Crusader Kings III

Crusader Kings III

More Building Slots
315 Comments
Deutschland 10 hours ago 
After I resubscribed for the second time, it ran successfully. I can proceed with the construction without worries😃. Thank you.🙏
Eldalote 12 hours ago 
Thank you very much!
misha_archmage  [author] 12 hours ago 
Eldalote 13 hours ago 
Hi, I'm still playing a 1.17.1 game, and updating to 1.18 doesn't work well, but steam did automatically update the mod to the new version, and now it's pretty broken in version 1.17.1. Could you please upload the old version separately or something like that? Thanks
misha_archmage  [author] 13 hours ago 
@Deutschland I ressubed and tested mod from Steam Workshop,it's work fine. Did you use another mods?
Deutschland 19 hours ago 
Sorry, but it still doesn't work:steamfacepalm:
misha_archmage  [author] 28 Oct @ 3:34pm 
@Agent 53 Thank you, I updated mod files. Think problem solved now.
Agent 53 28 Oct @ 2:37pm 
First, I'd like to say thank you. I've been using your extra building mods for years now.

With the 1.18 update I saw you updated the mods, but I couldn't get them to work. I dug into the vanilla files and found a line that PDX might have added? I'm not sure if it's new or not.

MAX_BUILDINGS = 6

So, I added a line to the mod locally: MAX_BUILDINGS = 30

And that seems to have fixed the issues I was having.
misha_archmage  [author] 13 Oct @ 2:17am 
@Flame Hashira Should be compatible mods don't have intersecting files
Flame Hashira 12 Oct @ 9:24pm 
Is this compatible with Guardians of Azeroth?
misha_archmage  [author] 4 Oct @ 11:06am 
@Primarch sarge Yes it will be issues, both mods incompatible,
Primarch sarge 4 Oct @ 5:42am 
Would this mod have any issues with CoW3?
misha_archmage  [author] 18 Sep @ 12:39pm 
@InkompleteWish Yes, it possible. Block located in the files in folder workshop/content/1158310/2993056101/common/buildings/ this is for LOTR
InkompleteWish 18 Sep @ 12:01pm 
Hi! Just a question in general as i am using this with my Total Converstion mods of Game of Thrones and Lord of the Rings but is there a way to disable the locked buildings modifier (or whatever you wanna call it) due to having the wrong culture/faith?

I have pre-existing buildings locked because i am not part of the culture/faith that created them. Just wondered if theres a way to make it possible for me to have access to these buildings since the conversion mod allows that.

So currently i will have to decide to either not use this mod and make use of the pre-existing buildings OR use the mods and get locked out of bonuses that i should have access to.

Would be happy about an answer at some point and sorry for the wall of text. :)

Thanks!
-Ink
jojobe 30 Aug @ 9:53pm 
Elder Kings please
Lord_Weasel 24 Aug @ 10:45pm 
I've noticed this actually makes the game quite a bit harder since the AI is usually able to get actual stationing bonuses together
misha_archmage  [author] 19 Aug @ 12:31pm 
@amirgrrs patch can be used with this mod or 16 slots it's universal
amirgrrs 19 Aug @ 7:29am 
hello why this list has no submod for lotr...but the 16 slot version does
King of Winter 6 Jul @ 5:23pm 
Awesome, Thank you tons.
misha_archmage  [author] 6 Jul @ 3:51am 
misha_archmage  [author] 5 Jul @ 9:02am 
@King of Winter May you give me mod url, because I hear this title first time
King of Winter 4 Jul @ 10:02pm 
no after the end compatibility?
44andtripes 1 Jun @ 3:36am 
Thanks for your work. Shall you update the patch of MBS with More Bookmarks + as actually it is in 1.13.
mossgodclapu 25 May @ 10:22am 
Oh dang alright then thank you for your response i will continue to use this mod since it freaking great thanks alot for this mod
misha_archmage  [author] 25 May @ 5:16am 
@Zurics Да, такой мод уже есть вот он https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3340544163
Zurics 24 May @ 12:45pm 
А такое же, только для лагерей авантюристов и кочевников можно сделать?
misha_archmage  [author] 16 May @ 9:49am 
@mossgodclapu Unfortunately slots for Duchy building hardcoded. About special, some of them can be add by decisions, like Temple for pagan warriors.
mossgodclapu 16 May @ 9:19am 
is there a way to have more special and duchy building slots?
misha_archmage  [author] 7 May @ 5:08am 
Littlecaptain 6 May @ 9:06pm 
you did a great work man, but your update ruin my 1.15 save, is there anyway to use the old vision? thank you very much.
misha_archmage  [author] 6 May @ 3:26pm 
@ZabZaab You are welcome. Yes I will update agot version tomorrow
ZabZaab 6 May @ 10:38am 
Thank you for your great mod !! Will the agot compatch follow?
misha_archmage  [author] 6 May @ 5:12am 
Updated for 1.16
III_Adas_III 1 May @ 5:43pm 
Thank you for answering!

Maybe it is not a thing with just you mod. I tried to pay without it and convert the holding to a feudal one and the same main issue that was happening with yours on happened without it...
misha_archmage  [author] 1 May @ 4:53pm 
@III_Adas_III @DarthCheesecake I know paradox changed UI for provinces. But Game(1.16.0.1) still crashes when I tried to load map for testing changes.
III_Adas_III 1 May @ 4:12pm 
Hello there, nice mod!

Just confirming what @DarthCheesecake noticed... I noticed it to, it seems that the settlements interfaces are somewhat "expanded" and lacking the ability to feudalize tribes.

Also I play with the "More Buildings" mod too and they are not being seen in the construction panel. I don't know, however, if this has something to do with you mod; just found worth mentioning hehe

Thank you for your attention.
DarthCheesecake 1 May @ 2:21pm 
The mod largely seems to work. Though it seems to interfere with the ability to feudalize a tribe if you take over a tribal holding as a feudal ruler.
misha_archmage  [author] 29 Apr @ 3:38pm 
@耶尼切里 Vanilla game crashes every time I trying to load map. I can't test changes if i will use mod.
KosmasKeletzis 9 Apr @ 4:24am 
@misha_archmage

Thanks a lot for letting me know!
misha_archmage  [author] 9 Apr @ 4:08am 
@KosmasKeletzis this patch compatible with last AGOT version https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3316173814
KosmasKeletzis 8 Apr @ 4:11pm 
Does this need update for the Latest AGOT Release?
misha_archmage  [author] 5 Apr @ 3:31am 
@Unstable Energy this should be compatible for mbs and LOTR https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2995830902
Unstable Energy 4 Apr @ 1:59pm 
Can we get a submod for LotR?
Silence Suzuka 14 Feb @ 2:19am 
@thevinni007
The mod author probs just forgot to relabel the mod cuz the mod is kinda old.

They changed how "Achievement Compatible" works for CK3 compared to the other PDX games.

ALL mods are now achievement compatible. No mod will disable achievements anymore. The only ways I know to disable achievements right now is to use a console command (not sure though) or to make a custom character with more than 400 points value.

In theory, all mods are also ironman compatible. All Ironman does now is the 1 save mechanic + no character switching via the Main Menu; it's no longer related to achievement earning in a save.
thevinni007 25 Jan @ 2:21am 
idk all mods are even if they dont they they are did they change something?
thevinni007 25 Jan @ 2:20am 
it is compatible with ironman and achievments for me
misha_archmage  [author] 4 Jan @ 3:40am 
Seekndestroy 3 Jan @ 12:18pm 
Why are there only six slots for baronies? How can I change it to nine?