Source Filmmaker

Source Filmmaker

Environment Particles
36 comentarios
Cramps 14 SEP 2024 a las 9:11 
Does not work, clouds and etc do not move.
oopsboom24 20 JUN 2024 a las 6:05 
Pretty neat, slows down SFM a lot but it's worth it Lol.
(Just hide the particles once you're done posing until ready to render)
Morse 20 JUN 2021 a las 15:41 
is there any way to get the trees to sway? im trying to find any sfm model that does that, and i cant get them to.
acclk 12 JUN 2021 a las 3:49 
OMFG YOU SAVED MY LIFE TY!>!>!>!!>
McNamer 9 FEB 2021 a las 12:52 
I love the clouds! Thank you for the particles.
Æon 16 OCT 2020 a las 21:20 
Any tech savy users know how to make the clouds "gently move" to like clouds sometimes do in high winds?
Jake-kun 16 OCT 2020 a las 18:12 
@Agent8 In one discussion, they said it was because these particles are outdated. Here is that short discussion: https://gtm.steamproxy.vip/app/1840/discussions/0/2741975115070764760/
Hatsune Miku 23 ABR 2020 a las 22:54 
Um the particles show up as black. anyway to fix this?
Fishankles 20 ABR 2020 a las 14:03 
so i dont know if its me but the particle effects arent showing at all
TRON 13 OCT 2018 a las 15:31 
cn someone make effects for a shower or something?
whaletf 8 ENE 2018 a las 15:31 
stronk
nEight 17 OCT 2017 a las 16:31 
is it normal for the wheat to be moving (and I don't mean moving in the wind, I mean moving like a wheat army)
intense intensity 19 JUL 2017 a las 7:00 
Most of the particles do not appear at all.
onions 14 MAY 2017 a las 8:57 
Please make a Fog one
milkscout 28 NOV 2016 a las 3:31 
these are all lovely thanks but (like Paladin Quantin asked) why does the rain particle only last for five seconds even after editing its lifetime value ?
Seagull 13 NOV 2016 a las 9:47 
Can someone please explain how to use this, I can get wheat to work but I can't see any clouds.
Northman Cricket 28 MAY 2016 a las 11:27 
Why when i spawn rain particle it lasts only 5 seconds and then disapears even when i change everything
Fitne Por 15 ABR 2016 a las 9:14 
Stuff like grass
SapphSky  [autor] 15 ABR 2016 a las 6:56 
Which particle system are you using over the world brushes?
Fitne Por 14 ABR 2016 a las 21:12 
Are you sure the particles follow world brushes?
SapphSky  [autor] 21 DIC 2014 a las 7:01 
They should be in workshop/particles as env.pcf
strawbunny 20 DIC 2014 a las 22:32 
Where are the particle effects located? I can't seem to find them in the usermod/materials folder
Mays 13 OCT 2014 a las 20:55 
nvm, Something happend after i clicked "accept" in the particle editor. and the objects ar\e in their full colors
Mays 13 OCT 2014 a las 20:53 
How do i fix the Particles from being black when i see them when they spawn? Like as sooon as i refresh the timeline, the Particles show up but there all black objects.
Austin Stryker 8 JUL 2014 a las 18:24 
Looks great so far, but it would be really nice too if you could update it with some "ash" particles - from fires, for example. Thanks!
SapphSky  [autor] 26 ABR 2014 a las 22:36 
I've added a material to the trees that will allow it to cast and receive shadows from light sources.
Malcis 26 ABR 2014 a las 21:25 
Particles aren't my field of knowledge, but is there a way to make the created particles affected by light sources?
Haru Urara 25 ABR 2014 a las 23:42 
Just what I needed! Thanks so much :D
The Sneaky Muffin 25 ABR 2014 a las 19:47 
Do you have any idea how much time this'll save me? TONS! :B1:
SapphSky  [autor] 25 ABR 2014 a las 17:47 
The particle system is capable of rendering models for effects. This is used to create a mass amount of trees in your scene so you don't have to one by one. You're welcome to edit the spawn number and range of them in the particle editor.
If I didn't answer your question fully, I would suggest looking here .
Kibōchen 25 ABR 2014 a las 16:40 
How are particles able to spawn SOLID OBJECTS like the trees you just said about? Can we just make the trees ourself?
SapphSky  [autor] 24 ABR 2014 a las 20:57 
I have updated the particle systems. As well as included new ones. The rain effect has been removed until I can get it working properly. Hopefully by tomorrow!
Lucid 22 ABR 2014 a las 20:11 
These particle effects are great for sprucing up a scene, thanks for putting these on WS. I do, however, have a quick question regarding the emission duration, which I can modify value for in the "edit particle systems times" window, but does not actually modify the duration time in shot. Is there any other way, beside duplicating the effect itself and changing the start time on each particle system, to have continuous rain?
SapphSky  [autor] 22 ABR 2014 a las 18:46 
Added a video demonstrating the flat and volumetric clouds. See which one you like better!
Kibōchen 22 ABR 2014 a las 13:00 
I have no idea what the fuck this does.
Paintbrush Poltergeist 21 ABR 2014 a las 4:17 
It'd be nice if you included a video of it being used. Just so people know what to expect more.