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- AI should now build its base regardless of what player has.
- Removed collect field retries.
- Lowered attacks (except on pools) to 1, should move aip faster.
- AI late game AIP builds full base and uses special/heavy units, though for some reason it still takes a while to get there.
- moved MP_lists to Core config, so they won't interfere if others use the AIP asset in their own mods. They will have to modify their own mp vehicle lists to include BZTC vehicles.