Source Filmmaker

Source Filmmaker

Environment Particles
36 kommentarer
Cramps 14. sep. 2024 kl. 9.11 
Does not work, clouds and etc do not move.
oopsboom24 20. juni 2024 kl. 6.05 
Pretty neat, slows down SFM a lot but it's worth it Lol.
(Just hide the particles once you're done posing until ready to render)
Morse 20. juni 2021 kl. 15.41 
is there any way to get the trees to sway? im trying to find any sfm model that does that, and i cant get them to.
acclk 12. juni 2021 kl. 3.49 
OMFG YOU SAVED MY LIFE TY!>!>!>!!>
McNamer 9. feb. 2021 kl. 12.52 
I love the clouds! Thank you for the particles.
Æon 16. okt. 2020 kl. 21.20 
Any tech savy users know how to make the clouds "gently move" to like clouds sometimes do in high winds?
Jake-kun 16. okt. 2020 kl. 18.12 
@Agent8 In one discussion, they said it was because these particles are outdated. Here is that short discussion: https://gtm.steamproxy.vip/app/1840/discussions/0/2741975115070764760/
Hatsune Miku 23. apr. 2020 kl. 22.54 
Um the particles show up as black. anyway to fix this?
Fishankles 20. apr. 2020 kl. 14.03 
so i dont know if its me but the particle effects arent showing at all
TRON 13. okt. 2018 kl. 15.31 
cn someone make effects for a shower or something?
whaletf 8. jan. 2018 kl. 15.31 
stronk
nEight 17. okt. 2017 kl. 16.31 
is it normal for the wheat to be moving (and I don't mean moving in the wind, I mean moving like a wheat army)
intense intensity 19. juli 2017 kl. 7.00 
Most of the particles do not appear at all.
onions 14. mai 2017 kl. 8.57 
Please make a Fog one
milkscout 28. nov. 2016 kl. 3.31 
these are all lovely thanks but (like Paladin Quantin asked) why does the rain particle only last for five seconds even after editing its lifetime value ?
Seagull 13. nov. 2016 kl. 9.47 
Can someone please explain how to use this, I can get wheat to work but I can't see any clouds.
Northman Cricket 28. mai 2016 kl. 11.27 
Why when i spawn rain particle it lasts only 5 seconds and then disapears even when i change everything
Fitne Por 15. apr. 2016 kl. 9.14 
Stuff like grass
SapphSky  [skaper] 15. apr. 2016 kl. 6.56 
Which particle system are you using over the world brushes?
Fitne Por 14. apr. 2016 kl. 21.12 
Are you sure the particles follow world brushes?
SapphSky  [skaper] 21. des. 2014 kl. 7.01 
They should be in workshop/particles as env.pcf
strawbunny 20. des. 2014 kl. 22.32 
Where are the particle effects located? I can't seem to find them in the usermod/materials folder
Mays 13. okt. 2014 kl. 20.55 
nvm, Something happend after i clicked "accept" in the particle editor. and the objects ar\e in their full colors
Mays 13. okt. 2014 kl. 20.53 
How do i fix the Particles from being black when i see them when they spawn? Like as sooon as i refresh the timeline, the Particles show up but there all black objects.
Austin Stryker 8. juli 2014 kl. 18.24 
Looks great so far, but it would be really nice too if you could update it with some "ash" particles - from fires, for example. Thanks!
SapphSky  [skaper] 26. apr. 2014 kl. 22.36 
I've added a material to the trees that will allow it to cast and receive shadows from light sources.
Malcis 26. apr. 2014 kl. 21.25 
Particles aren't my field of knowledge, but is there a way to make the created particles affected by light sources?
Haru Urara 25. apr. 2014 kl. 23.42 
Just what I needed! Thanks so much :D
The Sneaky Muffin 25. apr. 2014 kl. 19.47 
Do you have any idea how much time this'll save me? TONS! :B1:
SapphSky  [skaper] 25. apr. 2014 kl. 17.47 
The particle system is capable of rendering models for effects. This is used to create a mass amount of trees in your scene so you don't have to one by one. You're welcome to edit the spawn number and range of them in the particle editor.
If I didn't answer your question fully, I would suggest looking here .
Kibōchen 25. apr. 2014 kl. 16.40 
How are particles able to spawn SOLID OBJECTS like the trees you just said about? Can we just make the trees ourself?
SapphSky  [skaper] 24. apr. 2014 kl. 20.57 
I have updated the particle systems. As well as included new ones. The rain effect has been removed until I can get it working properly. Hopefully by tomorrow!
Lucid 22. apr. 2014 kl. 20.11 
These particle effects are great for sprucing up a scene, thanks for putting these on WS. I do, however, have a quick question regarding the emission duration, which I can modify value for in the "edit particle systems times" window, but does not actually modify the duration time in shot. Is there any other way, beside duplicating the effect itself and changing the start time on each particle system, to have continuous rain?
SapphSky  [skaper] 22. apr. 2014 kl. 18.46 
Added a video demonstrating the flat and volumetric clouds. See which one you like better!
Kibōchen 22. apr. 2014 kl. 13.00 
I have no idea what the fuck this does.
Paintbrush Poltergeist 21. apr. 2014 kl. 4.17 
It'd be nice if you included a video of it being used. Just so people know what to expect more.