安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
not sure if you take requests but it would be nice if there was some kind of knockout effect with maybe a low death chance when a bodypart goes critical
One fight I followed before I started to get a bit more desperate, I started trying to down raiders with bare hands. Luck of the draw, one of the attacks obliterated the a pawns leg and they died outright from the blow.
I turned the mod off recently, believe I managed to get one raider downed and recruited now... Only a single raid to go off of :(
Could just literally be very bad luck, I will admit. Don't have the time or energy to want to try to do any kind of in depth testing with dev mode to see for sure
Not sure if the mod is having trouble working any longer, or if it is potentially making things even worse and causing so much instant death
Pawns in generel it seems.
Shot another colonist and bleeding rate is at 2694%, yet still alive.
Slaughtered chicken are also still alive despite having a cut in the neck.
Put in a patch to address the issue with the Reapers from Rim-Effect. Likely a temporary fix until I can come up with something better.
https://gist.github.com/HugsLibRecordKeeper/9b8afbbb7436ec9b206b6a522d9b994b