Garry's Mod

Garry's Mod

ARMA - Cold War Assault Models [GMOD]
27 commentaires
Morda_junior 11 déc. 2024 à 2h00 
If there was a playermodels it would be cool
Oвуляций MеHсTpyoлиз 30 oct. 2023 à 3h35 
АМЕРИКАНЦЫ, Я ВЕЖЛИВО ПОПРОСИЛ ВАС ПОКИНУТЬ С МАЛЬДЕНСКИЕ ОСТРОВА. НО ВЫ ОТКАЗАЛИСЬ ЭТО СДЕЛАТЬ!
Holy Nut 16 sept. 2023 à 7h19 
npcs?
guys i lost my crowbar somewhere 2 mai 2023 à 5h26 
genius
E7ajamy  [créateur] 2 mai 2023 à 3h27 
yes









:cozycrashfish:
guys i lost my crowbar somewhere 30 avr. 2023 à 4h03 
did you really... put OFP models in gmod...
khajiithascoin 19 avr. 2023 à 11h18 
waiting for arma 2 model.. <3 nice work though this is awesome
sigmaweusu 17 mars 2023 à 19h45 
damn.
E7ajamy  [créateur] 17 mars 2023 à 19h38 
unfortunately no. vehicles have more than 32 materials, which is the limited per model.
sigmaweusu 17 mars 2023 à 8h28 
vehicle models?
My Name is Mud 16 juil. 2022 à 16h39 
damn
E7ajamy  [créateur] 15 juil. 2022 à 8h59 
ah. no the physics are, fairly adjusted. so you'll have to deal with the way they are.
My Name is Mud 14 juil. 2022 à 13h41 
what I was referring to was the physics of the ragdolls, they are too articulate and too confusing to manipulate, but that's fine, whichever you prefer
E7ajamy  [créateur] 13 juil. 2022 à 5h07 
i don't know when will i be free to fix them. i have rigged them myself, but at that time i didn't have a clear knowledge of bone position and orientation for ik chains. if you are referring to the rig i described, then that's that.

if you are referring to the pose of the model, i think it's better to leave it that way, because that's how their original development for arma cwa/ofp started.
My Name is Mud 12 juil. 2022 à 12h45 
the bones are to much ugly... can you fix?
FreeBird0964 4 juin 2022 à 8h49 
@E7ajamy (home) thats alot of hard work thank you for making this mod. are you planning to do ofp mod models? like bundeswehr from bundeswehr mod? id like to learn how to port ofp models to gmod only for that.
E7ajamy  [créateur] 4 juin 2022 à 8h41 
@FreeBird0964 i had used tools provided by arma cwa member from the discord server, along with some instructions on how to make it importable to blender. it was a hectic experience.

i had to manually build the skeleton for them, since there was weight paint but no bones. and tbh, it's not bad. it's mostly the game is like, too old to even have this one weight limit, yet still runs.
FreeBird0964 4 juin 2022 à 1h16 
i'd like to know how did you do this via porting pbo p3d files?
痛みHOPELESS死 4 juin 2022 à 0h55 
good work
san isidoro 13 mars 2022 à 16h07 
thank you for this
E7ajamy  [créateur] 17 févr. 2022 à 23h23 
i have uploaded to sfm workshop. check it out
JGCO115 17 févr. 2022 à 23h05 
i have a backup on my computer in case that happens
thank you again
E7ajamy  [créateur] 17 févr. 2022 à 17h04 
but we will see what happeneds.
E7ajamy  [créateur] 17 févr. 2022 à 17h04 
pray that BI don't take them down. they don't allow their property be ported to other platform, unfortunately.
JGCO115 17 févr. 2022 à 16h57 
alright
thank you
E7ajamy  [créateur] 17 févr. 2022 à 16h23 
they are. i'm looking into it soon enough.
JGCO115 17 févr. 2022 à 7h34 
any chance this will get a SFM port in the future ?