashes on startup with and without other mods.
Cobi Wan Kenobi 16. kvě. 2014 v 7.39 
I did, I just am having too many issues with rome 2 to bother right now.
Mavrik347  [autor] 9. kvě. 2014 v 17.02 
You put this mod on top? Should work fine as there are no conflicting tables.
MANWHATADONGA 9. kvě. 2014 v 7.23 
Got on web site nothing happened
Mavrik347  [autor] 9. kvě. 2014 v 7.11 
Cobi have you read the post I made under yours?
Cobi Wan Kenobi 8. kvě. 2014 v 11.04 
This mod is cancelling out all my other mods. I was looking forward to using this.
Mavrik347  [autor] 6. kvě. 2014 v 16.03 
If you are having problems with conflicting mods try using the unofficial Mod Manager and prioritize this mod at the top.

http://www.twcenter.net/forums/showthread.php?618536-Mod-Manager-Updated-23-12-13
MANWHATADONGA 5. kvě. 2014 v 3.17 
Does not work with Negative Traits Removed .The negative come back on but still going to try it.Did not work with my saved games[but there again 43 mods on what can you expect}Another mod that should have been in game
ZahZuhZay 4. kvě. 2014 v 14.49 
Do you have to start a new campaign for this mod to work.
Æ | Darc Reaver 4. kvě. 2014 v 10.13 
This sounds pretty reasonable and logical. Good job! :) I gotta try it when I start my next campaign.
Mavrik347  [autor] 2. kvě. 2014 v 10.19 
@tib_necron13
You must have a mod still enabled somewhere, I have just started a new Egyptian campaign with no mods enabled, then successfully loaded it with just this mod enabled twice.
Mavrik347  [autor] 2. kvě. 2014 v 10.06 
@tib_necron13
Perhaps it is conflicting with something, are you using the unofficial Mod Manager? It tells you what conflicts.
Reason I say this is I just disabled all mods and loaded a campaign with, and then without this mod. No problem :S
The save game I loaded was created without this mod.
Deystork 2. kvě. 2014 v 8.59 
Yes, I'm sure. I have make 2 test. When I activate your mod, if I load the saved games, the game crashes . When I disable your mod, I can play at my saved games.
Mavrik347  [autor] 2. kvě. 2014 v 5.46 
You sure tib_necron13? I wasn't aware of that.
Sir Osis of Liver 30. dub. 2014 v 11.34 
compatible with DEI?
Deystork 30. dub. 2014 v 9.01 
But your mod is incompatible with the saved games... :(
Deystork 30. dub. 2014 v 8.07 
Great mod, I'll take now :)