Installer Steam
connexion
|
langue
简体中文 (chinois simplifié)
繁體中文 (chinois traditionnel)
日本語 (japonais)
한국어 (coréen)
ไทย (thaï)
Български (bulgare)
Čeština (tchèque)
Dansk (danois)
Deutsch (allemand)
English (anglais)
Español - España (espagnol castillan)
Español - Latinoamérica (espagnol d'Amérique latine)
Ελληνικά (grec)
Italiano (italien)
Bahasa Indonesia (indonésien)
Magyar (hongrois)
Nederlands (néerlandais)
Norsk (norvégien)
Polski (polonais)
Português (portugais du Portugal)
Português - Brasil (portugais du Brésil)
Română (roumain)
Русский (russe)
Suomi (finnois)
Svenska (suédois)
Türkçe (turc)
Tiếng Việt (vietnamien)
Українська (ukrainien)
Signaler un problème de traduction
But very hard, tried one hour to solve it and gave up, had to watch a solution video :(
Great chamber with interesting visuals and a cleverly convoluted portal management solution. Thumbs up!
https://www.youtube.com/watch?v=Tz0_KJGIUlI&t=4795s
My blind playthrough
Design & Puzzle are perfection.
I just don't understand how you manage to visually "connect" the cables coming from the tower skybox to the brush (or model) inside the map ? How can you do this in Hammer ?
Favorite among favorites ! :)
Being a long time fan of both half-life/portal, the visuals were spot on, perfectly combining (no pun intended) what I love with portal 2's dilapidated style of aperture and the alien look of the combine architecture. I think this was a spot-on tribute to Viktor Antonov, as said in the description.
10/10, easily in my favourites.