Empyrion - Galactic Survival

Empyrion - Galactic Survival

CS-Calibur - Combat Steel Battle CV - T4 CPU
12 Comments
Movado  [author] 15 May, 2022 @ 10:35am 
Hi Migdalin. Thanks for the feedback & glad to hear you are enjoying this ship. Yeah, that area could definitely be used for a farm, and in future versions of this ship I did utilize this space for that upgrade. However, I don’t like to put grow plots in combat ships by default, so I won’t include them in the BP. This could always be added after spawn though, if it’s helpful.
Migdalin 14 May, 2022 @ 6:30pm 
Awesome ship. I have been using Flatbird (https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2513362660) as a starter CV. This one is a perfect step up, with a nice tight focus on combat. I do wonder if the lounge area could be turned into a farm? Either way, this one is great. Thanks!
Movado  [author] 7 Jun, 2021 @ 1:44pm 
Thanks! For what it’s worth I’ve never seen an enemy ship warp out, but who knows what the future may bring! Glad you like the ship! I’m a bit partial to it, but really think it’s one of the best out there. Enjoy!
SLI_Fallen 7 Jun, 2021 @ 1:31pm 
No that's perfect! Thanks! I literally was JUST watching your hammerhead video against the Dreadnaught, and you did mention there was no specific targeting done (but a comment there pointed out since there are so many generators on that ship, it's a good idea to not target them and the warp drive as well as you say. Supposedly if the ships take high damage they can run and warp out, but i've never seen it. Still. Now to take my spanking new Calibur to get that core! Hats off!
Movado  [author] 7 Jun, 2021 @ 1:06pm 
I likely did not set a targeting preset on this ship, so what you’re seeing, unfortunately, is expected. If it were saved, the BP would spawn with those settings.

What you target actually varies based on what you fight. For infectors, I set to target the turrets. For Decimators, I set to target the generators, while always staying in front of them.

If you fight a Kamirat Battlecarrier, I would set them to target turrets & thrusters.

I say that because presets won’t always work, as your strategy will change based on the enemy.

I will say, that I never target warp drives for any ship. Beyond that, you’ll likely need to change based on the enemy you face.

I hope that helps, and sorry there isn’t a clear answer on this one.
SLI_Fallen 7 Jun, 2021 @ 10:29am 
I am assuming that when you upload a ship to the workshop (and then us subsequently spawning it) the weapon targeting settings are *NOT* saved from when the BP was saved/uploaded? Watching the video, it's clear you have set weapon targeting a certain way to fight these legacy ships. This is something us noobs, who have never faced one...yet, would LOVE to have "preset" in the BP when we spawn it. Clearly I understand not wanting to impose ones own weapon targeting preferences to a workshop ship, but if it's possible, that would be very nice. ;-) if not, then might you lay out how these turrets were configured (if it's not too complicated, meaning if you had all the same turret types targeting the same way or break them up into groups to focus on different things for example). Thanks in advance!
MacShell 5 Feb, 2021 @ 9:40pm 
Awesome! Eager to test it!
Movado  [author] 2 Feb, 2021 @ 7:20am 
BP updated to add MORE storage - 2 ammo controllers @ 120k each. Now total storage is over 2.5M (from 2.2M+).
Movado  [author] 22 Jan, 2021 @ 9:08pm 
I made a few tweaks today.

- Removed the T2 RCS
- Added additional fuel & O2 storage in wings
- Upgraded the 2 front thrusters from L to XL (due to RCS removal)
- Added WiFi extenders to the nose, and tip of each wing, for better reach

Movado  [author] 2 Dec, 2020 @ 5:32am 
The Dreadnought has too many turrets to take down with a standard ship like this, as it has over 120 T2 turrets scattered on it. You'll need something bigger with more firepower. I did build a ship that can kill the Dreadnought, called Ono. It does require "Max Block Limits" to be set to False, to allow more turrets than the normal limit. This ship has 101 total turrets plus another 20 rocket launchers. Also have a video linked on the BP of me killing a Dreadnought :)

Here is BP:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2276178246
Pickle11111 1 Dec, 2020 @ 8:19pm 
Also, have you tried it out against the zirax dreadnought?
Pickle11111 1 Dec, 2020 @ 8:15pm 
Nice to see a ship that is designed for legacy space. The method seems to be as many forward-facing weapons as you can put on, and putting thrusters towards the back to stop them from being shot out from incoming lasers.