RimWorld
Days Matter (fork)
92 bình luận
BrokenBed  [tác giả] 6 Thg06 @ 10:32am 
You can create custom celebrations. It's upper part of "Days Matter" panel.
Also, if you don't like the name of settlement celebration (want to change it), you can just turn it off (set Celebration to None) and create your own custom one the way you want it.
Lucky Lry Silverstein 20 Thg05 @ 6:12pm 
I agree with Mandrin, I like being able to celebrate birthdays etc, but the mood buff is broken. It would be nice if you could create custom dates to hold a party or if you could adjust the mood bonus and/or duration of parties caused by Days Matter.
Pringels09 4 Thg03 @ 8:58pm 
Interesting Problem, doesnt seem to work, when you only have a SOS2 spaceship map, as your only map
Futstub 30 Thg10, 2024 @ 5:02am 
I second Limfjorden. Would be great if it could be renamed. Sometimes you wanna have foundation of the cult and so on... :)
Mandrin32 22 Thg08, 2024 @ 5:57am 
This mod is really great thank you :)
Some of you have problem with only 60 days per year ? My colonists are always in party !!! Is there a mod to add some days to months and years ?
Wolfram 3 Thg05, 2024 @ 7:12am 
you're great, thanks for the continuation
Skynert 10 Thg04, 2024 @ 1:48am 
Thanks
BrokenBed  [tác giả] 9 Thg04, 2024 @ 1:38pm 
Updated to 1.5
Skynert 9 Thg04, 2024 @ 1:15pm 
Any hope for 1.5?
Limfjorden 23 Thg01, 2024 @ 4:53am 
Good mod! I really like the "founding day" event, but I wish I could rename it. I would be happy if you add this feature :)
Amnaa 15 Thg07, 2023 @ 10:32am 
Can't find the IU for selecting days anywhere.
Kosh 13 Thg01, 2023 @ 4:15pm 
Could you please add "Today" button, or set this day automatically when days GUI opened? Also, could you please increase string length for "date label"(or may be add additional field for event description without size restriction)?
overprikkeld 25 Thg10, 2022 @ 10:16am 
Thank you!!
BrokenBed  [tác giả] 22 Thg10, 2022 @ 10:49am 
Updated to 1.4
Wolfram 22 Thg10, 2022 @ 3:55am 
I'd love for it to be updated to 1.4!
prism22 13 Thg08, 2022 @ 11:23am 
Is it still incompatible with Psychology if I disable the mayor elections?
RABAN330 22 Thg07, 2022 @ 11:51am 
can it be added mid save?
Wolfram 28 Thg01, 2022 @ 11:05am 
still the only mod I play with
Nizate 27 Thg10, 2021 @ 9:51am 
Psychology. Mayor part (endless party bug) <--- Unfortunately keeping me from trying this one out. Is there mod option to disable those parties?
zinapple 16 Thg10, 2021 @ 12:05pm 
不会正确的显示已经在这颗星球生活了多少年
Johnny Dollar 1 Thg09, 2021 @ 2:18am 
@BrokenBed

Hello again, I still had issues, so I unsubscribed from the mod, deleted the folder and then resubscribed.

This fixed the problem, and the mod now works as intended.
It must have been some corruption, since I haven't played since 1.2, without any DLC's.

The error seems to have been on my part, I'm sorry about that.
BrokenBed  [tác giả] 31 Thg08, 2021 @ 5:16pm 
Updated.
Made some small changes to "WorldComponentTick".
Added forced party spot. If game doesn't find suitable spot for a party, it will search for random "Party spot" from Misc category. If there is no spots, then party will start at pawn (organizer) position.
BrokenBed  [tác giả] 31 Thg08, 2021 @ 1:18pm 
Strange, just started new game to test this mod. Pawns were attending party without any errors.
Well, maybe tomorrow, I will add a few more null checks to the code, just in case. Idk what else to do.
Johnny Dollar 31 Thg08, 2021 @ 1:04pm 
@BrokenBed

It happens right at the start of a game, and also when adding the mod to an existing save.
BrokenBed  [tác giả] 31 Thg08, 2021 @ 12:09pm 
When the "NullReferenceException" error starts to appear?

Also, I may bring back Harmony dependency in near future.
Johnny Dollar 31 Thg08, 2021 @ 11:49am 
Yeah, as others, I too am getting the NullReferenceException error spammed every 5 seconds.

Not only that, but it breaks all pawns except 1.
Everyone else will walk around and do nothing, not even eat, and the other pawn will function as normal.

I tried starting a new game with only this mod enabled, and it still happens.
It could be that the work doesn't work with Royalty and Ideology, but I'm not sure.

In conclusion, this wonderful mod is sadly broken.
Frodo Swaggins 23 Thg08, 2021 @ 3:11am 
I don't get any exception, parties trigger when they should but everyone is ignoring them. Vanilla random parties are at least partially attended. I don't use any listed conflicting mods.
Steve 14 Thg08, 2021 @ 6:49pm 
Yeah I'm also getting those and no party or anything has triggered for me at all.
Shuro 10 Thg08, 2021 @ 8:32am 
Getting the same one i think

Exception in RimWorld.Planet.WorldComponentUtility.WorldComponentTick: System.NullReferenceException: Object reference not set to an instance of an object
at RimWorldDaysMatter.DaysMatterWorldComponent.WorldComponentTick () [0x00136] in <cabaa244f72443e1ad9fcc3b8070f618>:0
at RimWorld.Planet.WorldComponentUtility.WorldComponentTick (RimWorld.Planet.World world) [0x00016] in <1b9c4c73530448bcbb33283e1d4d7d05>:0
- transpiler net.pardeike.rimworld.lib.harmony: IEnumerable`1 VisualExceptions.RunloopExceptionHandler:Transpiler(IEnumerable`1 instructions)
Arcanant 9 Thg08, 2021 @ 2:34am 
I am getting spammed this error

System.NullReferenceException: Object reference not set to an instance of an object
at RimWorldDaysMatter.DaysMatterWorldComponent.WorldComponentTick () [0x00136] in <cabaa244f72443e1ad9fcc3b8070f618>:0
at RimWorld.Planet.WorldComponentUtility.WorldComponentTick (RimWorld.Planet.World world) [0x00013] in <1b9c4c73530448bcbb33283e1d4d7d05>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string)
RimWorld.Planet.WorldComponentUtility:WorldComponentTick (RimWorld.Planet.World)
RimWorld.Planet.World:WorldTick ()
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch6 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch1 (Verse.Game)
Verse.Root_Play:Update ()
Omega13 26 Thg07, 2021 @ 10:24am 
This mod does not seem to do anything at all in my game. It's not even keeping track of the birthdays or the days I tell it to keep track of. Some sort of incompatibility perhaps?
DiESF1RST 19 Thg07, 2021 @ 9:28pm 
Ty
BrokenBed  [tác giả] 19 Thg07, 2021 @ 2:12pm 
Updated to 1.3
No changes
DiESF1RST 3 Thg07, 2021 @ 7:55am 
my original request: "Is trhere any way you can add the option to disable specific pawns so parties for them dont trigger?

I have 30 Wardroids who all get birthdays and I dont want them having birthdays."

THANK YOU FOR THIS UPDATE!!!! NO MORE BIRTHDAY PARTIES FOR EVERY SINGLE VACUUM CLEANER I GOT!!!!!!!!!!!!!
BrokenBed  [tác giả] 10 Thg06, 2021 @ 9:36am 
Yes, you can still create custom parties.
Wish Granter 10 Thg06, 2021 @ 9:14am 
can you still made own partie reasons or was that another mod? Like say, make a party for days the player themself want to remeber.
BrokenBed  [tác giả] 9 Thg06, 2021 @ 10:53am 
qux, I added one more null check in the code. I hope it helps. If not, then I don't know what it is.
qux 9 Thg06, 2021 @ 10:22am 
Hi, I have an error in game do you know why ?

System.NullReferenceException: Object reference not set to an instance of an object
at RimWorldDaysMatter.DaysMatterWorldComponent.WorldComponentTick () [0x00114] in <47cc0fff1f274944b27b4503bda0ae54>:0
at RimWorld.Planet.WorldComponentUtility.WorldComponentTick (RimWorld.Planet.World world) [0x00013] in <7927e938de4c4089b4add4215e58d5b1>:0
Verse.Log:Verse.Log.Error_Patch2(String, Boolean)
RimWorld.Planet.WorldComponentUtility:WorldComponentTick(World)
RimWorld.Planet.World:WorldTick()
Verse.TickManager:Verse.TickManager.DoSingleTick_Patch3(TickManager)
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
5katz 31 Thg05, 2021 @ 4:04pm 
hey there, the settlement on planet seems to not be settlement on planet, but rather formation of current colony, so if you love world tiles, the settlement on planet date changes.

this isnt intended, is it?
BrokenBed  [tác giả] 27 Thg05, 2021 @ 9:37am 
PremierVader, yes
PremierVader 25 Thg05, 2021 @ 4:13am 
Hey can this be added or removed mid-game without issues?
Arky 13 Thg05, 2021 @ 12:29pm 
It would be awesome if we had some more memorial non-celebration days. Kinda like funeral for heroes or something.
Creampie Senpai 10 Thg05, 2021 @ 11:49pm 
Im dumb, does the conflict with Pschology mean this mod is simply imcompatible or that it has to be loaded after or before Pschology?
BrokenBed  [tác giả] 5 Thg05, 2021 @ 6:43am 
qux, added
qux 5 Thg05, 2021 @ 4:56am 
BrokenBed  [tác giả] 24 Thg04, 2021 @ 12:11pm 
Updated.
Added button to disable birthday party of specific pawn.

RegenMemories, use "Character Editor" mod.

qux, I tried your file. Translation from "MainTabWindow_DaysMatter" file works, while from "DaysMatter_Keyed" - didn't.
Shouta 22 Thg04, 2021 @ 10:29am 
is there a way do modify birthday dates ? in-game or in the save files ?
qux 21 Thg04, 2021 @ 11:42am 
Jenkem 13 Thg04, 2021 @ 5:05pm 
@simpolplan Please let me know if you find anything!
simpolplan 12 Thg04, 2021 @ 10:53am 
Trying it now. is the party endless 100% or can I be lucky and have it working.
Let's see! Hope you find a fix <3 thanks