Source Filmmaker

Source Filmmaker

Environment Particles
36 条留言
Cramps 2024 年 9 月 14 日 上午 9:11 
Does not work, clouds and etc do not move.
oopsboom24 2024 年 6 月 20 日 上午 6:05 
Pretty neat, slows down SFM a lot but it's worth it Lol.
(Just hide the particles once you're done posing until ready to render)
Morse 2021 年 6 月 20 日 下午 3:41 
is there any way to get the trees to sway? im trying to find any sfm model that does that, and i cant get them to.
acclk 2021 年 6 月 12 日 上午 3:49 
OMFG YOU SAVED MY LIFE TY!>!>!>!!>
McNamer 2021 年 2 月 9 日 下午 12:52 
I love the clouds! Thank you for the particles.
Æon 2020 年 10 月 16 日 下午 9:20 
Any tech savy users know how to make the clouds "gently move" to like clouds sometimes do in high winds?
Jake-kun 2020 年 10 月 16 日 下午 6:12 
@Agent8 In one discussion, they said it was because these particles are outdated. Here is that short discussion: https://gtm.steamproxy.vip/app/1840/discussions/0/2741975115070764760/
Hatsune Miku 2020 年 4 月 23 日 下午 10:54 
Um the particles show up as black. anyway to fix this?
Fishankles 2020 年 4 月 20 日 下午 2:03 
so i dont know if its me but the particle effects arent showing at all
TRON 2018 年 10 月 13 日 下午 3:31 
cn someone make effects for a shower or something?
whaletf 2018 年 1 月 8 日 下午 3:31 
stronk
nEight 2017 年 10 月 17 日 下午 4:31 
is it normal for the wheat to be moving (and I don't mean moving in the wind, I mean moving like a wheat army)
intense intensity 2017 年 7 月 19 日 上午 7:00 
Most of the particles do not appear at all.
onions 2017 年 5 月 14 日 上午 8:57 
Please make a Fog one
milkscout 2016 年 11 月 28 日 上午 3:31 
these are all lovely thanks but (like Paladin Quantin asked) why does the rain particle only last for five seconds even after editing its lifetime value ?
Seagull 2016 年 11 月 13 日 上午 9:47 
Can someone please explain how to use this, I can get wheat to work but I can't see any clouds.
Northman Cricket 2016 年 5 月 28 日 上午 11:27 
Why when i spawn rain particle it lasts only 5 seconds and then disapears even when i change everything
Fitne Por 2016 年 4 月 15 日 上午 9:14 
Stuff like grass
SapphSky  [作者] 2016 年 4 月 15 日 上午 6:56 
Which particle system are you using over the world brushes?
Fitne Por 2016 年 4 月 14 日 下午 9:12 
Are you sure the particles follow world brushes?
SapphSky  [作者] 2014 年 12 月 21 日 上午 7:01 
They should be in workshop/particles as env.pcf
strawbunny 2014 年 12 月 20 日 下午 10:32 
Where are the particle effects located? I can't seem to find them in the usermod/materials folder
Mays 2014 年 10 月 13 日 下午 8:55 
nvm, Something happend after i clicked "accept" in the particle editor. and the objects ar\e in their full colors
Mays 2014 年 10 月 13 日 下午 8:53 
How do i fix the Particles from being black when i see them when they spawn? Like as sooon as i refresh the timeline, the Particles show up but there all black objects.
Austin Stryker 2014 年 7 月 8 日 下午 6:24 
Looks great so far, but it would be really nice too if you could update it with some "ash" particles - from fires, for example. Thanks!
SapphSky  [作者] 2014 年 4 月 26 日 下午 10:36 
I've added a material to the trees that will allow it to cast and receive shadows from light sources.
Malcis 2014 年 4 月 26 日 下午 9:25 
Particles aren't my field of knowledge, but is there a way to make the created particles affected by light sources?
Haru Urara 2014 年 4 月 25 日 下午 11:42 
Just what I needed! Thanks so much :D
The Sneaky Muffin 2014 年 4 月 25 日 下午 7:47 
Do you have any idea how much time this'll save me? TONS! :B1:
SapphSky  [作者] 2014 年 4 月 25 日 下午 5:47 
The particle system is capable of rendering models for effects. This is used to create a mass amount of trees in your scene so you don't have to one by one. You're welcome to edit the spawn number and range of them in the particle editor.
If I didn't answer your question fully, I would suggest looking here .
Kibōchen 2014 年 4 月 25 日 下午 4:40 
How are particles able to spawn SOLID OBJECTS like the trees you just said about? Can we just make the trees ourself?
SapphSky  [作者] 2014 年 4 月 24 日 下午 8:57 
I have updated the particle systems. As well as included new ones. The rain effect has been removed until I can get it working properly. Hopefully by tomorrow!
Lucid 2014 年 4 月 22 日 下午 8:11 
These particle effects are great for sprucing up a scene, thanks for putting these on WS. I do, however, have a quick question regarding the emission duration, which I can modify value for in the "edit particle systems times" window, but does not actually modify the duration time in shot. Is there any other way, beside duplicating the effect itself and changing the start time on each particle system, to have continuous rain?
SapphSky  [作者] 2014 年 4 月 22 日 下午 6:46 
Added a video demonstrating the flat and volumetric clouds. See which one you like better!
Kibōchen 2014 年 4 月 22 日 下午 1:00 
I have no idea what the fuck this does.
Paintbrush Poltergeist 2014 年 4 月 21 日 上午 4:17 
It'd be nice if you included a video of it being used. Just so people know what to expect more.