RimWorld

RimWorld

Days Matter (fork)
92 kommentarer
BrokenBed  [skapare] 6 jun @ 10:32 
You can create custom celebrations. It's upper part of "Days Matter" panel.
Also, if you don't like the name of settlement celebration (want to change it), you can just turn it off (set Celebration to None) and create your own custom one the way you want it.
Lucky Lry Silverstein 20 maj @ 18:12 
I agree with Mandrin, I like being able to celebrate birthdays etc, but the mood buff is broken. It would be nice if you could create custom dates to hold a party or if you could adjust the mood bonus and/or duration of parties caused by Days Matter.
Pringels09 4 mar @ 20:58 
Interesting Problem, doesnt seem to work, when you only have a SOS2 spaceship map, as your only map
Futstub 30 okt, 2024 @ 5:02 
I second Limfjorden. Would be great if it could be renamed. Sometimes you wanna have foundation of the cult and so on... :)
Mandrin32 22 aug, 2024 @ 5:57 
This mod is really great thank you :)
Some of you have problem with only 60 days per year ? My colonists are always in party !!! Is there a mod to add some days to months and years ?
Wolfram 3 maj, 2024 @ 7:12 
you're great, thanks for the continuation
Skynert 10 apr, 2024 @ 1:48 
Thanks
BrokenBed  [skapare] 9 apr, 2024 @ 13:38 
Updated to 1.5
Skynert 9 apr, 2024 @ 13:15 
Any hope for 1.5?
Limfjorden 23 jan, 2024 @ 4:53 
Good mod! I really like the "founding day" event, but I wish I could rename it. I would be happy if you add this feature :)
Amnaa 15 jul, 2023 @ 10:32 
Can't find the IU for selecting days anywhere.
Kosh 13 jan, 2023 @ 16:15 
Could you please add "Today" button, or set this day automatically when days GUI opened? Also, could you please increase string length for "date label"(or may be add additional field for event description without size restriction)?
overprikkeld 25 okt, 2022 @ 10:16 
Thank you!!
BrokenBed  [skapare] 22 okt, 2022 @ 10:49 
Updated to 1.4
Wolfram 22 okt, 2022 @ 3:55 
I'd love for it to be updated to 1.4!
prism22 13 aug, 2022 @ 11:23 
Is it still incompatible with Psychology if I disable the mayor elections?
RABAN330 22 jul, 2022 @ 11:51 
can it be added mid save?
Wolfram 28 jan, 2022 @ 11:05 
still the only mod I play with
Nizate 27 okt, 2021 @ 9:51 
Psychology. Mayor part (endless party bug) <--- Unfortunately keeping me from trying this one out. Is there mod option to disable those parties?
zinapple 16 okt, 2021 @ 12:05 
不会正确的显示已经在这颗星球生活了多少年
Johnny Dollar 1 sep, 2021 @ 2:18 
@BrokenBed

Hello again, I still had issues, so I unsubscribed from the mod, deleted the folder and then resubscribed.

This fixed the problem, and the mod now works as intended.
It must have been some corruption, since I haven't played since 1.2, without any DLC's.

The error seems to have been on my part, I'm sorry about that.
BrokenBed  [skapare] 31 aug, 2021 @ 17:16 
Updated.
Made some small changes to "WorldComponentTick".
Added forced party spot. If game doesn't find suitable spot for a party, it will search for random "Party spot" from Misc category. If there is no spots, then party will start at pawn (organizer) position.
BrokenBed  [skapare] 31 aug, 2021 @ 13:18 
Strange, just started new game to test this mod. Pawns were attending party without any errors.
Well, maybe tomorrow, I will add a few more null checks to the code, just in case. Idk what else to do.
Johnny Dollar 31 aug, 2021 @ 13:04 
@BrokenBed

It happens right at the start of a game, and also when adding the mod to an existing save.
BrokenBed  [skapare] 31 aug, 2021 @ 12:09 
When the "NullReferenceException" error starts to appear?

Also, I may bring back Harmony dependency in near future.
Johnny Dollar 31 aug, 2021 @ 11:49 
Yeah, as others, I too am getting the NullReferenceException error spammed every 5 seconds.

Not only that, but it breaks all pawns except 1.
Everyone else will walk around and do nothing, not even eat, and the other pawn will function as normal.

I tried starting a new game with only this mod enabled, and it still happens.
It could be that the work doesn't work with Royalty and Ideology, but I'm not sure.

In conclusion, this wonderful mod is sadly broken.
Frodo Swaggins 23 aug, 2021 @ 3:11 
I don't get any exception, parties trigger when they should but everyone is ignoring them. Vanilla random parties are at least partially attended. I don't use any listed conflicting mods.
Steve 14 aug, 2021 @ 18:49 
Yeah I'm also getting those and no party or anything has triggered for me at all.
Shuro 10 aug, 2021 @ 8:32 
Getting the same one i think

Exception in RimWorld.Planet.WorldComponentUtility.WorldComponentTick: System.NullReferenceException: Object reference not set to an instance of an object
at RimWorldDaysMatter.DaysMatterWorldComponent.WorldComponentTick () [0x00136] in <cabaa244f72443e1ad9fcc3b8070f618>:0
at RimWorld.Planet.WorldComponentUtility.WorldComponentTick (RimWorld.Planet.World world) [0x00016] in <1b9c4c73530448bcbb33283e1d4d7d05>:0
- transpiler net.pardeike.rimworld.lib.harmony: IEnumerable`1 VisualExceptions.RunloopExceptionHandler:Transpiler(IEnumerable`1 instructions)
Arcanant 9 aug, 2021 @ 2:34 
I am getting spammed this error

System.NullReferenceException: Object reference not set to an instance of an object
at RimWorldDaysMatter.DaysMatterWorldComponent.WorldComponentTick () [0x00136] in <cabaa244f72443e1ad9fcc3b8070f618>:0
at RimWorld.Planet.WorldComponentUtility.WorldComponentTick (RimWorld.Planet.World world) [0x00013] in <1b9c4c73530448bcbb33283e1d4d7d05>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string)
RimWorld.Planet.WorldComponentUtility:WorldComponentTick (RimWorld.Planet.World)
RimWorld.Planet.World:WorldTick ()
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch6 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch1 (Verse.Game)
Verse.Root_Play:Update ()
Omega13 26 jul, 2021 @ 10:24 
This mod does not seem to do anything at all in my game. It's not even keeping track of the birthdays or the days I tell it to keep track of. Some sort of incompatibility perhaps?
DiESF1RST 19 jul, 2021 @ 21:28 
Ty
BrokenBed  [skapare] 19 jul, 2021 @ 14:12 
Updated to 1.3
No changes
DiESF1RST 3 jul, 2021 @ 7:55 
my original request: "Is trhere any way you can add the option to disable specific pawns so parties for them dont trigger?

I have 30 Wardroids who all get birthdays and I dont want them having birthdays."

THANK YOU FOR THIS UPDATE!!!! NO MORE BIRTHDAY PARTIES FOR EVERY SINGLE VACUUM CLEANER I GOT!!!!!!!!!!!!!
BrokenBed  [skapare] 10 jun, 2021 @ 9:36 
Yes, you can still create custom parties.
Wish Granter 10 jun, 2021 @ 9:14 
can you still made own partie reasons or was that another mod? Like say, make a party for days the player themself want to remeber.
BrokenBed  [skapare] 9 jun, 2021 @ 10:53 
qux, I added one more null check in the code. I hope it helps. If not, then I don't know what it is.
qux 9 jun, 2021 @ 10:22 
Hi, I have an error in game do you know why ?

System.NullReferenceException: Object reference not set to an instance of an object
at RimWorldDaysMatter.DaysMatterWorldComponent.WorldComponentTick () [0x00114] in <47cc0fff1f274944b27b4503bda0ae54>:0
at RimWorld.Planet.WorldComponentUtility.WorldComponentTick (RimWorld.Planet.World world) [0x00013] in <7927e938de4c4089b4add4215e58d5b1>:0
Verse.Log:Verse.Log.Error_Patch2(String, Boolean)
RimWorld.Planet.WorldComponentUtility:WorldComponentTick(World)
RimWorld.Planet.World:WorldTick()
Verse.TickManager:Verse.TickManager.DoSingleTick_Patch3(TickManager)
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
5katz 31 maj, 2021 @ 16:04 
hey there, the settlement on planet seems to not be settlement on planet, but rather formation of current colony, so if you love world tiles, the settlement on planet date changes.

this isnt intended, is it?
BrokenBed  [skapare] 27 maj, 2021 @ 9:37 
PremierVader, yes
PremierVader 25 maj, 2021 @ 4:13 
Hey can this be added or removed mid-game without issues?
Arky 13 maj, 2021 @ 12:29 
It would be awesome if we had some more memorial non-celebration days. Kinda like funeral for heroes or something.
Creampie Senpai 10 maj, 2021 @ 23:49 
Im dumb, does the conflict with Pschology mean this mod is simply imcompatible or that it has to be loaded after or before Pschology?
BrokenBed  [skapare] 5 maj, 2021 @ 6:43 
qux, added
qux 5 maj, 2021 @ 4:56 
BrokenBed  [skapare] 24 apr, 2021 @ 12:11 
Updated.
Added button to disable birthday party of specific pawn.

RegenMemories, use "Character Editor" mod.

qux, I tried your file. Translation from "MainTabWindow_DaysMatter" file works, while from "DaysMatter_Keyed" - didn't.
Shouta 22 apr, 2021 @ 10:29 
is there a way do modify birthday dates ? in-game or in the save files ?
qux 21 apr, 2021 @ 11:42 
Jenkem 13 apr, 2021 @ 17:05 
@simpolplan Please let me know if you find anything!
simpolplan 12 apr, 2021 @ 10:53 
Trying it now. is the party endless 100% or can I be lucky and have it working.
Let's see! Hope you find a fix <3 thanks