Crusader Kings III

Crusader Kings III

More Building Slots
305 kommentarer
misha_archmage  [ophavsmand] 4. okt. kl. 11:06 
@Primarch sarge Yes it will be issues, both mods incompatible,
Primarch sarge 4. okt. kl. 5:42 
Would this mod have any issues with CoW3?
misha_archmage  [ophavsmand] 18. sep. kl. 12:39 
@InkompleteWish Yes, it possible. Block located in the files in folder workshop/content/1158310/2993056101/common/buildings/ this is for LOTR
InkompleteWish 18. sep. kl. 12:01 
Hi! Just a question in general as i am using this with my Total Converstion mods of Game of Thrones and Lord of the Rings but is there a way to disable the locked buildings modifier (or whatever you wanna call it) due to having the wrong culture/faith?

I have pre-existing buildings locked because i am not part of the culture/faith that created them. Just wondered if theres a way to make it possible for me to have access to these buildings since the conversion mod allows that.

So currently i will have to decide to either not use this mod and make use of the pre-existing buildings OR use the mods and get locked out of bonuses that i should have access to.

Would be happy about an answer at some point and sorry for the wall of text. :)

Thanks!
-Ink
jojobe 30. aug. kl. 21:53 
Elder Kings please
Lord_Weasel 24. aug. kl. 22:45 
I've noticed this actually makes the game quite a bit harder since the AI is usually able to get actual stationing bonuses together
misha_archmage  [ophavsmand] 19. aug. kl. 12:31 
@amirgrrs patch can be used with this mod or 16 slots it's universal
amirgrrs 19. aug. kl. 7:29 
hello why this list has no submod for lotr...but the 16 slot version does
King of Winter 6. juli kl. 17:23 
Awesome, Thank you tons.
misha_archmage  [ophavsmand] 6. juli kl. 3:51 
misha_archmage  [ophavsmand] 5. juli kl. 9:02 
@King of Winter May you give me mod url, because I hear this title first time
King of Winter 4. juli kl. 22:02 
no after the end compatibility?
44andtripes 1. juni kl. 3:36 
Thanks for your work. Shall you update the patch of MBS with More Bookmarks + as actually it is in 1.13.
mossgodclapu 25. maj kl. 10:22 
Oh dang alright then thank you for your response i will continue to use this mod since it freaking great thanks alot for this mod
misha_archmage  [ophavsmand] 25. maj kl. 5:16 
@Zurics Да, такой мод уже есть вот он https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3340544163
Zurics 24. maj kl. 12:45 
А такое же, только для лагерей авантюристов и кочевников можно сделать?
misha_archmage  [ophavsmand] 16. maj kl. 9:49 
@mossgodclapu Unfortunately slots for Duchy building hardcoded. About special, some of them can be add by decisions, like Temple for pagan warriors.
mossgodclapu 16. maj kl. 9:19 
is there a way to have more special and duchy building slots?
misha_archmage  [ophavsmand] 7. maj kl. 5:08 
Littlecaptain 6. maj kl. 21:06 
you did a great work man, but your update ruin my 1.15 save, is there anyway to use the old vision? thank you very much.
misha_archmage  [ophavsmand] 6. maj kl. 15:26 
@ZabZaab You are welcome. Yes I will update agot version tomorrow
ZabZaab 6. maj kl. 10:38 
Thank you for your great mod !! Will the agot compatch follow?
misha_archmage  [ophavsmand] 6. maj kl. 5:12 
Updated for 1.16
III_Adas_III 1. maj kl. 17:43 
Thank you for answering!

Maybe it is not a thing with just you mod. I tried to pay without it and convert the holding to a feudal one and the same main issue that was happening with yours on happened without it...
misha_archmage  [ophavsmand] 1. maj kl. 16:53 
@III_Adas_III @DarthCheesecake I know paradox changed UI for provinces. But Game(1.16.0.1) still crashes when I tried to load map for testing changes.
III_Adas_III 1. maj kl. 16:12 
Hello there, nice mod!

Just confirming what @DarthCheesecake noticed... I noticed it to, it seems that the settlements interfaces are somewhat "expanded" and lacking the ability to feudalize tribes.

Also I play with the "More Buildings" mod too and they are not being seen in the construction panel. I don't know, however, if this has something to do with you mod; just found worth mentioning hehe

Thank you for your attention.
DarthCheesecake 1. maj kl. 14:21 
The mod largely seems to work. Though it seems to interfere with the ability to feudalize a tribe if you take over a tribal holding as a feudal ruler.
misha_archmage  [ophavsmand] 29. apr. kl. 15:38 
@耶尼切里 Vanilla game crashes every time I trying to load map. I can't test changes if i will use mod.
please update
KosmasKeletzis 9. apr. kl. 4:24 
@misha_archmage

Thanks a lot for letting me know!
misha_archmage  [ophavsmand] 9. apr. kl. 4:08 
@KosmasKeletzis this patch compatible with last AGOT version https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3316173814
KosmasKeletzis 8. apr. kl. 16:11 
Does this need update for the Latest AGOT Release?
misha_archmage  [ophavsmand] 5. apr. kl. 3:31 
@Unstable Energy this should be compatible for mbs and LOTR https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2995830902
Unstable Energy 4. apr. kl. 13:59 
Can we get a submod for LotR?
Silence Suzuka 14. feb. kl. 2:19 
@thevinni007
The mod author probs just forgot to relabel the mod cuz the mod is kinda old.

They changed how "Achievement Compatible" works for CK3 compared to the other PDX games.

ALL mods are now achievement compatible. No mod will disable achievements anymore. The only ways I know to disable achievements right now is to use a console command (not sure though) or to make a custom character with more than 400 points value.

In theory, all mods are also ironman compatible. All Ironman does now is the 1 save mechanic + no character switching via the Main Menu; it's no longer related to achievement earning in a save.
thevinni007 25. jan. kl. 2:21 
idk all mods are even if they dont they they are did they change something?
thevinni007 25. jan. kl. 2:20 
it is compatible with ironman and achievments for me
misha_archmage  [ophavsmand] 4. jan. kl. 3:40 
Seekndestroy 3. jan. kl. 12:18 
Why are there only six slots for baronies? How can I change it to nine?
VanillaLopes 30. dec. 2024 kl. 12:21 
Yeah, i can't play without Dynamic trade routes hahah!
Thanks for the quick reply. And thanks a lot for the patch!!
misha_archmage  [ophavsmand] 30. dec. 2024 kl. 6:24 
@VanillaLopes Is DTR as Dynamic trade routes [Beta]? If yes i updated this patch https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2840301839
VanillaLopes 29. dec. 2024 kl. 16:03 
Hey, thanks for the mod. Could you make a patch so it can work better with DTR? It's lagging a lot using both mods.
misha_archmage  [ophavsmand] 20. dec. 2024 kl. 7:12 
@Trollo Did you use any other mod with MBS? Where are you placed MBS mod in modlist?
Trollo 20. dec. 2024 kl. 4:32 
Mod doesn't work. I run it and I still have the classic amount of slots.
misha_archmage  [ophavsmand] 6. dec. 2024 kl. 15:42 
@Cold Death Depends on the number of mods. If it's just one mod, there are no performance issues.
Cold Death 6. dec. 2024 kl. 15:15 
Does this add any stress to performance?
misha_archmage  [ophavsmand] 1. nov. 2024 kl. 8:08 
@WeWeKeNeMen If you use patch for big version and this mod. It will unlocks only this patch slots, because patch don't have Defines-file.
WeWeKeNeMen 1. nov. 2024 kl. 7:26 
ohh thanks but is there a smaller version not the 16 slot
misha_archmage  [ophavsmand] 1. nov. 2024 kl. 2:55 
@WeWeKeNeMen Not compatible with LotR or LotR(Beta). You need compatible patch
For Beta should work this https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3153998818