Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
I've asked te author for underground biomes multiple times, but they ignore :_( Is such biome adding easy? Like, via xml patch, or it would require C# code?
Regarding moving it with a caravan, monument markers are blocked from being loaded into a caravan.
I don't particularly expect this problem to be resolved, but I figured I'd mention it both to see if something can be done and to warn other players not to bother accepting monument build quests if their colonies are in caves.
I don't really mind it and kind of just see it as a feature. If a faction could create crazy weather, it doesn't seem too far-fetched that they could've figured out a way to make it rain and thunder in a cave and then asked the player if they could test it